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Post by matt998 on Aug 22, 2020 14:29:50 GMT
Hey everyone! This is my first easytech game. My friend recommended it to me a few weeks ago and I'm hooked now . I've been playing for around 3 weeks before I got stuck on the Columbus campaign... and then I discovered this forum. I had a couple dollars in my Google Play account so I picked up Khan, but that will be my only IAP. My current team is the following (with all skills at level 1): Caesar (4 stars), Barbarossa (4 stars), Alexander (3 stars), Lincon (4 stars), Khan (3 stars), Saladin (3 stars), Nobunaga (4 stars), Catherine (4 stars) Since I've already spent over 4000 medals on Caesar, I plan on using him in my final team. I've spent quite some time reading this forum, and I think I kind of have an understanding of the game now. So my plan for a final team is: Caesar + Barbarossa + one more infantry (Peter/Petain/Xerxes?), Nobunaga + Nelson + Li Hongzhang, and then two more undecided. I think it looks similar to what stoic used in his first run... Anyways, here are my questions: 1. Any suggestions for the final 2 commanders? I am especially clueless about which artillery commanders to use. Is one artillery enough, or do I need more? 2. Where should I prioritize spending medals? Are there any very important skills or equipment I should get? (Currently in discovery age) Also, if there are any existing threads that answer my questions, please do link them .
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Post by Hannibal Barca on Aug 22, 2020 15:55:32 GMT
Hey everyone! This is my first easytech game. My friend recommended it to me a few weeks ago and I'm hooked now . I've been playing for around 3 weeks before I got stuck on the Columbus campaign... and then I discovered this forum. I had a couple dollars in my Google Play account so I picked up Khan, but that will be my only IAP. My current team is the following (with all skills at level 1): Caesar (4 stars), Barbarossa (4 stars), Alexander (3 stars), Lincon (4 stars), Khan (3 stars), Saladin (3 stars), Nobunaga (4 stars), Catherine (4 stars) Since I've already spent over 4000 medals on Caesar, I plan on using him in my final team. I've spent quite some time reading this forum, and I think I kind of have an understanding of the game now. So my plan for a final team is: Caesar + Barbarossa + one more infantry (Peter/Petain/Xerxes?), Nobunaga + Nelson + Li Hongzhang, and then two more undecided. I think it looks similar to what stoic used in his first run... Anyways, here are my questions: 1. Any suggestions for the final 2 commanders? I am especially clueless about which artillery commanders to use. Is one artillery enough, or do I need more? 2. Where should I prioritize spending medals? Are there any very important skills or equipment I should get? (Currently in discovery age) Also, if there are any existing threads that answer my questions, please do link them . Your priority is getting 155 cities in the Empire Mod / getting as soon as possible in the Industrial Age. I think your may be lacking the presence of another Inf Com general. Since I think you've already read Stoic's topic about his Inf team, I guess you can't go wrong with either Peter or Petain (Xerxes looks too weak for me, but I'll try make an inf team once I complete the game) . Bismarck and Li Shimen are the best non-iap artillery generals, but you can use without a problem gens like Khalid and Cleopatra(I myself have been using Khalid till late Gunpowder Age. Caesar will defiantly make him more reliable). Most campaigns have guides, so make sure you read them if you get stuck.
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Post by Iron Duke on Aug 22, 2020 16:00:25 GMT
Hey everyone! This is my first easytech game. My friend recommended it to me a few weeks ago and I'm hooked now . I've been playing for around 3 weeks before I got stuck on the Columbus campaign... and then I discovered this forum. I had a couple dollars in my Google Play account so I picked up Khan, but that will be my only IAP. My current team is the following (with all skills at level 1): Caesar (4 stars), Barbarossa (4 stars), Alexander (3 stars), Lincon (4 stars), Khan (3 stars), Saladin (3 stars), Nobunaga (4 stars), Catherine (4 stars) Since I've already spent over 4000 medals on Caesar, I plan on using him in my final team. I've spent quite some time reading this forum, and I think I kind of have an understanding of the game now. So my plan for a final team is: Caesar + Barbarossa + one more infantry (Peter/Petain/Xerxes?), Nobunaga + Nelson + Li Hongzhang, and then two more undecided. I think it looks similar to what stoic used in his first run... Anyways, here are my questions: 1. Any suggestions for the final 2 commanders? I am especially clueless about which artillery commanders to use. Is one artillery enough, or do I need more? 2. Where should I prioritize spending medals? Are there any very important skills or equipment I should get? (Currently in discovery age) Also, if there are any existing threads that answer my questions, please do link them . Hi Matt, and welcome along. A few quick tips to start with which I'm sure others will flesh out shortly. 1. Li Shimin is the best artillery but also the most expensive, and Bismarck is probably second whom you get for free later on. I've always had at least 2 but I believe it can be done with just one. 2. IDK about Khan but if you're keeping Barbarossa then his commander skill would be a priority as it will strengthen all infantry attack within the radius and leadership is also good as it weakens the opponents. You also can't go wrong with Nobby's leadership & spy. Caesar's healing & braveness are both good skills as well. Try to avoid upgrading the skills of any generals whom you don't plan on keeping. I'd forget about Xerxes for your third infantry though, I'm trying to include him in my team but he's rather weak and the other two you mentioned are far better than him.
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Post by matt998 on Aug 22, 2020 16:40:41 GMT
Could you explain the reason for 155 cities please? As for getting to industrial age, I guess playing conquest is the only way to get more literature? I think I will start to level up Cleopatra and see how far I get with her + Bismarck. Thanks for the tips guys!
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Post by stoic on Aug 22, 2020 16:47:09 GMT
First if all, this "friend" who recommended it to you is not your friend at all, because he condemned you to pain and suffering But, seriously speaking, do not any commitment right now. Keep your options open. Your strategical reserve of medals won't go anywhere. Your main aim, as I see it, is to conquer 125 cities first, and then 155. Thus you will get 400 medals per day just by doing daily missions. So, ask yourself what will bring you close to this aim, and what can you improve meanwhile. I would say that upgrading your current stars like Nobunaga (lvl 10 is a must for Spy and Leadership) is more helpful than to buy new generals without means to upgrade them. I really like Caesar, but he is very expensive. His cure master is more than twice as expensive as the same skill by Moctezuma. So, it will take a long time to make him a vital part of your team. If, on the other hand, you have a stable daily income of medals you can afford to buy any general, even an expensive one.
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Post by stoic on Aug 22, 2020 16:49:27 GMT
Could you explain the reason for 155 cities please? As for getting to industrial age, I guess playing conquest is the only way to get more literature? I think I will start to level up Cleopatra and see how far I get with her + Bismarck. Thanks for the tips guys! 155 cities will give you 10 missions twice a day. Reward for each of them is 20 medals. Thus you will get 400 medals just by doing these missions... 125 cities (and lvl 70) will give you 320 medals per 24 hours.
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Post by matt998 on Aug 22, 2020 17:29:15 GMT
Could you explain the reason for 155 cities please? As for getting to industrial age, I guess playing conquest is the only way to get more literature? I think I will start to level up Cleopatra and see how far I get with her + Bismarck. Thanks for the tips guys! 155 cities will give you 10 missions twice a day. Reward for each of them is 20 medals. Thus you will get 400 medals just by doing these missions... 125 cities (and lvl 70) will give you 320 medals per 24 hours. Ohh I see. Looks like I've been really been neglecting empire mode. Really glad I learned this now, thanks guys! My plan now is to take Cleopatra to 4 stars, upgrade Nobunaga's debuff skills, see how far I get in empire mode and then reassess.
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Post by stoic on Aug 22, 2020 17:57:13 GMT
155 cities will give you 10 missions twice a day. Reward for each of them is 20 medals. Thus you will get 400 medals just by doing these missions... 125 cities (and lvl 70) will give you 320 medals per 24 hours. Ohh I see. Looks like I've been really been neglecting empire mode. Really glad I learned this now, thanks guys! My plan now is to take Cleopatra to 4 stars, upgrade Nobunaga's debuff skills, see how far I get in empire mode and then reassess. Since you already have Khan upgrade his Bravenes to lvl 10 as well. And I would recommend to upgrade Moctezuma as well. Leadership is an excellent debuff, so you can't be wrong with using it... Besides, Moctezuma and Caesar can work well together eventually as two healers.
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Post by Nobunaga Oda on Aug 22, 2020 18:30:31 GMT
IMO, if you're running with Li Shimin as your sole arty gen, then the natural last slot should be given to Atilla. He is Khan, but with Commander. This also lines up with stoic's recommendation of keeping your options open since having the respective Commander employed is a key step in any lineup. By the way, do consider grinding Odin's campaign in Legends mode for an extra 60 medals per day. I believe that your team is strong enough to take him on. This should help with earning Daily rewards: european-war-4.boards.net/thread/13296/princesses-daily-rewardsMoreover, the cities which you can build do count into your Empire mode city count after you have built them.
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Post by SolidLight on Aug 22, 2020 19:00:54 GMT
Ohh I see. Looks like I've been really been neglecting empire mode. Really glad I learned this now, thanks guys! My plan now is to take Cleopatra to 4 stars, upgrade Nobunaga's debuff skills, see how far I get in empire mode and then reassess. Since you already have Khan upgrade his Bravenes to lvl 10 as well. And I would recommend to upgrade Moctezuma as well. Leadership is an excellent debuff, so you can't be wrong with using it... Besides, Moctezuma and Caesar can work well together eventually as two healers. I would hold off on Leadership at the moment though and start investing in it by mid Gunpowder. You’re doing too low damage at this point if you’re getting much benefit out of that in mid-discovery imo. Most enemy generals don’t do terribly high damage (and those that do can usually be 1 or 2 shotted), but are instead really tough and full of crippling abilities. IIRC there’s just one 2000 attack uber archer with massive HP in East India Company, but you cannot win that mission without serious damage anyway since you need to tear down a 8000 HP wall.
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Post by matt998 on Aug 22, 2020 19:42:40 GMT
Since you already have Khan upgrade his Bravenes to lvl 10 as well. And I would recommend to upgrade Moctezuma as well. Leadership is an excellent debuff, so you can't be wrong with using it... Besides, Moctezuma and Caesar can work well together eventually as two healers. I would hold off on Leadership at the moment though and start investing in it by mid Gunpowder. You’re doing too low damage at this point if you’re getting much benefit out of that in mid-discovery imo. Most enemy generals don’t do terribly high damage (and those that do can usually be 1 or 2 shotted), but are instead really tough and full of crippling abilities. IIRC there’s just one 2000 attack uber archer with massive HP in East India Company, but you cannot win that mission without serious damage anyway since you need to tear down a 8000 HP wall. Yeah that's a good point. Would upgrading braveness on Caesar would be good? I'm still not sure if I want to upgrade Khan, as Nobunaga Oda pointed out Attila is a better choice, and probably Saladin too with Logistics skill. The other skills I would upgrade are Nobunaga's spy, and Barbarossa's infantry commander, as I already have a solid infantry group. To be honest, cure master doesn't look very strong to me but maybe I'm underestimating it. Is that also something I should prioritize?
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Post by SolidLight on Aug 22, 2020 20:16:34 GMT
I would hold off on Leadership at the moment though and start investing in it by mid Gunpowder. You’re doing too low damage at this point if you’re getting much benefit out of that in mid-discovery imo. Most enemy generals don’t do terribly high damage (and those that do can usually be 1 or 2 shotted), but are instead really tough and full of crippling abilities. IIRC there’s just one 2000 attack uber archer with massive HP in East India Company, but you cannot win that mission without serious damage anyway since you need to tear down a 8000 HP wall. Yeah that's a good point. Would upgrading braveness on Caesar would be good? I'm still not sure if I want to upgrade Khan, as Nobunaga Oda pointed out Attila is a better choice, and probably Saladin too with Logistics skill. The other skills I would upgrade are Nobunaga's spy, and Barbarossa's infantry commander, as I already have a solid infantry group. To be honest, cure master doesn't look very strong to me but maybe I'm underestimating it. Is that also something I should prioritize? Braveness on anybody is always great, but I’d recommend upgrading it if you’re actually having survivability issues with Caesar, which I don’t think is the case where you are right now, but maybe I’m wrong. Attila would probably be more expensive than Khan right now if you tried to invest in him. Attila is fantastic and can shred stuff even on a non-CavCom run, but I’m not sure you get enough value from getting him over investing in Genghis. Especially now that Gungnir exists. Max out infantry commander on anyone you’re using, absolutely. Commander skills are probably the only way to effectively clear enemies fast. I mean generic mobs can have 2000+ HP and 200+ defense later on in the game. Generals are even tougher. No one breaks 1000 base attack when they’re maxed. The two issues with cure master is that one, the HP values on your generals and the damage values on the enemies rise the further you get into the game, while Cure Master heals a fixed amount. And two, nobody who has it has good rage regen. And it’s not worth putting rage regen gear on those generals either since commanders need it more. However, it’s still one of the best actives even if it becomes weaker the further you get into the game tough.
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Post by matt998 on Aug 22, 2020 21:15:03 GMT
Yeah that's a good point. Would upgrading braveness on Caesar would be good? I'm still not sure if I want to upgrade Khan, as Nobunaga Oda pointed out Attila is a better choice, and probably Saladin too with Logistics skill. The other skills I would upgrade are Nobunaga's spy, and Barbarossa's infantry commander, as I already have a solid infantry group. To be honest, cure master doesn't look very strong to me but maybe I'm underestimating it. Is that also something I should prioritize? Braveness on anybody is always great, but I’d recommend upgrading it if you’re actually having survivability issues with Caesar, which I don’t think is the case where you are right now, but maybe I’m wrong. Attila would probably be more expensive than Khan right now if you tried to invest in him. Attila is fantastic and can shred stuff even on a non-CavCom run, but I’m not sure you get enough value from getting him over investing in Genghis. Especially now that Gungnir exists. Max out infantry commander on anyone you’re using, absolutely. Commander skills are probably the only way to effectively clear enemies fast. I mean generic mobs can have 2000+ HP and 200+ defense later on in the game. Generals are even tougher. No one breaks 1000 base attack when they’re maxed. The two issues with cure master is that one, the HP values on your generals and the damage values on the enemies rise the further you get into the game, while Cure Master heals a fixed amount. And two, nobody who has it has good rage regen. And it’s not worth putting rage regen gear on those generals either since commanders need it more. However, it’s still one of the best actives even if it becomes weaker the further you get into the game tough. Yep, you're right about Caesar. I'll consider bringing Khan up to 4 stars and leveling his braveness. Thanks for the advice!
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Post by stoic on Aug 23, 2020 1:59:48 GMT
Since you already have Khan upgrade his Bravenes to lvl 10 as well. And I would recommend to upgrade Moctezuma as well. Leadership is an excellent debuff, so you can't be wrong with using it... Besides, Moctezuma and Caesar can work well together eventually as two healers. I would hold off on Leadership at the moment though and start investing in it by mid Gunpowder. You’re doing too low damage at this point if you’re getting much benefit out of that in mid-discovery imo. Most enemy generals don’t do terribly high damage (and those that do can usually be 1 or 2 shotted), but are instead really tough and full of crippling abilities. IIRC there’s just one 2000 attack uber archer with massive HP in East India Company, but you cannot win that mission without serious damage anyway since you need to tear down a 8000 HP wall. I think it is a good decision to upgrade Leadership right from the start. There are several reasons: 1. At first we simply don't have any other means to heal or protect our generals, and our generals will take damage anyway. Even if it is only a slightest bite, drop by drop the health of our generals (and their battle strength respectively) will be diminished. Leadership is a good way to avoid it altogether. 2. Leadership is needed not only for campaigns, but first and foremost for daily invasions and Empire battles when our opponents are often a rank higher than our generals, and we have nothing but leadership to counter. 3. Leadership is the most reliable skill in AI-controlled battles including new Legend mode. It is one thing when Odin (or whoever is this bearded man on a horse ) is attacking you with full strength, and another thing when his attack is reduced by half. 4. And finally, Leadership is one of the cheapest skills in the game, so you simply can't bankrupt yourself by upgrading it.
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Post by SolidLight on Aug 23, 2020 5:50:44 GMT
I would hold off on Leadership at the moment though and start investing in it by mid Gunpowder. You’re doing too low damage at this point if you’re getting much benefit out of that in mid-discovery imo. Most enemy generals don’t do terribly high damage (and those that do can usually be 1 or 2 shotted), but are instead really tough and full of crippling abilities. IIRC there’s just one 2000 attack uber archer with massive HP in East India Company, but you cannot win that mission without serious damage anyway since you need to tear down a 8000 HP wall. I think it is a good decision to upgrade Leadership right from the start. There are several reasons: 1. At first we simply don't have any other means to heal or protect our generals, and our generals will take damage anyway. Even if it is only a slightest bite, drop by drop the health of our generals (and their battle strength respectively) will be diminished. Leadership is a good way to avoid it altogether. 2. Leadership is needed not only for campaigns, but first and foremost for daily invasions and Empire battles when our opponents are often a rank higher than our generals, and we have nothing but leadership to counter. 3. Leadership is the most reliable skill in AI-controlled battles including new Legend mode. It is one thing when Odin (or whoever is this bearded man on a horse ) is attacking you with full strength, and another thing when his attack is reduced by half. 4. And finally, Leadership is one of the cheapest skills in the game, so you simply can't bankrupt yourself by upgrading it. It is indeed very useful outside of campaign and exceptionally good for Legend mode, but damage and other survivability skills (like Braveness) come first imo, as those attributes are probably even more important than leadership. The problem with leadership at that point is that you really want to avoid getting any benefit out of it because you do not want to be bogged down fighting an enemy for longer than you need. If you’re getting a lot of benefit from Leadership at that point, then your problem is your damage, not your survivability. Plus most enemy generals rely on being really tough and full of stupid stuff like rumor instead of being really damaging except at the endgame. There are some exceptions, but those are usually glass cannons that can be one/two-shotted with any good team. Maybe this is just because I’m using CavCom, but I definetly would prioritize upgrading commander skills before anything else, then Braveness/Logistics because those survivability skills are useful with a playstyle you should be using for most of the game. And then debuffs. I don’t even have a really upgraded Nobunaga since it’s usually his damage, not his debuffs, that help me more at my point. Maybe I’d level it up to lv6 first to get it to stick for two turns. You should definetly not need to activate it reliably in mid-discovery for campaign. And you can rig it fairly easily in AI-battles where it would be useful. It does help with Legend mode considerably and Legend mode does pay medals, so maybe it’ll pay off to upgrade Leadership early afterall.
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