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Post by Arthur Currie on Jun 16, 2021 18:47:02 GMT
example of city code
3a 07 41 00 01 02 00 01 ff ff 00 ff 00 00 00 00
3a 07 = Coordinates in hex
4100 = In the def_areaname file, the code in hex.
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Post by ππ³π°π΅π΄π¬πΊ on Jun 16, 2021 19:01:52 GMT
ππ³π°π΅π΄π¬πΊ, to add the data...you take for example a city code and insert it under. change the coordinates afterwards i can understand your initial post. Great - I want to collect all the small knowings there. You mixed yellow and red in your explanation before, so I was unsure. For the extra hex for the borders in a bigger map: Copy 20 Bytes and insert it under the borders, and change it to 00 afterwards.
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Post by Arthur Currie on Jun 16, 2021 19:04:54 GMT
ππ³π°π΅π΄π¬πΊ, Do you have special knowledge to share right now. Like how to change the UI. i want to use HOi4 portraits but they are not in 156x156, i want a UI that supports only commandermark.xml
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Post by ππ³π°π΅π΄π¬πΊ on Jun 16, 2021 20:02:14 GMT
ππ³π°π΅π΄π¬πΊ, Do you have special knowledge to share right now. Like how to change the UI. i want to use HOi4 portraits but they are not in 156x156, i want a UI that supports only commandermark.xml There heavy small. Check it with the attachments. Changing the general-image size requires massive changes and many workarounds - be aware, I help you with pleasure Have you checked my guide to change single general images - this is a great help, if you change just a handfull of gens.
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Post by ππ³π°π΅π΄π¬πΊ on Jun 16, 2021 22:28:36 GMT
Q1: Did you try the commandermark only mod, Arthur Currie? (there quite small - right) Q2: How was map-extension? Copy&Paste works? Maybe in your baidu-guides you have additional data to complete the btl- filestructure, it will be great to continue, I corrected already a few mistakes. Isn't there somewhere in a btl the tacticalmap?
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Post by Arthur Currie on Jun 16, 2021 22:45:25 GMT
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Post by ππ³π°π΅π΄π¬πΊ on Jun 16, 2021 23:06:21 GMT
Step by step: - changing #height + 1 - adding #width bytes at the end of the border section - set them all to 00 and it don't work? Can you add the btl-file at your post, please. I have to change to desktop mode to add (small) files to a post, but it's so nice for sending changes to a mod, instead uploading a complete APK somewhere.
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Post by Arthur Currie on Jun 16, 2021 23:42:15 GMT
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Post by Arthur Currie on Jun 17, 2021 0:02:17 GMT
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Post by ππ³π°π΅π΄π¬πΊ on Jun 17, 2021 0:11:14 GMT
I reference the values (width,height) set in the header We add for testing and understanding just a row below for now. Adding width is not this easy - you have to put one byte at the end of every row of the border section, #height times.
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Post by ππ³π°π΅π΄π¬πΊ on Jun 17, 2021 0:46:18 GMT
If you can add files with the desktop board-function add files, there easier to access. 1. you changed the width not height - see my last post 2. easy crosscheck your 1uoZAbLW8QHWZt4pE1EnZFGHwweyK3yDZ.bin is only 16 bytes bigger than campaign_5.btl (good that I have already your apk). if You want to add width it must be #height bytes. While I write this and double check everything - HEY!! you want to extend a maximum map BTL ! The europe.bin map is 79*68. YOUR conquest_5.btl (without patch) is 77*65. Count the border, there is a fake row - I believe the WWβ
‘ mod has already the biggest possible battlefields.
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Post by Arthur Currie on Jun 17, 2021 17:53:00 GMT
ππ³π°π΅π΄π¬πΊ,i don't know why but you like Said i was going too fast..for some reason i was kind of happy because its you. i feel like you're a good person and friend
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Post by ππ³π°π΅π΄π¬πΊ on Jun 17, 2021 19:40:56 GMT
ππ³π°π΅π΄π¬πΊ,i don't know why but you like Said i was going too fast..for some reason i was kind of happy because its you. i feel like you're a good person and friend Hello Arthur Currie, I like to mod with you too Arthur Currie. Your paste is nice. I like sharing knowledge. I got your mod and I have one important issue: You used the 4.1 developer map assets previev, that I shared with you, to start working together. The files are just the debug files I send you confidental. Even no waves added - nothing - I am still waiting a reply. You can't put my files under constuction in any publication.I am a very gentile person, so I will say for this time: I am xxx - NEVER AGAIN!--Finished-- Back to btl-files. The conquest 5 btl can be 1 hex bigger, thats it. Do you have the WWβ
‘ mod? It has the full size conquests. As I understood you correct, you can insert copied blocks with your hex-editor. Can you even open more than one file to copy parts from one file to another? Do you have additional guides for btl-editing?
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Post by Arthur Currie on Jun 17, 2021 19:51:56 GMT
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Post by ππ³π°π΅π΄π¬πΊ on Jun 17, 2021 20:16:18 GMT
I don't have a pc anymore, I have no idea what error 9 can be. You should try the texture-packer. It makes your generalchanges much easier - and you can see it it even support pvr-files :-))) Your troops are placed already - Im curious, the forts at the rhine are unpassable I assume. Could You use one editor for your btl?
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