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Post by John Marston on Apr 5, 2021 14:03:15 GMT
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Post by TK421 on Apr 5, 2021 15:51:21 GMT
Mass Fire. I can approach a general with leadership and it'll suck that I can't lower his morale. Any general with Mass Fire? Well, I can't just throw guards at him, because they'll usually be nearly killed on the first attack. Surrounding an enemy is optional and won't always happen due to a lack of units. This skill more or less forces you to.
Both? Well, there's a reason why I hate assaulting Washington, in 1775.
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Post by ππ³π°π΅π΄π¬πΊ on Apr 5, 2021 15:51:31 GMT
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Post by zink on Apr 6, 2021 1:33:23 GMT
For best skill it's 100% mass fire, Dobeln still be doin 50 on very low morale But how bout best skill combo? Def this guy
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Post by TK421 on Apr 6, 2021 2:07:25 GMT
For best skill it's 100% mass fire, Dobeln still be doin 50 on very low morale But how bout best skill combo? Def this guy Oh, no, I remember him. I mean...you can't say he isn't specialized. He's the best at what he does.
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Post by John Marston on Apr 6, 2021 5:08:38 GMT
For best skill it's 100% mass fire, Dobeln still be doin 50 on very low morale But how bout best skill combo? Def this guy Give me Lannes and I would conquer the world
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Post by ππ³π°π΅π΄π¬πΊ on Apr 7, 2021 22:21:13 GMT
This is not to answer with a single vote. First it depends, if we talk about a skill for an ingame general or for your headquarter generals: IE: Massfire for an ingame general on infantry, is probably the best. But: Luckylie we have for our headquarter the snair drum. So, for our generals is MassFire, because it's infantry special and replacable, only a medicore skill. If you swap items, then are in general all the 'not with items replacable skills' more precious. The evasion skills are a must for a specialized general. If you SL: AssultArt (DefenseArt) can give the maximal possible (minimal recieved) DMG, nice to have, but not stategical reliable without (massive) SL. Not great: The Min+1 skills don't have an effect! The Max+1 skills are equal to Β½β - not much. The city and economy skills are situational and not 'Best Skill' at all, same for trainer-skills. Finally remain for our headquarter generals, apart the evasion skill, just a few skills to choose of: - Banner
- Leadership
- Spy
- ( AA/DA )
- Steersman
... and now we have to talk abut the Unit-type ...
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Post by littlecorporal on Apr 8, 2021 0:21:03 GMT
This is not to answer with a single vote. First it depends, if we talk about a skill for an ingame general or for your headquarter generals: IE: Massfire for an ingame general on infantry, is probably the best. But: Luckylie we have for our headquarter the snair drum. So, for our generals is MassFire, because it's infantry special and replacable, only a medicore skill. If you swap items, then are in general all the 'not with items replacable skills' more precious. The evasion skills are a must for a specialized general. If you SL: AssultArt (DefenseArt) can give the maximal possible (minimal recieved) DMG, nice to have, but not stategical reliable without (massive) SL. Not great: The Min+1 skills don't have an effect! The Max+1 skills are equal to Β½β - not much. The city and economy skills are situational and not 'Best Skill' at all, same for trainer-skills. Finally remain for our headquarter generals, apart the evasion skill, just a few skills to choose of: - Banner
- Leadership
- Spy
- ( AA/DA )
- Steersman
... and now we have to talk abut the Unit-type ... 100% agree! Skills are situational. If I have to pick one, I would say leadership. Usable on all unit types and not replaceable with an item. It is very situational! You may not even need it in some campaigns.
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Post by Gerd von Rundstedt on Apr 8, 2021 18:43:39 GMT
By itself, Mass Fire. With other skills and stars, I would have to pick Banner. It is the only way you can have an aura, to help your poor non-generals.
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Post by ππ³π°π΅π΄π¬πΊ on Apr 8, 2021 19:35:04 GMT
By itself, Mass Fire. With other skills and stars, I would have to pick Banner. It is the only way you can have an aura, to help your poor non-generals. ... and your poor allies. I believe so too, that Banner has enourmous potential. I believe - because I never tried. I love Sakurako I don't need the extra high DMG - constant 80 is enough for me but no other Princess to share the (quite expensive) flags, and by the time, I could affort some flags, I run out of item-slots. As I play mostly cavalary: Spy as complementary skill is my favourite right now.
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Post by ΙͺΚΚΚα΄κ±α΄ Ιͺα΄Κ α΄ α΄Ι΄ α΄ΙͺΙ΄α΄’Κα΄ΚΙ΄ on Apr 8, 2021 19:42:56 GMT
Geography is the best skill for conquest speedrunning (Unless you got War Horse)
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Post by ππ³π°π΅π΄π¬πΊ on Apr 8, 2021 19:49:36 GMT
Geography is the best skill for conquest speedrunning (Unless you got War Horse) You must have one item for speedruns: the war horse - it is too painfull without.
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Post by TK421 on Apr 8, 2021 20:13:20 GMT
Geography is the best skill for conquest speedrunning (Unless you got War Horse) You must have one item for speedruns: the war horse - it is too painfull without. Eh. I'd argue that it's not necessary, though. I got 25 rounds, exactly, on my first U.S. 1775 run after reinstalling recently. Maybe for Europe, but I still got around 40 rounds with Great Britain in 1798 without any generals.
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Post by ππ³π°π΅π΄π¬πΊ on Apr 8, 2021 21:14:43 GMT
You must have one item for speedruns: the war horse - it is too painfull without. Eh. I'd argue that it's not necessary, though. I got 25 rounds, exactly, on my first U.S. 1775 run after reinstalling recently. Maybe for Europe, but I still got around 40 rounds with Great Britain in 1798 without any generals.Β R25 is top! Keep your save, you will get continuously higher Asian scores with more gaming progress. For high american years, collect (and trade) until Round 31 (same formula like europe). You can play the conquests without war-horse and only Arnold but it's pain in conquests in the 19th century where you move your general. Round 40 for GB98 without generals sounds interresting - post your conquests, TK421 !
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Post by ππ³π°π΅π΄π¬πΊ on Apr 8, 2021 22:15:19 GMT
Eh. I'd argue that it's not necessary, though. I got 25 rounds, exactly, on my first U.S. 1775 run after reinstalling recently. Maybe for Europe, but I still got around 40 rounds with Great Britain in 1798 without any generals.Β R25 is top! Keep your save, you will get continuously higher Asian scores with more gaming progress. For high american years, collect (and trade) until Round 31 (same formula like europe). You can play the conquests without war-horse and only Arnold but it's pain in conquests in the 19th century where you move your general. Round 40 for GB98 without generals sounds interresting - post your conquests, TK421 ! Thank you for posting. Do you know, that your ressources are evaluated 2:1 at the end of a conquest? It absolutely pays out to max π and π° - try it, you can get around 25 years more (trading with 5β) - Sakurako is closer than you think.
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