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Post by randomperson on Jul 29, 2021 16:17:02 GMT
I agree with the first clause, but just in General. Monty's Survivability is top'o-the-line, though. But you just stack tanks. Why would you replenish them? (I'm assuming Monty survivability in Machinist). With heavy tanks, there is a lot of hp per stack so replenishing can be very effective.
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Post by andrei on Jul 31, 2021 19:59:34 GMT
But you just stack tanks. Why would you replenish them? (I'm assuming Monty survivability in Machinist). With heavy tanks, there is a lot of hp per stack so replenishing can be very effective. randomperson, formation coefficient is nor equal to stack. Check damage formula. Replenishment is not useless, especially in conquest mode. Formation coefficient is very important, with Roko it can give You up to 25% more damage when replenished with heavy tanks and up to 40% with medium against Vatutin in most cases. And it is easy to replenish units in conquests. Roko and Monty are just more efficient in proper hands. Here is the thread with formula: european-war-4.boards.net/thread/13861/gog3-damage-formula-skill-stats
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Post by randomperson on Jul 31, 2021 23:04:46 GMT
With heavy tanks, there is a lot of hp per stack so replenishing can be very effective. randomperson , formation coefficient is nor equal to stack. Check damage formula. Replenishment is not useless, especially in conquest mode. Formation coefficient is very important, with Roko it can give You up to 25% more damage when replenished with heavy tanks and up to 40% with medium against Vatutin in most cases. And it is easy to replenish units in conquests. Roko and Monty are just more efficient in proper hands. Here is the thread with formula: european-war-4.boards.net/thread/13861/gog3-damage-formula-skill-statsI have read that thread some time ago and I know that damage is relative to the amount of stacks you have, not hp. Still, replenishing is more useful on units that have higher base hp because you will lose stacks slower so there is a higher chance you find yourself with low hp on a stack and can make it to a factory. I did not say that replenishment is useless. I actually said that replenishing can be very effective, but I think that Roko's 25% is a bit low considering replenishment is inferior to recruitment so I went with Monty. I agree that Roko/Monty are more effective than Vatutin when in proper hands. Vatutin has a low skill cap which is more friendly to new players, but I decided to go with Monty because I have already beaten GCR and EW6:1914.
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Post by John Marston on Aug 1, 2021 5:46:33 GMT
With heavy tanks, there is a lot of hp per stack so replenishing can be very effective. randomperson , formation coefficient is nor equal to stack. Check damage formula. Replenishment is not useless, especially in conquest mode. Formation coefficient is very important, with Roko it can give You up to 25% more damage when replenished with heavy tanks and up to 40% with medium against Vatutin in most cases. And it is easy to replenish units in conquests. Roko and Monty are just more efficient in proper hands. Here is the thread with formula: european-war-4.boards.net/thread/13861/gog3-damage-formula-skill-statsWell, I guess it depends on playstyle. And I don't really replenish tanks unless absolutely necessary, especially for generals with stars.
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Post by andrei on Aug 1, 2021 5:48:10 GMT
randomperson , formation coefficient is nor equal to stack. Check damage formula. Replenishment is not useless, especially in conquest mode. Formation coefficient is very important, with Roko it can give You up to 25% more damage when replenished with heavy tanks and up to 40% with medium against Vatutin in most cases. And it is easy to replenish units in conquests. Roko and Monty are just more efficient in proper hands. Here is the thread with formula: european-war-4.boards.net/thread/13861/gog3-damage-formula-skill-stats I have read that thread some time ago and I know that damage is relative to the amount of stacks you have, not hp. Still, replenishing is more useful on units that have higher base hp because you will lose stacks slower so there is a higher chance you find yourself with low hp on a stack and can make it to a factory. I did not say that replenishment is useless. I actually said that replenishing can be very effective, but I think that Roko's 25% is a bit low considering replenishment is inferior to recruitment so I went with Monty. I agree that Roko/Monty are more effective than Vatutin when in proper hands. Vatutin has a low skill cap which is more friendly to new players, but I decided to go with Monty because I have already beaten GCR and EW6:1914. You are wrong. Formation is not equal to stack. Check the starting post of the formula thread again. Having replenished unit is always huge bonus to damage. Check formation coefficient figures.
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Post by Manfred von Richthofen on Aug 1, 2021 6:27:42 GMT
this turned into random chit-chat
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Post by randomperson on Aug 1, 2021 14:58:36 GMT
I have read that thread some time ago and I know that damage is relative to the amount of stacks you have, not hp. Still, replenishing is more useful on units that have higher base hp because you will lose stacks slower so there is a higher chance you find yourself with low hp on a stack and can make it to a factory. I did not say that replenishment is useless. I actually said that replenishing can be very effective, but I think that Roko's 25% is a bit low considering replenishment is inferior to recruitment so I went with Monty. I agree that Roko/Monty are more effective than Vatutin when in proper hands. Vatutin has a low skill cap which is more friendly to new players, but I decided to go with Monty because I have already beaten GCR and EW6:1914. You are wrong. Formation is not equal to stack. Check the starting post of the formula thread again. Having replenished unit is always huge bonus to damage. Check formation coefficient figures. Formation bonus is relative to the amount of stacks you have. For example, if you have 4 stacks you will do 1.5x the amount of damage of 1 stack. The more stacks you have, the more damage you will do. The most critical part is having more than 0.5 stacks because the difference between (0-0.5) and [0.5-1.5) stacks is 2x, which is why replenishment is great on heavy tanks. The difference between [0.5-1.5) and [1.5-2.5) is smaller, but it is still 25%.
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Post by nochbv on Aug 24, 2021 20:11:28 GMT
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Post by Manfred von Richthofen on Aug 24, 2021 23:48:12 GMT
and also, I tried playing GoG3 in my computer but I guess the controls are confusing.
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Post by 曹操 on Aug 25, 2021 1:37:58 GMT
and also, I tried playing GoG3 in my computer but I guess the controls are confusing. *laughs in Touchscreen Computer
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Post by Manfred von Richthofen on Aug 25, 2021 1:58:23 GMT
and also, I tried playing GoG3 in my computer but I guess the controls are confusing. *laughs in Touchscreen Computer Yes, well i mean the tutorials
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Post by John Marston on Aug 25, 2021 8:02:37 GMT
and also, I tried playing GoG3 in my computer but I guess the controls are confusing. *laughs in Touchscreen Computer *Joins 曹操 in laughing in touchscreen computer* Just realized that and all the while I've been unnecessarily struggling with keyboard shortcuts instead of a simple touch (I lost my cursor ). It's actually my cousin's old laptop and she didn't even bother to tell me it's touchscreen.
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