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Post by imkhoa3 on Aug 4, 2021 12:59:23 GMT
Stats : this general stat is good , he have 4 stars in navy so basically he is good at fleets. Other options : nope , this guy is the only naval general have 4 stars but alot of allied naval generals have good damage and cheap like spruance or pound ( i dont know but he deal good damage when fighting fleets like 70 to 80 damage ) Skills : uhm.. ok , he have 12 damage + 15 damage because of wolf pack so he have 27 damage only use skills so he have 2 damage and his ace commander.... trash when you have good tech So verdict : good but not necessary, i complete the whole 1945 pacific war allied only using spruance , and with that price : you can buy spruance+halsey and still have 88 medals
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Post by yuanzhong on Aug 4, 2021 15:40:51 GMT
1. He's a 1st tier gen with aura skill. The only navy aura general of Allied - just only that makes him a good general. 2. I don't know why his aura and damage skill become less necessary when max upgraded, the higher damage the better. 3. 1st general makes him has highest promotion with 60% additional HP. 4. You don't use him doesn't mean him trash. 5. Medal is never a problem in GoG3 while you can farm it in campaign. I have about 30k medals unused now when all of my gens (yes all gens in game) and SFs max promoted.
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Post by Gerd von Rundstedt on Aug 4, 2021 17:29:24 GMT
I personally think Mountbatten is a better buy (Torpedo Expert 1 = Naval Gun Strike 2, Logistics >>> Ace Forces on Navy, Destroy < Wolfpack), but Nimitz is good, too.
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Post by yuanzhong on Aug 4, 2021 18:00:31 GMT
I personally think Mountbatten is a better buy (Torpedo Expert 1 = Naval Gun Strike 2, Logistics >>> Ace Forces on Navy, Destroy < Wolfpack), but Nimitz is good, too. It's hard to tell you in detail. Just watch the clip and see how Nimitz is good when compare with Mountbatten. Dealing more damage and weaken/kill enemies quickly is the better way to survive than recover just 8hp per turn.
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Post by randomperson on Aug 4, 2021 22:53:54 GMT
Stats : this general stat is good , he have 4 stars in navy so basically he is good at fleets. Other options : nope , this guy is the only naval general have 4 stars but alot of allied naval generals have good damage and cheap like spruance or pound ( i dont know but he deal good damage when fighting fleets like 70 to 80 damage ) Skills : uhm.. ok , he have 12 damage + 15 damage because of wolf pack so he have 27 damage only use skills so he have 2 damage and his ace commander.... trash when you have good tech So verdict : good but not necessary, i complete the whole 1945 pacific war allied only using spruance , and with that price : you can buy spruance+halsey and still have 88 medals Hhow is 755 (Nimitz Cost)-465 (Halsey cost)-200 (Spruance Cost)=88? I'm pretty sure 755-465-200=90. This leads me to doubt some of your other claims such as 70-80 damage when fighting fleets. Also, Naval Gun Strike is 12 guaranteed damage while wolf pack is 15 aura attack. I would say that he is certainly not trash.
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Post by imkhoa3 on Aug 5, 2021 4:34:13 GMT
1. He's a 1st tier gen with aura skill. The only navy aura general of Allied - just only that makes him a good general. 2. I don't know why his aura and damage skill become less necessary when max upgraded, the higher damage the better. 3. 1st general makes him has highest promotion with 60% additional HP. 4. You don't use him doesn't mean him trash. 5. Medal is never a problem in GoG3 while you can farm it in campaign. I have about 30k medals unused now when all of my gens (yes all gens in game) and SFs max promoted. I say he is good but not necessary not trash
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Post by imkhoa3 on Aug 5, 2021 4:35:04 GMT
Stats : this general stat is good , he have 4 stars in navy so basically he is good at fleets. Other options : nope , this guy is the only naval general have 4 stars but alot of allied naval generals have good damage and cheap like spruance or pound ( i dont know but he deal good damage when fighting fleets like 70 to 80 damage ) Skills : uhm.. ok , he have 12 damage + 15 damage because of wolf pack so he have 27 damage only use skills so he have 2 damage and his ace commander.... trash when you have good tech So verdict : good but not necessary, i complete the whole 1945 pacific war allied only using spruance , and with that price : you can buy spruance+halsey and still have 88 medals Hhow is 755 (Nimitz Cost)-465 (Halsey cost)-200 (Spruance Cost)=88? I'm pretty sure 755-465-200=90. This leads me to doubt some of your other claims such as 70-80 damage when fighting fleets. Also, Naval Gun Strike is 12 guaranteed damage while wolf pack is 15 aura attack. I would say that he is certainly not trash. Sorry, I don't remember halsey price much
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Post by John Marston on Aug 6, 2021 3:34:05 GMT
I personally think Mountbatten is a better buy (Torpedo Expert 1 = Naval Gun Strike 2, Logistics >>> Ace Forces on Navy, Destroy < Wolfpack), but Nimitz is good, too. It's hard to tell you in detail. Just watch the clip and see how Nimitz is good when compare with Mountbatten. Dealing more damage and weaken/kill enemies quickly is the better way to survive than recover just 8hp per turn. It's really hard for the ships to heal so according to me, Logistics is the best navy skill. You will have endless waves of enemy's ships coming at you and it's really hard going without Logistics.
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Post by yuanzhong on Aug 6, 2021 11:41:39 GMT
It's hard to tell you in detail. Just watch the clip and see how Nimitz is good when compare with Mountbatten. Dealing more damage and weaken/kill enemies quickly is the better way to survive than recover just 8hp per turn. It's really hard for the ships to heal so according to me, Logistics is the best navy skill. You will have endless waves of enemy's ships coming at you and it's really hard going without Logistics. Why it's hard? It's better to kill enemies quickly than leave them alive and hit you. 8hp per turn isn't a nice number IMO, especially in the game have recruit feature like GoG3
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Post by randomperson on Aug 6, 2021 18:57:40 GMT
It's hard to tell you in detail. Just watch the clip and see how Nimitz is good when compare with Mountbatten. Dealing more damage and weaken/kill enemies quickly is the better way to survive than recover just 8hp per turn. It's really hard for the ships to heal so according to me, Logistics is the best navy skill. You will have endless waves of enemy's ships coming at you and it's really hard going without Logistics. It's not that hard for ships to heal. It just involves some skill and positioning in most maps. 8 hp is honestly not a lot. A battleship with lvl 4 tech has 352 hp and assuming you are playing a 20 turn campaign, you will heal a maximum of 160 hp. That is less than half a battleship and will save you ~30 gold of replenishing which is not a lot. I think Donitz' skill warning is much better because it lets you take 30% less damage from enemy ships+planes.
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Post by John Marston on Aug 7, 2021 2:50:49 GMT
It's really hard for the ships to heal so according to me, Logistics is the best navy skill. You will have endless waves of enemy's ships coming at you and it's really hard going without Logistics. Why it's hard? It's better to kill enemies quickly than leave them alive and hit you. 8hp per turn isn't a nice number IMO, especially in the game have recruit feature like GoG3 yuanzhong, randomperson, my point is that ships are expenisve to heal and with Logistics, they can avoid going to the port and coming back every time for replenishment. And also yuanzhong, we cannot recruit ships. (Or am I wrong?)
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Post by yuanzhong on Aug 7, 2021 9:12:20 GMT
Why it's hard? It's better to kill enemies quickly than leave them alive and hit you. 8hp per turn isn't a nice number IMO, especially in the game have recruit feature like GoG3 yuanzhong, randomperson, my point is that ships are expenisve to heal and with Logistics, they can avoid going to the port and coming back every time for replenishment. And also yuanzhong, we cannot recruit ships. (Or am I wrong?) I mean replenish (equal to recover than recruit - create new stack). Sorry for my wrong use of words. Killing enemies within 2 turns and get damaged 2 times is better than get damaged 3 times with 8hp recover.
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Post by Gerd von Rundstedt on Aug 7, 2021 12:29:46 GMT
yuanzhong, randomperson, my point is that ships are expenisve to heal and with Logistics, they can avoid going to the port and coming back every time for replenishment. And also yuanzhong, we cannot recruit ships. (Or am I wrong?) I mean replenish (equal to recover than recruit - create new stack). Sorry for my wrong use of words. Killing enemies within 2 turns and get damaged 2 times is better than get damaged 3 times with 8hp recover. I disagree, because much of the time, you will be out of Action.
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Post by yuanzhong on Aug 7, 2021 16:56:36 GMT
I mean replenish (equal to recover than recruit - create new stack). Sorry for my wrong use of words. Killing enemies within 2 turns and get damaged 2 times is better than get damaged 3 times with 8hp recover. I disagree, because much of the time, you will be out of Action. 8hp recovered doesn't help you avoiding that when you don't have enough damage to finish enemies quickly then let them attack you continously (just watch my video, it's just a solo the most simple case, the more units the less value of 8hp recovered when the value of aura skill is unchanged). And remember aura skill add 15 atk, that means you have additional 5lvls upgrade for your navy. The most important skill for a Navy gen is aura skill (if possible) just like air cluster to air gens. Try using Nimitz instead of those Allied gens considered strong or worth and see the difference.
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Post by Gerd von Rundstedt on Aug 7, 2021 17:19:10 GMT
I disagree, because much of the time, you will be out of Action. 8hp recovered doesn't help you avoiding that when you don't have enough damage to finish enemies quickly then let them attack you continously (just watch my video, it's just a solo the most simple case, the more units the less value of 8hp recovered when the value of aura skill is unchanged). And remember aura skill add 15 atk, that means you have additional 5lvls upgrade for your navy. The most important skill for a Navy gen is aura skill (if possible) just like air cluster to air gens. Try using Nimitz instead of those Allied gens considered strong or worth and see the difference. I don't think Nimitz is worse, I just think Mountbatten is sufficient to make things easy for you in Pacific 1945.
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