|
Post by Deleted on Nov 27, 2021 16:15:50 GMT
I mean, i don't have an answer to that actually. Well, i completed all the ages before industrial without him. But then again,the moment i got him, he became a mainstay in most missions. Yeah i got nothing. Believe me you will appreciate his value more and more the longer you will play 😂 I already appreciate his value. I would have voted for him if he hadn't died in a few turns in my 2 star ragnarok run.
|
|
|
Post by Deleted on Nov 27, 2021 16:17:50 GMT
6Johnny23, he has 30% chance for the enemy to not counterattack, 50% bonus to cav and inf, and 70% against archers.
|
|
|
Post by 6Johnny23 on Nov 27, 2021 16:25:15 GMT
6Johnny23 , he has 30% chance for the enemy to not counterattack, 50% bonus to cav and inf, and 70% against archers. ... Ok. So Washington is broken. Good to know.
|
|
|
Post by Deleted on Nov 27, 2021 16:32:50 GMT
6Johnny23 , he has 30% chance for the enemy to not counterattack, 50% bonus to cav and inf, and 70% against archers. ... Ok. So Washington is broken. Good to know. Yup. That's why stacking leadership in Arena is the way to go. Unless you want a fully equipped Washington to wipe out your team.
|
|
|
Post by 6Johnny23 on Nov 27, 2021 16:37:11 GMT
... Ok. So Washington is broken. Good to know. Yup. That's why stacking leadership in Arena is the way to go. Unless you want a fully equipped Washington to wipe out your team. Just upgraded my Leaderships and Spies to LvL 6, and my one Rumor from 9 to 10, while Nelson's navaigation is Level 10 (from LvL 1). 3255 medals to 565. Debuffs rule EW5 now, this team with further upgrade will probably destroy Washington.
|
|
|
Post by Deleted on Nov 27, 2021 16:47:57 GMT
Yup. That's why stacking leadership in Arena is the way to go. Unless you want a fully equipped Washington to wipe out your team. Just upgraded my Leaderships and Spies to LvL 6, and my one Rumor from 9 to 10, while Nelson's navaigation is Level 10 (from LvL 1). 3255 medals to 565. Debuffs rule EW5 now, this team with further upgrade will probably destroy Washington. I would say it's not even a guarantee. But you should be fine. Not sure about upgrading navigation past 6, but that's alright. Not the biggest fan of rumor past 6 until leadership and the other skills are upgraded. Just pray he dies before he gets off his active. Worse if he has gungir equipped, my own Washington on just did 4000 against the main target and 1.800-2000 on the surrounding targets when he activated scarlet flash in arena, so what might seem like a win can quickly turn into a defeat if that happens. For debuffs, leadership is what i'd say rules, while rumor and debuff are just behind. Rumor is powerful,but less consistent than Leadership. Spy is a "win more" debuff. Rumor definitely plummets in value in difficult missions against those epic mosters, as most are immune to rumor.
|
|
|
Post by 6Johnny23 on Nov 27, 2021 16:54:42 GMT
Just upgraded my Leaderships and Spies to LvL 6, and my one Rumor from 9 to 10, while Nelson's navaigation is Level 10 (from LvL 1). 3255 medals to 565. Debuffs rule EW5 now, this team with further upgrade will probably destroy Washington. I would say it's not even a guarantee. But you should be fine. Not sure about upgrading navigation past 6, but that's alright. Not the biggest fan of rumor past 6 until leadership and the other skills are upgraded. Just pray he dies before he gets off his active. Worse if he has gungir equipped, my own Washington on just did 4000 against the main target and 1.800-2000 on the surrounding targets when he activated scarlet flash in arena, so what might seem like a win can quickly turn into a defeat if that happens. For debuffs, leadership is what i'd say rules, while rumor and debuff are just behind. Rumor is powerful,but less consistent than Leadership. Spy is a "win more" debuff. Rumor definitely plummets in value in difficult missions against those epic mosters, as most are immune to rumor. Discovery Campaigns are on water (at this point), and I need to get chaos skills to Level 10 since it's a bit gimmicky when under that bar. Level 9 maybe, but I still want 30%. My goal is my Nobby with Gungnir (idc if it's not best on him, SM is trash compared to Gungnir) to kill Washington quickly as he's probably my best shot. Leadership basically will ensure my team is safe. Spy is a way for me to ensure death on tanky targets, or reliably seal in the coffin for the target. Rumor and Navigations are really expensive gambles that can pay off big time.
|
|
|
Post by 6Johnny23 on Nov 27, 2021 17:19:16 GMT
Is this a question? Nobby. Also, 6Johnny23 , why do you put Navigation to Nelson equal to Logistics on Washington? Archers should be protected, and they have the 2 range and counterattack still to help with that, I think Logistics is a safety net that will rarely be used (unless in conquests) while Navigation is a godsend in some campaigns while in the next it's moldy garbage. Why? Because one's on water and the other's on land.
|
|
|
Post by Deleted on Nov 27, 2021 23:43:46 GMT
Is this a question? Nobby. Also, 6Johnny23 , why do you put Navigation to Nelson equal to Logistics on Washington? Archers should be protected, and they have the 2 range and counterattack still to help with that, I think Logistics is a safety net that will rarely be used (unless in conquests) while Navigation is a godsend in some campaigns while in the next it's moldy garbage. Why? Because one's on water and the other's on land. Trust me, Washington isn't a traditional archer. He has the stats to stay in the front line. He's richard but has 1-2 range and effective damage against everyone except artillery and buildings. Most archers need protection. Washington is the protection.
|
|
|
Post by Deleted on Nov 27, 2021 23:51:16 GMT
I would say it's not even a guarantee. But you should be fine. Not sure about upgrading navigation past 6, but that's alright. Not the biggest fan of rumor past 6 until leadership and the other skills are upgraded. Just pray he dies before he gets off his active. Worse if he has gungir equipped, my own Washington on just did 4000 against the main target and 1.800-2000 on the surrounding targets when he activated scarlet flash in arena, so what might seem like a win can quickly turn into a defeat if that happens. For debuffs, leadership is what i'd say rules, while rumor and debuff are just behind. Rumor is powerful,but less consistent than Leadership. Spy is a "win more" debuff. Rumor definitely plummets in value in difficult missions against those epic mosters, as most are immune to rumor. Discovery Campaigns are on water (at this point), and I need to get chaos skills to Level 10 since it's a bit gimmicky when under that bar. Level 9 maybe, but I still want 30%. My goal is my Nobby with Gungnir (idc if it's not best on him, SM is trash compared to Gungnir) to kill Washington quickly as he's probably my best shot. Leadership basically will ensure my team is safe. Spy is a way for me to ensure death on tanky targets, or reliably seal in the coffin for the target. Rumor and Navigations are really expensive gambles that can pay off big time. You're still in discovery? That's interesting. There would be naval battles in Gunpowder and Industrial age, so navigation would pay off. That said, nobby with gungir is good, as he has good attack. But i think Richard would use it better. Nobby requires less items than Richard. Give him Mystletainn(health regen helps off Nobby's survival) or Thunder once you get them( thunder is probably most effective on Infantry, but it's still good on Nobby). Never really needed spy, and only need it on buildings most of the time, but i have Washington so my views on that are skewed. Nobby and Attila has the damage,and if it's infantry, then Hannibal comes in as well so i never had much trouble in the damage department. I rely more on the commander skills and artifacts when i needed damage rather than Spy, but spy is definitely good. Just focus on getting Gungir to max and your Richard won't have trouble killing enemy units.
|
|
|
Post by 6Johnny23 on Nov 28, 2021 0:08:45 GMT
Discovery Campaigns are on water (at this point), and I need to get chaos skills to Level 10 since it's a bit gimmicky when under that bar. Level 9 maybe, but I still want 30%. My goal is my Nobby with Gungnir (idc if it's not best on him, SM is trash compared to Gungnir) to kill Washington quickly as he's probably my best shot. Leadership basically will ensure my team is safe. Spy is a way for me to ensure death on tanky targets, or reliably seal in the coffin for the target. Rumor and Navigations are really expensive gambles that can pay off big time. You're still in discovery? That's interesting. There would be naval battles in Gunpowder and Industrial age, so navigation would pay off. That said, nobby with gungir is good, as he has good attack. But i think Richard would use it better. Nobby requires less items than Richard. Give him Mystletainn(health regen helps off Nobby's survival) or Thunder once you get them( thunder is probably most effective on Infantry, but it's still good on Nobby). Never really needed spy, and only need it on buildings most of the time, but i have Washington so my views on that are skewed. Nobby and Attila has the damage,and if it's infantry, then Hannibal comes in as well so i never had much trouble in the damage department. I rely more on the commander skills and artifacts when i needed damage rather than Spy, but spy is definitely good. Just focus on getting Gungir to max and your Richard won't have trouble killing enemy units. I probably would be further in if I had more time. There is a whole Spanish campaign with Columbus, and the Discovery Age banner has a ship on it, and Aztec Campaign 2 is reliant on ships for a bit. Gungnir would help Richard's Logistics but the main reason I gave it to Nobby was because he had range, Richard would have to get closer to enemies to get 3 enemies in his range, and I would prefer not having to reposition him. Spy usually helps, I use Alex or Nobby to Spy enemies and Attila and Nelson land in large amounts of damage. I'll try Gungnir out on Richard.
|
|
|
Post by 6Johnny23 on Nov 28, 2021 0:12:27 GMT
Archers should be protected, and they have the 2 range and counterattack still to help with that, I think Logistics is a safety net that will rarely be used (unless in conquests) while Navigation is a godsend in some campaigns while in the next it's moldy garbage. Why? Because one's on water and the other's on land. Trust me, Washington isn't a traditional archer. He has the stats to stay in the front line. He's richard but has 1-2 range and effective damage against everyone except artillery and buildings. Most archers need protection. Washington is the protection. Washington does have 30% to not get retaliated, so Logistics doesn't have as much of impact as if it was on Richard. Washington can mow down units faster than they can mow down him, Logistics wouldn't make much of a difference I believe. Navigation plays a larger role in the endgame (where Nelson is bought), and Logistics is a safety net.
|
|
|
Post by Deleted on Nov 28, 2021 0:27:02 GMT
6Johnny23 , Washington still needs logistics. He would be lower than Li if he didn't; worse than Napoleon and would be another Bottle of life snorter like Genghis. He's great in dealing with bosses, especially archer and cavalry bosses, and he can heal back the damage he takes from them by going for the mooks. His playstyle would definitely change a lot if he lacked logistics. He would be similar to Mulan, and one could argue that Mulan is better as she has bravery. Basically,Logistics is a key part of his playstyle, so i would say it's important. That, and most mobs in gunpowder and industrial age start to get tankier, and tend to hit harder. Most logistics generals have the same play style: equip gungir, go wild on enemies and heal back all punishment taken. Exceptions are Blucher, Jhansi and Suri(plunder is pretty much just lvl10 logistics), as they can support well, and Jhansi is thinner than tissue paper so cannot take on enemies alone, but the others pretty much live and die by logistics. I'd put logistics in the same ballpark as bravery: slightly below leadership( in most cases, in some cases bravery is better than leadership like in archers), and better than rumor and spy.
|
|
|
Post by 6Johnny23 on Nov 28, 2021 0:30:02 GMT
6Johnny23 , Washington still needs logistics. He would be lower than Li if he didn't; worse than Napoleon and would he another Bottle of life snorter like Genghis. He's great in dealing with bosses, especially archer and cavalry bosses, and he can heal back the damage he takes from them by going for the mooks. His playstyle would definitely change a lot if he lacked logistics. He would be similar to Mulan, and one could argue that Mulan is better as she bravery. Basically,Logistics is a key part of his playstyle, so i would say it's important. That, and most mobs in gunpowder and industrial age start to get tankier, and tend to hit harder. Most logistics generals have the same play style: equip gungir, go wild on enemies and heal back all punishment taken. Exceptions are Blucher, Jhansi and Suri(plunder is pretty much just lvl10 logistics), as they can support well, and Jhansi is thinner than tissue paper so cannot take on enemies alone, but the others pretty much live and die by logistics. I'd put logistics in the same ballpark as bravery: slightly below leadership( in most cases, in some cases bravery is better than leadership like in archers), and better than rumor and spy. So Logistics seems to be more useful than Navigation.
|
|
|
Post by Deleted on Nov 28, 2021 0:45:15 GMT
6Johnny23 , Washington still needs logistics. He would be lower than Li if he didn't; worse than Napoleon and would he another Bottle of life snorter like Genghis. He's great in dealing with bosses, especially archer and cavalry bosses, and he can heal back the damage he takes from them by going for the mooks. His playstyle would definitely change a lot if he lacked logistics. He would be similar to Mulan, and one could argue that Mulan is better as she bravery. Basically,Logistics is a key part of his playstyle, so i would say it's important. That, and most mobs in gunpowder and industrial age start to get tankier, and tend to hit harder. Most logistics generals have the same play style: equip gungir, go wild on enemies and heal back all punishment taken. Exceptions are Blucher, Jhansi and Suri(plunder is pretty much just lvl10 logistics), as they can support well, and Jhansi is thinner than tissue paper so cannot take on enemies alone, but the others pretty much live and die by logistics. I'd put logistics in the same ballpark as bravery: slightly below leadership( in most cases, in some cases bravery is better than leadership like in archers), and better than rumor and spy. So Logistics seems to be more useful than Navigation. Navigation is still useful, but i'd say yes, logisitics is important for self-sustain. There are a lot of naval battles in EW5, but there are a lot more land battles, so yeah, navigation is definitely inferior to rumor. That said, i remember the British empire(last batch of missions in Discovery age) being mostly naval battles, and most of them are really annoying, so Navigation has it's value. And even without Navigation,Nelson is top tier so don't feel too bad about it .
|
|