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Post by blueberry on Mar 4, 2022 19:18:11 GMT
Did you take into account the "counter" ability? Viking raiders have it, too (with a low chance). If it activates, they deal more damage because they also hit the rear stacks. Bro, you won’t believe it! I took less damage and dealt more damage using that skill on Lupicinus with 2 Ravenna archers. 47/50 damage with rage 60 whitout I think there are some bugs around It's clearly those malditos norteamericanos that sabotaged president Maduro's game
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Bonds
Mar 4, 2022 19:32:19 GMT
via mobile
Post by kingbutawl on Mar 4, 2022 19:32:19 GMT
Bro, you won’t believe it! I took less damage and dealt more damage using that skill on Lupicinus with 2 Ravenna archers. 47/50 damage with rage 60 whitout I think there are some bugs around It's clearly those malditos norteamericanos that sabotaged president Maduro's game I think my game is a real joke. I can’t even take the +30% attack bonus from Alfred’s unique item ;(
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Bonds
Mar 4, 2022 19:37:55 GMT
via mobile
Post by blueberry on Mar 4, 2022 19:37:55 GMT
It's clearly those malditos norteamericanos that sabotaged president Maduro's game I think my game is a real joke. I can’t even take the +30% attack bonus from Alfred’s unique item ;( I have Alfred but I can't check that because I haven't unlocked noble cavalry, yet.
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Bonds
Mar 4, 2022 19:44:37 GMT
via mobile
Post by kingbutawl on Mar 4, 2022 19:44:37 GMT
I think my game is a real joke. I can’t even take the +30% attack bonus from Alfred’s unique item ;( I have Alfred but I can't check that because I haven't unlocked noble cavalry, yet. Please let me know when you get them. I know andrei too has this problem.
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Bonds
Mar 4, 2022 23:17:27 GMT
Post by randomperson on Mar 4, 2022 23:17:27 GMT
At first I thought that bonds between Belisarius and Narses are not good enough to invest in it. But after I did some experiments with a legion: Counter infantry/charge cavalry/archers I think Narses could be very good at commanding it too. This legion is good at defence as well as offense, so, it is worth trying it, at least. So, now I wouldn't condemn Narses right away. And in comparison to Belisarius the speed of such legion of Narses will be 10 instead of 8! Why would you want to split it so much? I agree with putting a counter infantry in front, but I think the elephant shooters are not the greatest idea. You get trample and elephant, but 5% is very little and morale seems very weak in this game like in GOG3. Finally, you are sacrificing a lot of damage because belisarius has pretty low archery so I think that a vagranian guard would do much better here. Personally, I use 1 pikeman and 2 vagranians for my infantry formations. Finally, on an unrelated note, do you think Simeon is a good general? I think he may be the best f2p calvary general in the game because of charging calvary expert. He will also be quite good mid-game because of outburst, but outburst does become useless with the 100% charge rate (unless you're attacking counter infantry but that is a bit stupid).
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Bonds
Mar 5, 2022 1:24:00 GMT
via mobile
Post by stoic on Mar 5, 2022 1:24:00 GMT
At first I thought that bonds between Belisarius and Narses are not good enough to invest in it. But after I did some experiments with a legion: Counter infantry/charge cavalry/archers I think Narses could be very good at commanding it too. This legion is good at defence as well as offense, so, it is worth trying it, at least. So, now I wouldn't condemn Narses right away. And in comparison to Belisarius the speed of such legion of Narses will be 10 instead of 8! Why would you want to split it so much? I agree with putting a counter infantry in front, but I think the elephant shooters are not the greatest idea. You get trample and elephant, but 5% is very little and morale seems very weak in this game like in GOG3. Finally, you are sacrificing a lot of damage because belisarius has pretty low archery so I think that a vagranian guard would do much better here. Personally, I use 1 pikeman and 2 vagranians for my infantry formations. Finally, on an unrelated note, do you think Simeon is a good general? I think he may be the best f2p calvary general in the game because of charging calvary expert. He will also be quite good mid-game because of outburst, but outburst does become useless with the 100% charge rate (unless you're attacking counter infantry but that is a bit stupid). I am still researching, but I already think that archers in a legion play an important role, especially in defence. Why Elephant archers? Well, it is the only one elite archer unit that I unlocked at the moment And we shouldn't underestimate a moral decrease either. In Pharaoh's treasure missions it helped me a lot. Simeon is definitely a very good general. And sometimes it is not that stupid at all to attack counter infantry simply because we don't have other choice Besides, it is not that easy to get 100% charge rate right now anyway. With a Norman war horse equipped his charge rate increases by 15 percent and that is a huge advantage. After Heavy-armored cavalry is unlocked it is a guaranteed charge of all 3 cavalry units, the most devastating thing I've seen in the game so far. Here is an example that Outburst is still good against counter infantry and, presumably, will be in the endgame as well. Lvl 1 Noble cavalry
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Post by randomperson on Mar 5, 2022 2:03:52 GMT
Why would you want to split it so much? I agree with putting a counter infantry in front, but I think the elephant shooters are not the greatest idea. You get trample and elephant, but 5% is very little and morale seems very weak in this game like in GOG3. Finally, you are sacrificing a lot of damage because belisarius has pretty low archery so I think that a vagranian guard would do much better here. Personally, I use 1 pikeman and 2 vagranians for my infantry formations. Finally, on an unrelated note, do you think Simeon is a good general? I think he may be the best f2p calvary general in the game because of charging calvary expert. He will also be quite good mid-game because of outburst, but outburst does become useless with the 100% charge rate (unless you're attacking counter infantry but that is a bit stupid). I am still researching, but I already think that archers in a legion play an important role, especially in defence. Why Elephant archers? Well, it is the only one elite archer unit that I unlocked at the moment And we shouldn't underestimate a moral decrease either. In Pharaoh's treasure missions it helped me a lot. Simeon is definitely a very good general. And sometimes it is not that stupid at all to attack counter infantry simply because we don't have other choice Besides, it is not that easy to get 100% charge rate right now anyway. With a Norman war horse equipped his charge rate increases by 15 percent and that is a huge advantage. After Heavy-armored cavalry is unlocked it is a guaranteed charge of all 3 cavalry units, the most devastating thing I've seen in the game so far. I think that archers should be mostly used on offence due to their no-retaliation skill. However, they are still decent defensively especially elephant archers. I would say that charge calvary have the best attack and the worst defence, counter infantry have the worst attack and the best defence and archers have good attack and weak defence. About Hybrids, I think that they are much better in this game than other ET games, although still not great. You don't lose as much with hybrids because each capability point isn't worth too much (see below), and I think that some legion effects like chase are very good. However, you still lose out on extra damage especially with special items (I'm assuming they work like they're supposed to on paper in the game and only buff one type of unit but they apparently don't work at all and they might affect all units and idk anymore). Finally, I'll be getting Simeon as my next general. I will use him for calvary because 10 points is honestly not such a big difference (it's like 2-3% damage in the end, I did the calculations elsewhere). Overall, I think that generals are quite weak in this game. 10 points is 5 attack so if you get to 80 points (which is very high), it's 40 attack or like 20% more damage (assuming that you have a base attack of 200 late game). Then, you have skills and title which together can give like a maximum of 25% more damage and 25% more survivability. Finally, there's active abilities but even those can't make up for the bad skills and low impact of capability points.
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Bonds
Mar 5, 2022 2:11:08 GMT
via mobile
Post by stoic on Mar 5, 2022 2:11:08 GMT
I am still researching, but I already think that archers in a legion play an important role, especially in defence. Why Elephant archers? Well, it is the only one elite archer unit that I unlocked at the moment And we shouldn't underestimate a moral decrease either. In Pharaoh's treasure missions it helped me a lot. Simeon is definitely a very good general. And sometimes it is not that stupid at all to attack counter infantry simply because we don't have other choice Besides, it is not that easy to get 100% charge rate right now anyway. With a Norman war horse equipped his charge rate increases by 15 percent and that is a huge advantage. After Heavy-armored cavalry is unlocked it is a guaranteed charge of all 3 cavalry units, the most devastating thing I've seen in the game so far. I think that archers should be mostly used on offence due to their no-retaliation skill. However, they are still decent defensively especially elephant archers. I would say that charge calvary have the best attack and the worst defence, counter infantry have the worst attack and the best defence and archers have good attack and weak defence. About Hybrids, I think that they are much better in this game than other ET games, although still not great. You don't lose as much with hybrids because each capability point isn't worth too much (see below), and I think that some legion effects like chase are very good. However, you still lose out on extra damage especially with special items (I'm assuming they work like they're supposed to on paper in the game and only buff one type of unit but they apparently don't work at all and they might affect all units and idk anymore). Finally, I'll be getting Simeon as my next general. I will use him for calvary because 10 points is honestly not such a big difference (it's like 2-3% damage in the end, I did the calculations elsewhere). Overall, I think that generals are quite weak in this game. 10 points is 5 attack so if you get to 80 points (which is very high), it's 40 attack or like 20% more damage (assuming that you have a base attack of 200 late game). Then, you have skills and title which together can give like a maximum of 25% more damage and 25% more survivability. Finally, there's active abilities but even those can't make up for the bad skills and low impact of capability points. Btw, the difference in damage between a mixed legion of Belisarius and an Infantry legion is not that great, moreover it is definitely in favour of a mixed legion when charge procs 2 Varangians 1 counter Infantry
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Bonds
Mar 5, 2022 2:14:34 GMT
via mobile
Post by stoic on Mar 5, 2022 2:14:34 GMT
A mixed legion (charge) A mixed legion (no charge)
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Bonds
Mar 5, 2022 3:21:42 GMT
Post by randomperson on Mar 5, 2022 3:21:42 GMT
stoic, I think your tests are rather unbalanced. First, Varangians can charge too (although not against counter infantry). Second, the Varangians are 2-3 levels lower than the Noble cav and elephant shooters. lvl 0 to lvl 3 is about a 20-30% difference in base damage (100-125 -> 127-150). Third, Varangians have buffs against archers while elephants and noble cav have buffs against infantry. Finally, this is an assumption but I'm assuming that you didn't only invest points in infantry and instead spread it out. If you use pure infantry on a spread out capability investment, you don't get the advantage of focusing on only one type (although this is more minor because each capability point doesn't add that much damage). One more thing: I think that Justinian may be the ideal general to turn into a hybrid because he starts with 39 in everything.
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Bonds
Mar 5, 2022 3:27:50 GMT
via mobile
Post by stoic on Mar 5, 2022 3:27:50 GMT
stoic, I think your tests are rather unbalanced. First, Varangians can charge too (although not against counter infantry). Second, the Varangians are 2-3 levels lower than the Noble cav and elephant shooters. lvl 0 to lvl 3 is about a 20-30% difference in base damage (100-125 -> 127-150). Third, Varangians have buffs against archers while elephants and noble cav have buffs against infantry. Finally, this is an assumption but I'm assuming that you didn't only invest points in infantry and instead spread it out. If you use pure infantry on a spread out capability investment, you don't get the advantage of focusing on only one type (although this is more minor because each capability point doesn't add that much damage). One more thing: I think that Justinian may be the ideal general to turn into a hybrid because he starts with 39 in everything. I agree it is rather unbalanced, but it is the best thing I can do right now But I invested all points of Belisarius into Infantry ability so far.
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Bonds
Mar 5, 2022 3:35:41 GMT
Post by randomperson on Mar 5, 2022 3:35:41 GMT
stoic , I think your tests are rather unbalanced. First, Varangians can charge too (although not against counter infantry). Second, the Varangians are 2-3 levels lower than the Noble cav and elephant shooters. lvl 0 to lvl 3 is about a 20-30% difference in base damage (100-125 -> 127-150). Third, Varangians have buffs against archers while elephants and noble cav have buffs against infantry. Finally, this is an assumption but I'm assuming that you didn't only invest points in infantry and instead spread it out. If you use pure infantry on a spread out capability investment, you don't get the advantage of focusing on only one type (although this is more minor because each capability point doesn't add that much damage). One more thing: I think that Justinian may be the ideal general to turn into a hybrid because he starts with 39 in everything. I agree it is rather unbalanced, but it is the best thing I can do right now But I invested all points of Belisarius into Infantry ability so far. I agree that it is rather hard to test. Unfortunately, even with cloud save, there is no reset levels button that we could use. I have lvl 3 Varangian and enough to get lvl 3 noble (short on gold lol) but no elephant shooters.
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Bonds
Mar 5, 2022 3:43:43 GMT
via mobile
Post by stoic on Mar 5, 2022 3:43:43 GMT
I agree it is rather unbalanced, but it is the best thing I can do right now But I invested all points of Belisarius into Infantry ability so far. I agree that it is rather hard to test. Unfortunately, even with cloud save, there is no reset levels button that we could use. I have lvl 3 Varangian and enough to get lvl 3 noble (short on gold lol) but no elephant shooters. Everyone needs gold
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Post by blueberry on Mar 6, 2022 12:00:20 GMT
I have Alfred but I can't check that because I haven't unlocked noble cavalry, yet. Please let me know when you get them. I know andrei too has this problem. I unlocked noble cav and tried with the shield at lvl 7. It seems like Alfred deals the same damage with or without his shield, more or less, but it could be a matter of bad RNG. I'll try again when I have enough mithril to upgrade it to lvl 9.
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Bonds
Mar 6, 2022 12:28:39 GMT
via mobile
Post by kingbutawl on Mar 6, 2022 12:28:39 GMT
Please let me know when you get them. I know andrei too has this problem. I unlocked noble cav and tried with the shield at lvl 7. It seems like Alfred deals the same damage with or without his shield, more or less, but it could be a matter of bad RNG. I'll try again when I have enough mithril to upgrade it to lvl 9. Bro, I don’t know what “RNG” is. Is it like a sort of drug?
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