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Post by eeeeef on Apr 2, 2022 20:19:44 GMT
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Post by eeeeef on Apr 2, 2022 20:21:59 GMT
One of the tankiest generals in the game, he has great stats, decent rank, and a hero legend! Plus he has a unique niche that sets him apart from the likes of Harald and Belisarius that being his skills and item that gear him towards being an absolute tank. Easy 5.
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Post by stoic on Apr 3, 2022 3:56:16 GMT
The best f2p Infantry general in the game, and arguably the best Infantry general including IAPs.
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Post by lunarclaws on Apr 3, 2022 11:58:40 GMT
8 if he have outburst, 10 if he also have varangian as a special unit.
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Post by kingbutawl on Apr 3, 2022 21:29:37 GMT
I’m a Harald Hardrada fanboy here (best on heavy axe vikings which are a better unit than varangian, but only if you have an outburst general). I have a full Cnut and why not both, you will use them in the end to complete treasure missions hard level
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Post by stoic on Apr 4, 2022 4:34:14 GMT
I’m a Harald Hardrada fanboy here (best on heavy axe vikings which are a better unit than varangian, but only if you have an outburst general). I have a full Cnut and why not both, you will use them in the end to complete treasure missions hard level I think the main problem with Hardrada is his limited use in campaigns. Outburst is a great skill, but 1. Hardrada has it on 4 turns cooldown. 2. There are only 4 infantry units in the game able to charge. Without Vikings/North axemen/Varangians/Teutonic Axemen Hardrada is just a weaker version of Belisarius. It doesn't diminish his value somewhere else. In conquests and treasure missions he should be doing fine. But is a general, whose role in campaigns is limited at best, a top priority for players? I don't think so. In contrast, Cnut is good with any Infantry unit. And since his attack is significantly higher and he has a higher nobility rank, - his overall damage is comparable to Hardrada (if not higher). But his defense and survivability are of completely another level than those of Hardrada.
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Post by kingbutawl on Apr 4, 2022 7:43:23 GMT
I’m a Harald Hardrada fanboy here (best on heavy axe vikings which are a better unit than varangian, but only if you have an outburst general). I have a full Cnut and why not both, you will use them in the end to complete treasure missions hard level I think the main problem with Hardrada is his limited use in campaigns. Outburst is a great skill, but 1. Hardrada has it on 4 turns cooldown. 2. There are only 4 infantry units in the game able to charge. Without Vikings/North axemen/Varangians/Teutonic Axemen Hardrada is just a weaker version of Belisarius. It doesn't diminish his value somewhere else. In conquests and treasure missions he should be doing fine. But is a general, whose role in campaigns is limited at best, a top priority for players? I don't think so. In contrast, Cnut is good with any Infantry unit. And since his attack is significantly higher and he has a higher nobility rank, - his overall damage is comparable to Hardrada (if not higher). But his defense and survivability are of completely another level than those of Hardrada. I have a lvl9 Beowulf’s horn on Hardrada, maybe that’s why I can’t feel him weaker than Cnut (same lvl9 unique). I just use both of them (one diminishes counter and the other charges. Moreover it’s good to have his naval skill in some scenarios
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Post by stoic on Apr 4, 2022 8:22:30 GMT
I think the main problem with Hardrada is his limited use in campaigns. Outburst is a great skill, but 1. Hardrada has it on 4 turns cooldown. 2. There are only 4 infantry units in the game able to charge. Without Vikings/North axemen/Varangians/Teutonic Axemen Hardrada is just a weaker version of Belisarius. It doesn't diminish his value somewhere else. In conquests and treasure missions he should be doing fine. But is a general, whose role in campaigns is limited at best, a top priority for players? I don't think so. In contrast, Cnut is good with any Infantry unit. And since his attack is significantly higher and he has a higher nobility rank, - his overall damage is comparable to Hardrada (if not higher). But his defense and survivability are of completely another level than those of Hardrada. I have a lvl9 Beowulf’s horn on Hardrada, maybe that’s why I can’t feel him weaker than Cnut (same lvl9 unique). I just use both of them (one diminishes counter and the other charge. Moreover it’s good to have his naval skill in some scenarios I can only regret we can't use Beowulf's horn on... Beowulf
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Post by zabadanov86 on Apr 4, 2022 14:03:45 GMT
I almost always deploy Hardrada in campaing, he can one shot almost any enemy, Id eploy Cnut on 3 stack infantry and he tanks like perfectly. Not to mention naval missions where norsmen dominate.
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Post by Gerd von Rundstedt on Apr 4, 2022 17:57:22 GMT
4.5, like ET I will round down. Mediocre active, I thought it would be a lot better than it was, if you apply it maxed out to another strong unit, that ONE UNIT will have 11% damage reduced all in all until the next time you trigger it. Not too good, not terrible. His Melee and Assault skills are pretty good, Leadership is meh, and NAVIGATION IS AMAZING. All in all, he has a very, very specific role, and is pretty bad unless he is deployed, when he becomes great. Shines in Treasure missions.
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Post by blueberry on Apr 4, 2022 19:02:44 GMT
4.5, like ET I will round down. Mediocre active, I thought it would be a lot better than it was, if you apply it maxed out to another strong unit, that ONE UNIT will have 11% damage reduced all in all until the next time you trigger it. Why 11%?
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Post by Gerd von Rundstedt on Apr 4, 2022 19:23:10 GMT
4.5, like ET I will round down. Mediocre active, I thought it would be a lot better than it was, if you apply it maxed out to another strong unit, that ONE UNIT will have 11% damage reduced all in all until the next time you trigger it. Why 11%? 55% over five turns.
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Post by blueberry on Apr 4, 2022 19:26:17 GMT
Then it's better as it actually is, don't you think? You halve the attack for just the time necessary to kill the target unit (or to survive during AI's turn). 11% would have been an almost negligible reduction, imho.
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Post by Erich von Manstein on Apr 4, 2022 19:38:46 GMT
You can't calculate it that way. If you give the enemy general composure right when you start to attack him, you can avoid the heaviest counterattacks and the attacks in his turn, and the succeeding ones won't hurt as much. That will be more than 11% if the uncrippled damage dealt by the enemy would've contributed to 22%+ of the total damage.
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Post by andrei on Apr 4, 2022 20:31:05 GMT
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