Post by visiel on Jun 11, 2022 16:00:48 GMT
Update content on 7/11 & 8/3 to reflect the input I get over time.
Master database for Castle: imgur.com/a/h0AjNwg
So I tried Defense/Maneuver mode today in Paris/Castle and my impression so far:
1) The new mode is not pvp. It's pve. You will defense in 20 rounds against 4 generated waves of enemy at round 1, 6, 11, 16. Overall power in waves at round 1 = round 16 < round 6 < round 11.
2) Enemies will appear at either of the 4 corners.
3) Enemy's level goes up as the more defense battle you beat.
4) Defense resets twice a day. Once at the reset time, and again 12 hours after that. Reward start at 100 silvers and increase as the more defense battle you beat.
5) Maneuver mode is for practice and yield no reward. However, damage wall/building will need to use resources to fix
6) No achievement for this mode yet, and they might or might not add achievement.
7) In marketplace, you can use Silver to exchange for food/Timer/Ore to speed up the SimCity experience, or you can exchange for Literature/Relics/Medals for main play mode.
8) Stats boost from unit building in castle mode carry on for units outside castle mode. The stats boost is effective in all mode for recruitable unit (Not generals/heroes).
Tested and verified in:
Campaign, Conquest _ both new and saved one.
Siege mode _ Introduce on 8/5/2022
$4 Castle/Siege mode package: You can challenge others 5 times instead of 3 times.
Siege mode details:
1) You can attack others, just like in Ruins/Arena.
2) Time limit is 12 rounds.
3) There is no penalty to test opponents. No cool down on swapping opponent. Failure or exit does not consume reward times.
4) Reward so far is 2k gold flat, and silver range from 80 to 127 silvers depends on enemy strength. (If you get burned out at defense mode, do 80s silver opponents instead of 127 silvers one as they are likely easier)
Suggestion to ET:
1) You have to manual collect resources by clicking the building. A collect all button is nice (For ex: When your wall/building are damaged, you seems to able to fix all by clicking on the castle)
2) Please add an option to reset defense. It getting hard and long the more you win and the silvers reward are not scale fairly.
Beating 40+ hero with an average of at least 700+atk, 300+ Def, 3k+ HP, and maxed/almost maxed skills each for a mere 180 silvers is lame. I would rather do a quick/easy defense for 100 silvers.
That's what I have for now. Let me know what else you find here, and I will update the content on top posts
Master database for Castle: imgur.com/a/h0AjNwg
So I tried Defense/Maneuver mode today in Paris/Castle and my impression so far:
1) The new mode is not pvp. It's pve. You will defense in 20 rounds against 4 generated waves of enemy at round 1, 6, 11, 16. Overall power in waves at round 1 = round 16 < round 6 < round 11.
2) Enemies will appear at either of the 4 corners.
3) Enemy's level goes up as the more defense battle you beat.
4) Defense resets twice a day. Once at the reset time, and again 12 hours after that. Reward start at 100 silvers and increase as the more defense battle you beat.
5) Maneuver mode is for practice and yield no reward. However, damage wall/building will need to use resources to fix
6) No achievement for this mode yet, and they might or might not add achievement.
7) In marketplace, you can use Silver to exchange for food/Timer/Ore to speed up the SimCity experience, or you can exchange for Literature/Relics/Medals for main play mode.
8) Stats boost from unit building in castle mode carry on for units outside castle mode. The stats boost is effective in all mode for recruitable unit (Not generals/heroes).
Tested and verified in:
Campaign, Conquest _ both new and saved one.
Siege mode _ Introduce on 8/5/2022
$4 Castle/Siege mode package: You can challenge others 5 times instead of 3 times.
Siege mode details:
1) You can attack others, just like in Ruins/Arena.
2) Time limit is 12 rounds.
3) There is no penalty to test opponents. No cool down on swapping opponent. Failure or exit does not consume reward times.
4) Reward so far is 2k gold flat, and silver range from 80 to 127 silvers depends on enemy strength. (If you get burned out at defense mode, do 80s silver opponents instead of 127 silvers one as they are likely easier)
Suggestion to ET:
1) You have to manual collect resources by clicking the building. A collect all button is nice (For ex: When your wall/building are damaged, you seems to able to fix all by clicking on the castle)
2) Please add an option to reset defense. It getting hard and long the more you win and the silvers reward are not scale fairly.
Beating 40+ hero with an average of at least 700+atk, 300+ Def, 3k+ HP, and maxed/almost maxed skills each for a mere 180 silvers is lame. I would rather do a quick/easy defense for 100 silvers.
That's what I have for now. Let me know what else you find here, and I will update the content on top posts