|
Post by stoic on Jul 10, 2022 10:25:05 GMT
That is a hell of a convincing argument There is one important thing about Vercingentorix in general. When the game was just released he could hit like a truck but was as slow as 🐌 . So, he missed the action quite often. But now, with so much equipment around with mobility, his talents increased in value quite drastically.
|
|
|
Post by run4glory on Jul 10, 2022 10:46:51 GMT
Couldn't agree more. In general, the introduction of the elite units gave almost every gen a free +2 mobility (I believe?), which in itself removes quite some necessity to equip many gens with mobility items. And that's in the end what caused the headache for equipping gens right? To trade off the necessity of mobility, while still wanting high morale AND crit AND high attack, and for too many gens simultaneously.
The update indeed made things a lot easier, because the thing with mobility is: Too few mobility is almost unbearable, but with sufficient mobility available, side gens (compared to Commander and Belisarius, that is) like Vercy can really reach their full potential.
|
|
|
Post by stoic on Jul 10, 2022 15:17:36 GMT
Couldn't agree more. In general, the introduction of the elite units gave almost every gen a free +2 mobility (I believe?), which in itself removes quite some necessity to equip many gens with mobility items. And that's in the end what caused the headache for equipping gens right? To trade off the necessity of mobility, while still wanting high morale AND crit AND high attack, and for too many gens simultaneously. The update indeed made things a lot easier, because the thing with mobility is: Too few mobility is almost unbearable, but with sufficient mobility available, side gens (compared to Commander and Belisarius, that is) like Vercy can really reach their full potential. Actually, Predator Woad Raiders get the bonus of mobility +3!
|
|
|
Post by run4glory on Jul 10, 2022 15:55:10 GMT
And if I am not mistaken, they already got +2 when upgraded to lvl 2, giving it a +5 in total. That's ridiculous! 16 mobility in itself is fully sufficient, that is basically 1 free equipment slot for Vercy.
|
|
|
Post by Navia Lanoira on Jul 10, 2022 16:26:53 GMT
whatever you upgrade, what assured that it makes your generals op enough to complete epic war with ease.
|
|
|
Post by run4glory on Jul 10, 2022 17:00:23 GMT
Yep, I won't even be able to enjoy those upgrades, since I have completed all Hero Legend and Epic Wars. Over the course of this week, I have binged the contents of all updates that came out this year, and to summarize these updates in three words, I would say: Pure Power inflation
|
|
|
Post by stoic on Jul 10, 2022 18:07:12 GMT
I really hope they plan to add hard mode campaigns. All last games have this mode, and they add it even to old games such as EW5. Hopefully GCR won't be an exception.
|
|
|
Post by Navia Lanoira on Jul 11, 2022 5:51:45 GMT
I really hope they plan to add hard mode campaigns. All last games have this mode, and they add it even to old games such as EW5. Hopefully GCR won't be an exception. agree. hard mode campaigns or hell mode conquests are gud
|
|
|
Post by Kliment Jefremovitš Vorošilov on Jul 11, 2022 14:18:07 GMT
Couldn't agree more. In general, the introduction of the elite units gave almost every gen a free +2 mobility (I believe?), which in itself removes quite some necessity to equip many gens with mobility items. And that's in the end what caused the headache for equipping gens right? To trade off the necessity of mobility, while still wanting high morale AND crit AND high attack, and for too many gens simultaneously. The update indeed made things a lot easier, because the thing with mobility is: Too few mobility is almost unbearable, but with sufficient mobility available, side gens (compared to Commander and Belisarius, that is) like Vercy can really reach their full potential. Yep, Pompey? Who?
|
|
|
Post by run4glory on Jul 11, 2022 22:25:52 GMT
Nah but it's not quite right to measure the strength of a general by its base unit. Woad raiders op doesn't make Vercy op. (Although, it kinda does, in many important battles ) I remember our discussion, and I still stand by that at that time, Pompey was kinda superior to Vercy, but I obviously can't refute that the circumstances have changed quite drastically.
|
|
|
Post by Erich von Manstein on Jul 12, 2022 3:10:40 GMT
As for Legionary, I don't think lvl 6 Legionary offers that much of an improvement.
|
|
|
Post by Kliment Jefremovitš Vorošilov on Jul 12, 2022 6:21:33 GMT
Nah but it's not quite right to measure the strength of a general by its base unit. Woad raiders op doesn't make Vercy op. (Although, it kinda does, in many important battles ) I remember our discussion, and I still stand by that at that time, Pompey was kinda superior to Vercy, but I obviously can't refute that the circumstances have changed quite drastically. It isn't, but I'm not, but as you said the circumstances have changed, and into Vercingetorix's favour. 1. Mobility. The argument of march is almost gone since now every elite arm has enough mobility. Too much mobility won't help because you have the rest of the units too. 2. With the arrival of item upgrades and the banner of Mars, and Elite Arms' +25% counterattack, Roar can without a doubt be used effectively at all times. It also shifts total damage to Vercingetorix's favour. 3. Furthermore, I'd rather have my inf general avoid a counterattack than to attack again when fighting against strong enemies.
|
|
|
Post by run4glory on Jul 12, 2022 8:09:29 GMT
That is all correct. If you'd ask me to now, at this stage of the game, to keep only one inf gen, I'd now choose Vercy over Pompey. But neither of them are game changers anyway. It's almost a bit arguing whether bow or crossbow is better in the age of machine guns. Idk how you fought all big battles, but I just used behemoth as the siege unit and my archer commander as the boss slayer. All the rest is just to support those two units in their tasks, killing a minor enemy or taking a hit here and there. Vercy was a nice supporter especially in the Terracotta battles, and Pompey is now a big goblin I gave him the dagger, and he is now just a fast and solid unit spreading plague everywhere I need it, softening up tough enemies and especially altars. But I would very much win any battle without them.
|
|
|
Post by Theron of Acragas on Jul 13, 2022 16:27:14 GMT
Nah but it's not quite right to measure the strength of a general by its base unit. Woad raiders op doesn't make Vercy op. (Although, it kinda does, in many important battles ) I remember our discussion, and I still stand by that at that time, Pompey was kinda superior to Vercy, but I obviously can't refute that the circumstances have changed quite drastically. It isn't, but I'm not, but as you said the circumstances have changed, and into Vercingetorix's favour. 1. Mobility. The argument of march is almost gone since now every elite arm has enough mobility. Too much mobility won't help because you have the rest of the units too. 2. With the arrival of item upgrades and the banner of Mars, and Elite Arms' +25% counterattack, Roar can without a doubt be used effectively at all times. It also shifts total damage to Vercingetorix's favour. 3. Furthermore, I'd rather have my inf general avoid a counterattack than to attack again when fighting against strong enemies. Regarding point 3, the banner of Jupiter obviously fits Pompey, and its talent is equivalent to Vercy's Ambush. I agree that the balance has shifted towards Vercy, and if you haven't upgraded Jupiter it's clear. I also don't admit that you can ever have too much mobility, but that's another discussion.
|
|
|
Post by Kliment Jefremovitš Vorošilov on Jul 13, 2022 16:43:08 GMT
It isn't, but I'm not, but as you said the circumstances have changed, and into Vercingetorix's favour. 1. Mobility. The argument of march is almost gone since now every elite arm has enough mobility. Too much mobility won't help because you have the rest of the units too. 2. With the arrival of item upgrades and the banner of Mars, and Elite Arms' +25% counterattack, Roar can without a doubt be used effectively at all times. It also shifts total damage to Vercingetorix's favour. 3. Furthermore, I'd rather have my inf general avoid a counterattack than to attack again when fighting against strong enemies. Regarding point 3, the banner of Jupiter obviously fits Pompey, and its talent is equivalent to Vercy's Ambush. I agree that the balance has shifted towards Vercy, and if you haven't upgraded Jupiter it's clear. I also don't admit that you can ever have too much mobility, but that's another discussion. 1. If you take banners in to the argument, then I think it's fair to take unit into consideration too. 2. I have to disagree with this. An over mobile infantry general will get himself only killed when controlled by AI and when controlled by a player won't be very useful. You don't need to get from the other end of the map to other in a turn unless you mess something up nor can you, if you want to stay alive. Of course there could be some few situations where a 20 mobility could be useful, but very few.
|
|