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Post by playeruser37 on Aug 29, 2022 11:21:54 GMT
. I have meet Alfred of Valladolid , maybe all players have The same expedition , this is strange . Probably the number of players with a particular power is limited. So, if we fight against an opponent with 80-90 k. power - we face same accounts more often than we think. . This can happen .
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Post by Nobunaga Oda on Aug 29, 2022 14:16:54 GMT
If we just disband our Expedition lineup before the season starts and ends, will we be able to shift the balance towards weaker opponents as our opening and mid-game battles?
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Post by yuanzhong on Aug 29, 2022 14:47:06 GMT
If we just disband our Expedition lineup before the season starts and ends, will we be able to shift the balance towards weaker opponents as our opening and mid-game battles? During rerolling to choose easy Expedition, I think that our opponents are random.
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Post by Nobunaga Oda on Aug 30, 2022 9:55:22 GMT
If we just disband our Expedition lineup before the season starts and ends, will we be able to shift the balance towards weaker opponents as our opening and mid-game battles? During rerolling to choose easy Expedition, I think that our opponents are random. I meant it as in changing the entire pool just like the White Flag Movement did for Territory for mixed results. Even if random, if a larger portion are made of weak enemies, we can conserve more strength and fight longer.
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Post by yuanzhong on Aug 30, 2022 10:06:51 GMT
During rerolling to choose easy Expedition, I think that our opponents are random. I meant it as in changing the entire pool just like the White Flag Movement did for Territory for mixed results. Even if random, if a larger portion are made of weak enemies, we can conserve more strength and fight longer. You can reroll for large portion of weak enemies (i do it every expedition campaign). But you need reroll with the save before the first time you enter territory mode after expedition refresh. During my reroll I usually see that first page our enemies power from 8k to about 35 - 50k, second page 40k to 75 - 95k and last page 90k to 120 - 150k my power 175k.
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Post by Nobunaga Oda on Aug 30, 2022 10:13:42 GMT
I meant it as in changing the entire pool just like the White Flag Movement did for Territory for mixed results. Even if random, if a larger portion are made of weak enemies, we can conserve more strength and fight longer. You can reroll for large portion of weak enemies (i do it every expedition campaign). But you need reroll with the save before the first time you enter territory mode after expedition refresh. During my reroll I usually see that first page our enemies power from 8k to about 35 - 50k, second page 40k to 75 - 95k and last page 90k to 120 - 150k my power 175k. I see. My power is about 120k in Expedition mode. Not very good against the last few.
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Post by yuanzhong on Aug 30, 2022 11:24:04 GMT
I see. My power is about 120k in Expedition mode. Not very good against the last few. For every time there is 120k+ armies, I should reroll the enemies. I do not want to spend coins against pay whales/bots with their level 15 mamluks, templars. Now that I can have at least 5 less than 100k players on territory mode, this is what I should reroll. This's about expedition, not daily territory battles.
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Post by Boss Tweed on Aug 30, 2022 12:51:50 GMT
I meant it as in changing the entire pool just like the White Flag Movement did for Territory for mixed results. Even if random, if a larger portion are made of weak enemies, we can conserve more strength and fight longer. You can reroll for large portion of weak enemies (i do it every expedition campaign). But you need reroll with the save before the first time you enter territory mode after expedition refresh. During my reroll I usually see that first page our enemies power from 8k to about 35 - 50k, second page 40k to 75 - 95k and last page 90k to 120 - 150k my power 175k. Want my reroll power to 120k max for the final page.
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Post by nexttimebro on Aug 30, 2022 19:03:38 GMT
I meant it as in changing the entire pool just like the White Flag Movement did for Territory for mixed results. Even if random, if a larger portion are made of weak enemies, we can conserve more strength and fight longer. You can reroll for large portion of weak enemies (i do it every expedition campaign). But you need reroll with the save before the first time you enter territory mode after expedition refresh. During my reroll I usually see that first page our enemies power from 8k to about 35 - 50k, second page 40k to 75 - 95k and last page 90k to 120 - 150k my power 175k. With 175k power you may complete the whole expedition only with counterattack (skipping every turn). Mine is 140k, and I do 4-5 attacks maximum (for the whole 20 rounds). Just put strong archer legions to the first line, add medical tents to them, and locate 3 templars behind each archer for 5% heal, attack, and defense.
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Post by Boss Tweed on Aug 30, 2022 22:03:21 GMT
You can reroll for large portion of weak enemies (i do it every expedition campaign). But you need reroll with the save before the first time you enter territory mode after expedition refresh. During my reroll I usually see that first page our enemies power from 8k to about 35 - 50k, second page 40k to 75 - 95k and last page 90k to 120 - 150k my power 175k. With 175k power you may complete the whole expedition only with counterattack (skipping every turn). Mine is 140k, and I do 4-5 attacks maximum (for the whole 20 rounds). Just put strong archer legions to the first line, add medical tents to them, and locate 3 templars behind each archer for 5% heal, attack, and defense. Hospitalers provide heal and Teutonics provide defense. Should probably invest in this strategy, seeing as I have been investing so much in archers recently.
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Post by phalanx on Sept 5, 2022 7:39:36 GMT
Not getting Cnuts leadership to lvl3 with the right gems is frustrating, especially for the expeditions. Also, my Timur, Nur Din etc all get wiped on the AIs turns.:/
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Post by jonblend on Sept 6, 2022 0:01:39 GMT
I meant it as in changing the entire pool just like the White Flag Movement did for Territory for mixed results. Even if random, if a larger portion are made of weak enemies, we can conserve more strength and fight longer. You can reroll for large portion of weak enemies (i do it every expedition campaign). But you need reroll with the save before the first time you enter territory mode after expedition refresh. During my reroll I usually see that first page our enemies power from 8k to about 35 - 50k, second page 40k to 75 - 95k and last page 90k to 120 - 150k my power 175k. I tried this for the current expedition and had similar results albeit my power is 130k. I found that I even get the same enemies (names) either within a certain time period or when I'm having the same gold, medals, etc. After collecting resources from daily missions (or time passing) there was a different pool. [5 or so reloads ->more on the anecdotal side ]
Overall, I think the time spent for re-rolling is better invested in retreating and trying again to reduce losses against difficult opponents. And there are pass coins as well. I used some of them when expedition was new and my B team non-existent and now I have more than 30 lying around.
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Post by jonblend on Sept 6, 2022 0:10:23 GMT
Not getting Cnuts leadership to lvl3 with the right gems is frustrating, especially for the expeditions. Also, my Timur, Nur Din etc all get wiped on the AIs turns.:/ But it's possible to have multiple generals with Leadership lv1 from gens as well as "naturals" such as Theodora, Fred, Li Jing and they overlap/stack. Then there is Noble Cav that has a skill which gives +1 morale per turn. My cav gens easily get 5 points and will have high morale after 2-3 turns regardless of morale boosting items.
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Post by Nobunaga Oda on Sept 12, 2022 16:18:06 GMT
Can't tell what was worse, a 60+k player with an IAP-only lineup wiping out 6 of my best gens in one match (seems like either one of ET's "test accounts"/bots or a malicious player intending to cut someone's Expedition campaign short), OR the game offering the 10% HP recovery Heraldry as the third, after most of my gens with a full legion got wiped out earlier.
A not-so-unexpected upset considering that this player did field a few two-unit legions and the difficulties of attacking from disadvantageous positions. Plus, a well placed camel rider Alfred, William Iron Arm, Totla, restored 3-unit Antonina and other usable two-unit gens did the trick. Also, my one-Viking Raider Harald Hardrada with Outburst managed to score a 250HP blow while near death. Truly, vikings are a different breed.
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Post by Boss Tweed on Sept 13, 2022 3:55:12 GMT
Nobunaga Oda , both are equally as terrible. When I see like 60k accounts with massively buffed units, i just hit report and contemplate whether I should use my pass coins to skip. My best generals will die to this while dealing a pathetic amount of damage in return regardless of morale, and then they give the ultimate insult by offering you a medical tent heraldry.
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