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Post by Nobunaga Oda on Feb 15, 2024 15:39:02 GMT
So, it looks like we have a case to open the game to send gens on and conclude missions with a strong internet connection.
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Post by Nobunaga Oda on Feb 17, 2024 5:05:46 GMT
From yesterday's reward collection under poor Internet connection. Today's collection, but with a stable connection.
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Post by Airi Momoi on Feb 22, 2024 17:23:27 GMT
Today I learned that all the times for the special event gachas are accessible through tapping the event description text on an event banner... why have I never known this before? It's probably not that useful as it seems to be on a cycle, and you have to know what event name corresponds to what generals, but it's still there. From my memory the increased probability generals (out of the gold general probability, I do not think it alters the probability of getting golds, very much like event banners in Project Sekai) Tenka Fubu: Oda Nobunaga Tiger of Kai: Takeda Shingen Female Castellan: Ii Naotora Dragon of Echigo: Uesugi Kenshin Nobunaga's Arms: Akechi Mitsuhide, Kinoshita Hideyoshi Tenkabito: Tokugawa Ieyasu, Kinoshita Hideyoshi Regional Hegemony: Hojo Ujiyasu, Mori Motonari The First Warrior of Japan: Sanada Yukimura Kanto Alliance: Date Masamune, Tokugawa Ieyasu White Plum of Chikuzen: Tachibana Ginchiyo Pink highlighted ones are IAP. I would say that Regional Hegemony is probably the best event banner to pull for F2P and Kanto Alliance is pretty good too. At first it's probably not beneficial to pull Tenkabito or Nobunaga's Arms (in fact they're probably worse than regular recruitment!) but once you have a solid team it might not actually be bad to pull those in a hope to boost Hideyoshi, who you'll grow to love. In the early game it's definitely better to expand your roster, but once you have the best team your strategy changes to improving those select generals. Of course by the nature of the gacha you'll end up adopting a "love them all" approach anyway, but priority should ideally be given to the generals you plan on using the most.
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Post by xMINGx on Feb 23, 2024 1:06:29 GMT
At first it's probably not beneficial to pull Tenkabito or Nobunaga's Arms (in fact they're probably worse than regular recruitment!) What's better about regular recruitment? Just that there are more equal chances for gold generals vs weighted chances?
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Post by Airi Momoi on Feb 23, 2024 1:27:25 GMT
At first it's probably not beneficial to pull Tenkabito or Nobunaga's Arms (in fact they're probably worse than regular recruitment!) What's better about regular recruitment? Just that there are more equal chances for gold generals vs weighted chances? The weights for gold generals are equal in both, it's just which gold generals are pulled that is changed. For all gachas in this game you have a 2% chance of randomly pulling a gold (Project Sekai has a better percentage for 4 stars ), although I also believe it is guaranteed within 100 pulls (the pity system). These odds are not changed with the event banners. Instead, it adjusts the rate of which gold general you will get when the gacha gods smile on you and give you a gold. I think it was shown that despite gacha rolls not changing with save and load, pulling on an event banner and normal recruitment changes which gold general you get because the way they change their odds seems like it generates a random number and whichever general is designated that range you get.
So, with Nobunaga's Arms for example, the chances for Akechi Mitsuhide and Kinoshita Hideyoshi are raised, which means their ranges are slightly extended at the detriment of other generals. The thing is, at first you don't actually want Hideyoshi fragments. If you don't have other gold generals, not pulling one of them in your first 100 rolls is a serious setback. So, to minimize your chances of getting Hideyoshi, you pull general recruitment or even better, an event banner that doesn't feature him. That's why I recommended Regional Hegemony, as both Hojo Ujiyasu and Mori Motonari are really good generals and having a boost to their probabilities is a good thing especially if you don't own either.
By that same logic, if you own an IAP and don't have much of a roster, it'll probably be best to avoid their specialized banner as that squeezes the other golds a bit more. However, which banner you pull doesn't really matter too much, as I've been very open about my bad gacha luck in the early game and I still am doing quite well for myself.
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Post by stoic on Feb 23, 2024 3:04:08 GMT
After I fully upgraded my two best generals Mori and Date, I don't worry about getting fragments of Golden tier generals anymore. Hojo is in the library and I am not particularly interested in the rest. So, in fact, I pray that I get fragments of purple tier generals I am planning to use instead
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Post by VizzyT on Feb 26, 2024 9:46:16 GMT
Its finally time for the next update!
I do hope they reveal a new conquest map tomorrow, I feel like the last couple of updates have been pretty dry..
Great Conqueror 2: Shogun 1.3 Version Update Preview (1/2) -New Campaign: The unifier of Japan -New Unit: Odzutsu Handcannon -New Skin: Toyotomi Hideyoshi (Unlock after Campaign 12) Devil King Nobunaga (Unlock after finishing Nobunaga Hero Legend)
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Post by SolidLight on Feb 26, 2024 11:10:21 GMT
That looks really small. Hope that chapter 12 is at least larger than the previous ones.
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Post by Airi Momoi on Feb 26, 2024 18:08:26 GMT
I just updated the library, and now a new update? Mou shiranai! Seriously though, we'll finally get the odzutsu cannon, which to be honest I'm not convinced is better than tanegashima teppo. I wonder where we'll get it, if it's in campaign or buyable in Tenkabito for coins it'll be almost certainly worth it, but in the IAP store maybe it'll be in a rain-covering teppo situation where we argue over it's usage. It'll certainly be a better purchase than carrack currently. I'm excited for the Unifier of Japan campaign, which should finally finish the unification of Japan under Hideyoshi and we'll get his old man skin. I wonder what skills he'll have and whether it'll be better to keep him as Hashiba. I'm with VizzyT on the conquest thing, this seems like a really good place to add a new conquest, with a Hideyoshi clashing with Mitsuhide and Katsuie, and then his attempt to conquer the remaining independent clans. And I see there's going to be a hero legend... oh boy. I thought the library was a replacement for that.
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Post by Nobunaga Oda on Feb 26, 2024 19:04:48 GMT
To be honest, we could have at least 3 more regional maps for Kyushu (the struggles for Kyushu or Shimazu dominance / Toyotomi invasion), Shikoku (Hideyoshi's invasion against Chosokabe), and northern Honshu (Date's rise under Masamune). Even (Later) Hojo's growth and Mori's surprising rise to dominance could be captured.
These are inspired by Koei Temco's Samurai Warriors 2 Empire maps, on the regional level. I ignored the Battle of Okehazama / fall of the Ashikaga, and Nobunaga's march on Kyoto / the fall of Imagawa because they have been covered. Though there is potential for fleshing out the Asakura-Azai alliance against Oda-Tokugawa and the two encirclements of the growing Oda clan.
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Post by stoic on Feb 26, 2024 20:29:30 GMT
I was waiting for clarification on Swordmasters (IAP or not) and Ishida Mitsunari as a golden tier general. But apparently it's too early for this.
I think that ET made exactly the same mistake as they did with GCS. The most interesting and eventful period was taken as a starting point. They covered Punic wars in first campaign and conquest. And that was it. The same is here. The rise of Oda Nobunaga was the starting point and the struggle between great daymo of Sengoku was only lightly touched. Even the battle of Todarigava was omitted. That's a shame because we may face the same problems with GCS as with GCR. Namely that they run out of historical content for continuation of the game. I may be wrong but after suppression of Shimabara revolt and isolation of Japan from the outer world there won't be any new campaigns. That means we slowly but surely move to the endgame.
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Post by Airi Momoi on Feb 26, 2024 21:09:59 GMT
I was waiting for clarification on Swordmasters (IAP or not) and Ishida Mitsunari as a golden tier general. But apparently it's too early for this. Yeah, sword master would be pretty helpful, and honestly they've been teasing Miyamoto Musashi for so long now we just have to ask, "when?" As for Mitsunari, they really did him dirty here. He's obtainable and in the game, but he's a green general and in fact actually the worst general in the game. Sure, he wasn't much of a fighter, but does he really deserve that status? On the contrary he probably could have had some decent economic skills due to his strength in administration, and his tactical ability wasn't too shabby either - if he wasn't betrayed at Sekigahara he could have been the victor over Ieyasu (although it could be argued that the betrayals were self-inflicted, what he did with Gracia didn't help his case.) As for the rest of your comment, it's difficult to find a good starting point for Sengoku and picking a time period either too broad or too narrow. Honestly internal strife in Japan can really be divided into a couple different periods, Genpei (Taira vs. Minamoto, Rise of the Samurai), Genko and Nanboku (Kenmu Restoration and Rise of the Ashikaga), Sengoku (generally thought of starting at Onin, we start at Okehazama and end after Osaka), and Boshin (Meiji Restoration, Fall of the Samurai). Each of these are centuries apart and it's pretty hard to fit them all in one game, Total War Shogun 2 had to split it up into a main game and some DLCs, and Sengoku Warriors focuses solely on Sengoku Jidai. Honestly I wouldn't be surprised if Imjin was the endgame, although Amakusa Shiro might be an extremely fun opponent (and probably an IAP sadly) in the Shimabara Rebellion. Although it might have been a better choice to start at the Onin War and the fight between Yamana Sozen and Hosokawa Katsumoto, that might have been too broad with Onin being a niche part of an already niche time period. Maybe it was just meant to be that GCS would be a small game. I don't know, I'm kinda just writing at this point. Anyone want to help me sort out my thoughts? Edit: As for the omission of Tedorigawa, it's actually in the game, just in Uesugi Kenshin's library. They're missing Kawanakajima though, which are the famous battles where the Takeda Shingen-Uesugi Kenshin rivalry legends come from. Kinda sad, I would have loved to have charged Shingen as Kenshin trying to kill him, or defend myself with a paper fan as Shingen against Kenshin.
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Post by stoic on Feb 27, 2024 3:28:40 GMT
I was waiting for clarification on Swordmasters (IAP or not) and Ishida Mitsunari as a golden tier general. But apparently it's too early for this. Yeah, sword master would be pretty helpful, and honestly they've been teasing Miyamoto Musashi for so long now we just have to ask, "when?" As for Mitsunari, they really did him dirty here. He's obtainable and in the game, but he's a green general and in fact actually the worst general in the game. Sure, he wasn't much of a fighter, but does he really deserve that status? On the contrary he probably could have had some decent economic skills due to his strength in administration, and his tactical ability wasn't too shabby either - if he wasn't betrayed at Sekigahara he could have been the victor over Ieyasu (although it could be argued that the betrayals were self-inflicted, what he did with Gracia didn't help his case.) As for the rest of your comment, it's difficult to find a good starting point for Sengoku and picking a time period either too broad or too narrow. Honestly internal strife in Japan can really be divided into a couple different periods, Genpei (Taira vs. Minamoto, Rise of the Samurai), Genko and Nanboku (Kenmu Restoration and Rise of the Ashikaga), Sengoku (generally thought of starting at Onin, we start at Okehazama and end after Osaka), and Boshin (Meiji Restoration, Fall of the Samurai). Each of these are centuries apart and it's pretty hard to fit them all in one game, Total War Shogun 2 had to split it up into a main game and some DLCs, and Sengoku Warriors focuses solely on Sengoku Jidai. Honestly I wouldn't be surprised if Imjin was the endgame, although Amakusa Shiro might be an extremely fun opponent (and probably an IAP sadly) in the Shimabara Rebellion. Although it might have been a better choice to start at the Onin War and the fight between Yamana Sozen and Hosokawa Katsumoto, that might have been too broad with Onin being a niche part of an already niche time period. Maybe it was just meant to be that GCS would be a small game. I don't know, I'm kinda just writing at this point. Anyone want to help me sort out my thoughts?Β Β Edit: As for the omission of Tedorigawa, it's actually in the game, just in Uesugi Kenshin's library. They're missingΒ Kawanakajima though, which are the famous battles where the Takeda Shingen-Uesugi Kenshin rivalry legends come from. Kinda sad, I would have loved to have charged Shingen as Kenshin trying to kill him, or defend myself with a paper fan as Shingen against Kenshin. That is what I was talking about. We don't have any explanation in the game why all of a sudden Mori and Hojo clans who are not on the map of "battle of Ovari" all of a sudden appear to be 3* clans in the next conquest. The rise of Mori, Hojo, Uesugi is totally omitted in campaigns and, truth be told, library chapters don't compensate it because the scale of battles there is rather small. Ps. Concerning Mitsunari... I didn't even know he is in the game lol. Yet, we had that transition in the past in ET games when low tier generals were converted into top tier. EW7 is full of such "success stories"
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Post by Airi Momoi on Feb 27, 2024 4:04:21 GMT
That is what I was talking about. We don't have any explanation in the game why all of a sudden Mori and Hojo clans who are not on the map of "battle of Ovari" all of a sudden appear to be 3* clans in the next conquest. The rise of Mori, Hojo, Uesugi is totally omitted in campaigns and, truth be told, library chapters don't compensate it because the scale of battles there is rather small. Ps. Concerning Mitsunari... I didn't even know he is in the game lol. Yet, we had that transition in the past in ET games when low tier generals were converted into top tier. EW7 is full of such "success stories" In defense of Battles in Owari, it's very focused on well, Owari and the events around 1560, so Oda Nobunaga's rise, defeat of Imagawa Yoshimoto at Okehazama and Saito Yoshitatsu's clashes with Oda Nobunaga after the former's usurping of his father Saito Dosan. It also features the Miyoshi Three attempting to overthrow Ashikaga Yoshiteru (and unlike actual history, pretty much failing) and the clash of the Dragon of Echigo and the Tiger of Kai. The destruction of the Ouchi clan and rise of Mori, as well as the rise of Hojo are just slightly outside of the geographic area and the time constraint on that first conquest. But you're right, it would be nice to be able to control Mori Motonari and lead the Mori clan to dominance over Chugoku, or Hojo Ujiyasu over Kanto. I also kinda want some alternate history stuff, like even just a battle to portray the Imagawa side at Okehazama, or the Western Army at Sekigahara since I have a creeping feeling that we're going to be controlling Tokugawa and their allies in that conflict. But I also know I'm being demanding here, it takes a lot to make good content and I'd much prefer less high quality content than an excess of quickly made stuff. And too much stuff can lead to a player being easily overwhelmed. It's a balance on how Three Unifiers-centric is this game essentially.
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Post by π΅πππ ππ π¬ππ on Feb 27, 2024 5:44:50 GMT
I have a feeling this game is going to be very short. The only thing keeping us from already completing the game is our progression of generals and future updates. Campaigns are so unbelievably short and hard mode doesn't cut it. Tenkabito last around 2 weeks and conquest is just annoying but doable.
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