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Post by stoic on Jul 20, 2024 2:10:39 GMT
Usually I don't think it is a brilliant idea to spend medals on fragments (especially for a f2p player) before your first team generals and a couple of backups are fully upgraded, but Typhoon is worth it, I think. Yet, just continue to save up until the next update is out. Quite likely there will be additional fragments as rewards here and there. Perhaps you don't need to spend 9000 medals then but significantly less. Typhoon is not available for the F2p player to buy with medals. Since its release I have only seen it in the IAP shop. Oh, that's frustrating... But I noticed that there are fragments of Mi-24 for sale today. Maybe they will sell fragments of Typhoon eventually as well...
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Post by Boss Tweed on Jul 21, 2024 16:02:37 GMT
Typhoon is not available for the F2p player to buy with medals. Since its release I have only seen it in the IAP shop. Oh, that's frustrating... But I noticed that there are fragments of Mi-24 for sale today. Maybe they will sell fragments of Typhoon eventually as well... For actual money of course. I do not think there is a chance they make the Typhoon available for purchase for medals. The King Tiger and Gustav, both of whom have been in the game since first elite force update dropped, are still unavailable to purchase with medals.
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Post by stoic on Jul 21, 2024 19:43:59 GMT
Oh, that's frustrating... But I noticed that there are fragments of Mi-24 for sale today. Maybe they will sell fragments of Typhoon eventually as well... For actual money of course. I do not think there is a chance they make the Typhoon available for purchase for medals. The King Tiger and Gustav, both of whom have been in the game since first elite force update dropped, are still unavailable to purchase with medals. Yeah, you probably right... Typhoon potentially could have more influence on the course of actions than either of these two units. But who knows...
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Post by Kurt von Schleicher on Jul 23, 2024 4:42:47 GMT
Elite Unit Mi-24 Hind. Mine is still locked but planning ahead, I am wondering which commander and skills would be best suited for it. I believe it has been said that although it is an aircraft, it behaves as a land unit and therefore the deployed commander would benefit most from like skills. This being said, it suggests that a skill like carpet bombing may not help when manning the Hind, as would be the case if Arnold were its pilot, but I am not certain. Explosives, if true, should help though. Would Arnold be a good candidate for the Hind? (Typhoon is another paradox as, in spite of it being a Naval unit, it behaves more as a Naval Air Station (NAS) where navy stars are not important. Here, carpet bombing should be beneficial and acts more like an Aircraft carrier, except with missiles) Feedback needed please. For the helicopter, best general is actually Yamamoto for both f2p and p2w (if you want dmg, that is). Explosives, Air leader, Carpet bombing, Inspiration and Inferior Victory, 5 dmg skills, all work with it simultaneously. For more supportive/tactical approach, rumor and Inspection work too (and, surprisingly, Inspection actually works with its spraying ability, rumor does not though). As for Typhoon, it works literally same as carriers, aka air gen is needed for it despite being navy unit. And imo its likely the strongest elite unit in the whole game by now, as lvl1 is already ridiculously strong. In fact, you don't even need any higher than that. For general, while Sokolovsky has powerful nukes, he can barely do any dmg with the normal missiles and thus I wouldn't suggest using him. Just use any actual air gen instead. Even better with Spruance +50% dmg make enemies max lv. Anti air useless.
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Post by Colonia on Jul 29, 2024 9:26:32 GMT
Finally, I maxed out medic this morning after having saved a lot of medals. The next target to max out is Stuka zu Fuss. Would you write up a quick guide on the medic? With you having it at lvl 9 I assume you have plenty of experience with the unit. I will then add the info to the main post.
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Post by Colonia on Jul 29, 2024 9:27:46 GMT
If anyone has the typhoon unlocked and experience using it, I would like to bump it up to the elite tier and add a guide for it. If anyone could contribute to that I will add the info to the main post.
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Post by Kurt von Schleicher on Jul 30, 2024 5:26:32 GMT
If anyone has the typhoon unlocked and experience using it, I would like to bump it up to the elite tier and add a guide for it. If anyone could contribute to that I will add the info to the main post. I have with LV.7 but you can try it yourself in Soviet 1950 challenge conquest there’re one in Vladivostok with Kuznetsov.
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Post by pevertpanda on Jul 30, 2024 12:34:29 GMT
Combat Medic: _ Abilities: 1) Marching : Consume mobility in a particular terrain -35% 2) Militia (Unlocked at level 7): Supply +50% in the city. 3) Emergency Rescue : 1 turn cooldown + level 1 - 4: Heals 60 HPs / unit + level 5 - 8: Heals 120 HPs / unit + Level 9: Heals 150 HP, +50 HP for 2 turns / unit and heals itself for 100 HPs.
_ Analysis: The Combat Medic's useful for both P2W and F2P. It becomes very good at level 5 and better at level 9. It is recommended that the players should unlock the Combat as soon as possible as it is really helpful in the Events which has the buffs like : Fragmentation, Perish Together and Ionizing Radiation. The downside is that the enemies love targeting CM so it is advisable to keep it in the safe area.
_ Recommended Generals: Marshall, Malinovsky, MacArthur, Higuchi. + For P2W _ Marshall is the best suitable for CM as he has high mobility to be anywhere on the battlefield and with Guerrilla Master, Organisation and CM's Emergency Resuce lvl3 will make him immortal. + For F2P 1) Malinovsky (5 stars mobility) is also good to command CM, since I give him Crowd Tactics and Raider, when the enemy counterattacks him after his attack to trigger "Decoy and Strike" he can also heal himself and other unit next to him. 2) MacArthur (6 stars mobility) is like Marshall, high mobility. 3) Higuchi (5 stars mobility) is also suitable because of his first skill "Counter". The enemies really love targeting CM, Higuchi "Counter" will activate.
_ Recommended target level: 5 _ Fragment cost: 100 (1000 medals / 10 fragments)
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Post by Nobunaga Oda on Jul 31, 2024 11:07:54 GMT
Even at 65%(?) odds, the Hind feels like fighting Mamluk Archers without Timur's special units. They dodge powerful attacks from land and sea. Air attacks take time and cost resources.
If the unit can consistently dodge, can Higuchi's Counter even work? It returns dmg based on what he receives.
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Post by stoic on Jul 31, 2024 20:24:18 GMT
I noticed that Novikov's performance was above average. It was lvl 9 Mi-24, but I think that IV played a part too And, just for a second, he was able to reach Canada and to take a couple of cities there. Quite an achievement for a unit commanded by AI.
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Post by andrei on Aug 3, 2024 17:10:51 GMT
Elite Unit Mi-24 Hind. Mine is still locked but planning ahead, I am wondering which commander and skills would be best suited for it. I believe it has been said that although it is an aircraft, it behaves as a land unit and therefore the deployed commander would benefit most from like skills. This being said, it suggests that a skill like carpet bombing may not help when manning the Hind, as would be the case if Arnold were its pilot, but I am not certain. Explosives, if true, should help though. Would Arnold be a good candidate for the Hind? (Typhoon is another paradox as, in spite of it being a Naval unit, it behaves more as a Naval Air Station (NAS) where navy stars are not important. Here, carpet bombing should be beneficial and acts more like an Aircraft carrier, except with missiles) Feedback needed please. For the helicopter, best general is actually Yamamoto for both f2p and p2w (if you want dmg, that is). Explosives, Air leader, Carpet bombing, Inspiration and Inferior Victory, 5 dmg skills, all work with it simultaneously. For more supportive/tactical approach, rumor and Inspection work too (and, surprisingly, Inspection actually works with its spraying ability, rumor does not though). As for Typhoon, it works literally same as carriers, aka air gen is needed for it despite being navy unit. And imo its likely the strongest elite unit in the whole game by now, as lvl1 is already ridiculously strong. In fact, you don't even need any higher than that. For general, while Sokolovsky has powerful nukes, he can barely do any dmg with the normal missiles and thus I wouldn't suggest using him. Just use any actual air gen instead. What is the skill Inspection? Is it to be unlocked?
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Post by Dorado St. Sebastian on Aug 4, 2024 3:34:53 GMT
As i remember it, only Spruance and Chennault have Inspection as a base skill, and isn't available for other commanders.l Inspection denies target the ability to counterattack up to 100 percent depending on skill level.
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Post by Kurt von Schleicher on Aug 6, 2024 2:33:24 GMT
Even at 65%(?) odds, the Hind feels like fighting Mamluk Archers without Timur's special units. They dodge powerful attacks from land and sea. Air attacks take time and cost resources. If the unit can consistently dodge, can Higuchi's Counter even work? It returns dmg based on what he receives. After finished Challenge Cold War campaign I discover that aircraft bypass hind evasion other than RPG.
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Post by resiphius on Aug 8, 2024 6:56:27 GMT
Even at 65%(?) odds, the Hind feels like fighting Mamluk Archers without Timur's special units. They dodge powerful attacks from land and sea. Air attacks take time and cost resources. If the unit can consistently dodge, can Higuchi's Counter even work? It returns dmg based on what he receives. After finished Challenge Cold War campaign I discover that aircraft bypass hind evasion other than RPG. Evasive Maneuver skill description: 90% chance of dodging damage when attacked by land and naval units. Yep, air attacks are not included.
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Post by andrei on Aug 10, 2024 15:23:54 GMT
Darn, potentially we have a very annoying opponent in challenge conquests and nightmare campaigns Ar max level Mi-24 has 90% probability of dodging attacks from Navy and land units. I’ld even consider investing medals in its fragments if helicopter would receive tank ability to attack again after annihilating the enemy which kinda reasonable as helicopters are basically flying tanks. Nice unit for McCambell with his ignoring 100% defence skill
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