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Post by jonblend on Jul 3, 2024 19:22:20 GMT
I know that's not really news but let's continue the discussion here
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Post by jonblend on Jul 3, 2024 19:38:51 GMT
My take on the power creep/ meta shift:
We can now have up to 32 generals, so there is enough room to have support specialists (rumor, crowd tactics, wolf pack, koenig skil) as well as damage experts. With new damage multiplier skills (mostly inferior victory and inspiration) and the f2p maximum of 2 skill medals each, Rumor can be replaced on Rommel and Guderian. We can outsource Rumor to Stuka or (to a lesser extent) Chennault or other support generals.
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Post by Nobunaga Oda on Jul 3, 2024 20:09:44 GMT
I'm wondering if the level readjustment is for ones that were said to be too hard / harder than expected or too easy.
Should be the former and I hope that required AI targets don't charge headfirst into enemy fire (Dempsey in Monty's series).
I can barely remember 1960 in WC3. I think more nations will join the war.
Though, it's weird, because of their government's rule about portraying China. One would think that a 1960 conquest would not go ahead. Would the Sino-Soviet Split continue or will the PRC remain in the WTO camp to balance the Pacific theatre? Will India join the WTO to balance the game?
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Post by Colonia on Jul 4, 2024 13:15:46 GMT
I think we will probably get more difficult content. Most of the endgame content (challenge conquest, Doom Warzone, Events) is easily achieved with a streamlined F2P roster. As someone with the most important in-game purchases (Excellence, Manstein, etc.), I can breeze through hard event missions (Normandy Landings, Alaska, etc) in roughly 10-12 turns without threat of losing a general. To challenge us and incentive purchases they need to provide more difficult content.
As a sidenote, I have noticed that the history retrospection mode provides a significant boost to elite tank fragments. It's a guaranteed 7 fragments in frequent increments. Especially the M26 Pershing drops in large amounts and mine has been upgraded to level 6 recently, this should make getting a lvl 5 Pershing realistic for most casual players. This is an important tool that has become super accessible.
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Post by stoic on Jul 4, 2024 16:13:12 GMT
I think that the value of "economists" increased lately and we usually can afford to deploy 2 or 3 of them.
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Post by Plaek Phibunsongkram on Jul 5, 2024 3:36:03 GMT
I'm wondering if the level readjustment is for ones that were said to be too hard / harder than expected or too easy. Should be the former and I hope that required AI targets don't charge headfirst into enemy fire (Dempsey in Monty's series).
I can barely remember 1960 in WC3. I think more nations will join the war. Though, it's weird, because of their government's rule about portraying China. One would think that a 1960 conquest would not go ahead. Would the Sino-Soviet Split continue or will the PRC remain in the WTO camp to balance the Pacific theatre? Will India join the WTO to balance the game? I certainly hope that South and North Vietnam will be included, and perhaps some cold war era gens too (e.g Westmoreland, Lon Nol, etc)
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Post by daniellie on Jul 5, 2024 12:59:40 GMT
1960 in WC3 felt like a copy of 1950. I certainly hope Easytech can make new improvements.
For example, what about a three-way war? So far all conquests (including from all their other games) have always been two factions. It'd be cool for 1960 to have 3 factions: NATO, WTO, and a China-led faction (call it the Peking Axis or something) due to the Sino-Soviet split. The concern for me would be NATO being too strong though. Maybe make Indonesia a thing and put them in the China faction (at this point there was something called the Peking-Pyongyang-Jakarta Axis, NK could be in the China faction as well). It'd weaken NATO in Asia as well.
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Post by stoic on Jul 5, 2024 13:38:26 GMT
I always thought that 3 or 4 big Alliances on a conquest map is just what we need in ET games. Unfortunately, the recent paradigm shift of EW7 and GCS when we don't have Alliances in a usual sense of this word is a step in the opposite direction. And I personally don't like this change. So, I doubt that a new conquests mechanics awaits us in WC4. Most likely we'll get a slightly modified 1950 conquest.
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tecnoghost
First Lieutenant
Posts: 31
Member is Online
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Post by tecnoghost on Jul 5, 2024 14:15:39 GMT
I doubt very much that they will add anything more than the historical events in the conquest, but if they were to add something it would be funny if you could select a neutral country and choose the alliance to play with, or an alliance randomizer
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Post by journeykeen on Jul 5, 2024 20:42:55 GMT
I think we will probably get more difficult content. Most of the endgame content (challenge conquest, Doom Warzone, Events) is easily achieved with a streamlined F2P roster. As someone with the most important in-game purchases (Excellence, Manstein, etc.), I can breeze through hard event missions (Normandy Landings, Alaska, etc) in roughly 10-12 turns without threat of losing a general. To challenge us and incentive purchases they need to provide more difficult content. As a sidenote, I have noticed that the history retrospection mode provides a significant boost to elite tank fragments. It's a guaranteed 7 fragments in frequent increments. Especially the M26 Pershing drops in large amounts and mine has been upgraded to level 6 recently, this should make getting a lvl 5 Pershing realistic for most casual players. This is an important tool that has become super accessible. Yeah they messed-up with the p2w. Instead of making p2w as noticeable improvements like before with Manstein/Zhukov (especially when the alternatives were few back then) but *not* trivializing content, they decided to include the excellence medal, which essentially turns your best general into three-in-one. Kluge/Wittingstein and their AF-equivalents do something similar with their insane output. P2W should be powerful, but the main appeal should be unique and cool skills but are not OP. A good example is Abrams.
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Post by Colonia on Jul 23, 2024 12:18:05 GMT
Have we gotten any news on the next update?
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Post by Dorado St. Sebastian on Jul 23, 2024 15:12:14 GMT
I doubt very much that they will add anything more than the historical events in the conquest, but if they were to add something it would be funny if you could select a neutral country and choose the alliance to play with, or an alliance randomizer I actually like this...A big What If event...and how one (a neutral country/territory) could have influenced history.
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Post by big_finger on Jul 25, 2024 13:49:47 GMT
First impression: - New elite arty for France. - New elite infantry, possibly with the mentioned "unprecedented mechanic". - 2 new Middle Eastern gens for Iran and Iraq. Possibly from the Cold War period, we should be able to look forward to more Cold War gens in the future. - Challenge 1950 Italy is part of NATO now. Makes sense, having them neutral in normal 1950 conquest was weird. - Germany will possibly be the 1950 King Maker. I imagine speedrun strats will involve buying them to your side. - Yet another WW2 3 star event. I was really looking forward to an American counterpart to Alaska, but this will do.
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Post by nimrael on Jul 25, 2024 15:37:39 GMT
To be fair with Easytech, the great patriotic war was announced, as counterpart to barbarossa. I think an American Event Like the Alaska will probably included in a future update
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Post by Nobunaga Oda on Jul 26, 2024 6:11:30 GMT
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