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Post by Desophaeus on Apr 8, 2016 22:47:17 GMT
Another question .If a country A has troops just on the current troop cap and another country B comes invades the country A and takes a provience what happens to the troops that are over the troop cap? well then you will have to dismiss those units (or actually I have to since the player would be defending against the invasion) In short, the UN will dismiss those units. I think it's fair to allow those troops to be used in that turn until Country B finishes that turn. If the fighting haven't reduced the troops enough to suit the limit, then I suppose the excess will be dismissed at the end of Country B's turn (voluntarily or involuntarily). It may be that Country B gains a providence either won back from the enemy or from capturing a different one, there would then be no need to lose troops suddenly. Good idea?
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Post by Napoleon Bonaparte on Apr 11, 2016 17:15:41 GMT
Everyone check the OP, I added the travelling via sea heading,its the last as usual...
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Post by Jean-Luc Picard on Apr 11, 2016 17:21:57 GMT
New sea rules sound a lot more fair (and solid). Not sure about the Black Sea being a part of the Mediterranean, though
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Post by Napoleon Bonaparte on Apr 11, 2016 17:47:19 GMT
Hope this is of some use
If you're transporting troops to a battlefield (example France, as the US) then it'll take you one turn to take your across the Atlantic and one to make them land in the designated area.
Like this;
1-5) build 5 infantries. 6) ship all units across the Atlantic to France.
But if for example the French coast is occupied by the Communists and you need to give vital reinforcement then it'll be like.
1-5) build 5 infantries. 6) shipping all units across the Atlantic to France. 7) the units attack the Port of Dunkirk, they need a seven to firmly occupy the port (here you roll the dices).
If you get 7+ then with the loss of one infantry you can take over the port and land the remaining infantries,since you're the US you have 10 turns so I'm writing all example turns
8) build infantry 9) shipping the infantry to Dunkirk 10) the infantry division lands at Dunkirk. I now have x troops in the USA and five infantries in France.
But if you're sending backup to the French then there is a limit, 5 infantries or 3 tanks, once these units have been delivered to your ally they will be now in your ally's command (though in previous wars I was India and I sent best75 a lot of backup forces which were nearly 20 infantries, those infantries were in my as well as in Best's command so they were quite much like an international army commanded by two different countries, India and the ROC (best was ROC)), so I suggest you keep either these units in your command or either give your ally full control over them or either both get to use these units.
Which in case would be like 1-5) build five infantries/three tanks 6) transport all infantries to (insert ally country) 7) the units have landed in (insert allied country here to whom back up is given) and can now be controlled by both me and (insert ally to whom the backup is given).
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Post by Desophaeus on Apr 11, 2016 18:39:17 GMT
New sea rules sound a lot more fair (and solid). Not sure about the Black Sea being a part of the Mediterranean, though Jean-Luc Picard, I originally proposed including Black Sea with Mediterranean Sea because even though the Mediterranean ia historically a very important area, in realistic terms, it's a very small portion of Earth. And this should be reflected in the technological capabilities of modern-era transportation that it wouldn't take much to ship an army across the Mediterranean Sea. Napoleon Bonaparte, I still recommend including Baltic Sea with North Sea, it creates a more coherent region. On a different note, guys...I'm thinking about if GB transports an army to Argentina, that's a lot further to go than USA to Morocco for example. That feels unbalanced. Perhaps Atlantic Ocean is spilt along the equator into North Atlantic Ocean and South Atlantic Ocean. Each cost 1. Pacific Ocean still remain in one piece but costs a hefty 2. The list presently makes it so that the Asian/Australian side is covered by two regions of water, while North/South America has direct contact with the Pacific Ocean region. This feels balanced, what do you guys think about the list?
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Post by Napoleon Bonaparte on Apr 11, 2016 18:48:47 GMT
I think the Atlantic can be divided into North and South.
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Post by Bismarck on Apr 12, 2016 16:25:45 GMT
I may or may not drop out if the war doesn't stop getting spammed to the point that my last turns are on page 40 (no joke)
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Post by Napoleon Bonaparte on Apr 12, 2016 16:32:51 GMT
I may or may not drop out if the war doesn't stop getting spammed to the point that my last turns are on page 40 (no joke) y know what? Mine were at the same area Easy solution that someone told me here (probably that was Oskar) that search in the thread for example "Algeria" you'll get all posts with the word in it, those pages are usually 1-4 so finding in them is not difficult compared to the whole 75 page "excavation" (as I call it)
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Post by Desophaeus on Apr 12, 2016 21:51:00 GMT
I may or may not drop out if the war doesn't stop getting spammed to the point that my last turns are on page 40 (no joke) y know what? Mine were at the same area Easy solution that someone told me here (probably that was Oskar) that search in the thread for example "Algeria" you'll get all posts with the word in it, those pages are usually 1-4 so finding in them is not difficult compared to the whole 75 page "excavation" (as I call it) best75, actually. I remember him telling that tip in the TW10 thread.
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Post by Napoleon Bonaparte on Apr 13, 2016 17:20:27 GMT
Added a few more seas in the sea travel section
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Post by Deleted on Apr 14, 2016 22:52:06 GMT
Umm how we join for the next TW?
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Post by best75 on Apr 15, 2016 0:09:22 GMT
Umm how we join for the next TW? You join in the country selections thread for the next TW when it comes. It will likely come after the current TW is over
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Post by NetherFreek on Apr 15, 2016 10:27:01 GMT
I would like to suggest this rule:
When someone breaks the rules, the turns where he brokes the rules are cancelled. But he cant get new turns for the denied ones.
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Post by Napoleon Bonaparte on Apr 15, 2016 10:58:35 GMT
I would like to suggest this rule: When someone breaks the rules, the turns where he brokes the rules are cancelled. But he cant get new turns for the denied ones. I might make this a rule..
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Post by best75 on Apr 17, 2016 7:07:01 GMT
Napoleon Bonaparte, Where are units produced? like if a country captures a province far away. Can the units be produced in the province that was captured or are units always produced at the country's original provinces.
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