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Post by Napoleon Bonaparte on Nov 20, 2015 17:41:23 GMT
^it is three turns for every build, please correct your posts.....
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Post by António Salazar on Nov 20, 2015 17:50:28 GMT
No the building gap and technology gap is over. 1 turn per army, 2 turns per elite army. I thought I had written it in my Germany orders
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Post by Napoleon Bonaparte on Nov 20, 2015 18:02:20 GMT
Ah great, now the British turn.... 1) Army corps 1 (the tank division and the armies heading to Netherlands) lands at the Dutch soil. 2) Army corps 2 (British, Sudan and Palestinian armies launch a counterattack against the Axis army, need a nine because of recent German addition and German stuff 5SbZVcGK, surprise for the Germans 3) the Axis armies now retreat back to the Italian defense line, need an eight because the FFF had attaked it earlier , enemy continues to call back 4) another army is built at the border area (2 Egyptian), it cooperates in the attack as a reinforcement army, with this help, the allies now target Kambut city. 5) battle of Kambut city, seven required the allied armies surround the city. 6) second Sudan army (2 Sudan) is built, it swiftly moves to the front to reinforce the allies.. ·····
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Post by General William T. Sherman on Nov 20, 2015 19:17:03 GMT
The Japanese decide to begin Operation Siberian Cherry Blossoms, codename for the Japanese invasion of the Soviet Far East. The Japanese High Command, led by Hideki Tojo, modify the plan so as to also invade the European colonies of India, Burma, Indonesia, Malaya, and Indonesia. They also decide to attack Pearl Harbor. Operation Tora Tora Tora will now begin. The fate of Japan is also in the fate of our conquests. 1.The Japanese launch an attack on Vladivostok. The Manchukuo and Japanese Forces have the advantage in men in the Far East, battleships, and air forces. They will need a six to take the vital city. Battle of Vladivostok tbUGfAgI The Manchurian-Japanese Forces take over Vladivostok, virtually neutralizing any potent attack on Manchukuo and annihilating the Soviet Far Eastern Fleet with the exception of a few battleships. The Japanese acquire one battleship from the Soviets and rename it the Tsar Nicholas II so as to mock the Soviet Government. The Japanese then also establish the Republic of Transamur, and place a former white general in the Russian Civil War as the leader. Transamur stretches from Vladivostok north until a river, but the Japanese only own Vladivostok currently. 2.The Japanese send Cavalry Brigades into Mongolia to move in and take over the capital of Ulaan-Bataar. They move in, but face lack of knowledge about the terrain. The cavalry brigades meet an enemy Mongol brigade several Kilometers west of Khalkin Gol. They engage in a battle. The Mongols know the terrain, but the Japanese now have their Air Force to aid them. This levels the playing field to a seven required to win. Second Battle of Khalkin Gol
The Japanese are repulsed and prepare for a counterattack. 3.Japanese and Thai forces launch an assault toward Rangoon in British Burma. The Japanese will need a six due to surprise, better Air Force, better navy (in the area) and better armed forces. The abundant armies bump up the score to a six, however. Battle of Rangoon
The Axis forces barely take Rangoon, but the British retreat back towards India. 4.Build a defensive line around Goa. 5.Build an army in Goa. 6.The Japanese launch an attack towards Singapore on the Malay Peninsula. The Japanese will need a four due to advancing on land, thereby bypassing the coastal defenses. The Air Force is also vastly superior. Battle of Singapore
The Japanese secure Singapore. 7.The Japanese launch an attack on Jakarta from the sea and send paratroopers in to take the city. They will require a six due to it being an amphibious landing and a paradrop. Battle of Jakarta
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Post by António Salazar on Nov 20, 2015 19:32:34 GMT
Maybe a bit ambitious General William T. Sherman but since Japan was too you are fitting exactly in your role . All turns for so far accepted.
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Post by Vatutin on Nov 20, 2015 20:09:56 GMT
Germany Turns: 1) Liberation of Tobruk with help of the Italians. Heavy defense means required number +1, Rommel = -2, help of Italians -1=5 tFa7npgT2 and 3) Germany builds 2 armies in Syria [Tech gap and army gap is over people]. 4 and 5) Rommel and his army begin pushing to Egypt while the Syrian armies push to Jordan. A 5 is required to win. 6) Attack on Minsk with help of Romanian forces. A 6 is required. To be clear , the British had evacuted Tobruk months ago when the italian counterattck till alexandria. You really need to update your moves, Syria is mine since the start, Sherman said that I had Lebanon Syria and Congo so how cone you got it??? Do I get +3 now
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Post by Vatutin on Nov 20, 2015 20:10:45 GMT
Romania First of all can your allies use your troops when you're afk like what T did? 1) Advanced Patriotism 2) " (is it two or three turns?) 3/4) ARs 5/6) Push farther north until I'm infront of Kiev. I have ARs but since it's an enemy city it's at least a 7 to win jnNyADEhKiev captured. ·AR?
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Post by Vatutin on Nov 20, 2015 20:11:59 GMT
Sorry for 3 posts but all will fail for USSR I will quickly fight back
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Post by Vatutin on Nov 20, 2015 20:13:19 GMT
The Japanese decide to begin Operation Siberian Cherry Blossoms, codename for the Japanese invasion of the Soviet Far East. The Japanese High Command, led by Hideki Tojo, modify the plan so as to also invade the European colonies of India, Burma, Indonesia, Malaya, and Indonesia. They also decide to attack Pearl Harbor. Operation Tora Tora Tora will now begin. The fate of Japan is also in the fate of our conquests. 1.The Japanese launch an attack on Vladivostok. The Manchukuo and Japanese Forces have the advantage in men in the Far East, battleships, and air forces. They will need a six to take the vital city. Battle of Vladivostok tbUGfAgIThe Manchurian-Japanese Forces take over Vladivostok, virtually neutralizing any potent attack on Manchukuo and annihilating the Soviet Far Eastern Fleet with the exception of a few battleships. The Japanese acquire one battleship from the Soviets and rename it the Tsar Nicholas II so as to mock the Soviet Government. The Japanese then also establish the Republic of Transamur, and place a former white general in the Russian Civil War as the leader. Transamur stretches from Vladivostok north until a river, but the Japanese only own Vladivostok currently. 2.The Japanese send Cavalry Brigades into Mongolia to move in and take over the capital of Ulaan-Bataar. They move in, but face lack of knowledge about the terrain. The cavalry brigades meet an enemy Mongol brigade several Kilometers west of Khalkin Gol. They engage in a battle. The Mongols know the terrain, but the Japanese now have their Air Force to aid them. This levels the playing field to a seven required to win. Second Battle of Khalkin Gol The Japanese are repulsed and prepare for a counterattack. 3.Japanese and Thai forces launch an assault toward Rangoon in British Burma. The Japanese will need a six due to surprise, better Air Force, better navy (in the area) and better armed forces. The abundant armies bump up the score to a six, however. Battle of Rangoon The Axis forces barely take Rangoon, but the British retreat back towards India. 4.Build a defensive line around Goa. 5.Build an army in Goa. 6.The Japanese launch an attack towards Singapore on the Malay Peninsula. The Japanese will need a four due to advancing on land, thereby bypassing the coastal defenses. The Air Force is also vastly superior. Battle of Singapore The Japanese secure Singapore. 7.The Japanese launch an attack on Jakarta from the sea and send paratroopers in to take the city. They will require a six due to it being an amphibious landing and a paradrop. Battle of Jakarta ·········Very funny I don't have a battleship
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Post by Vatutin on Nov 20, 2015 20:32:18 GMT
The angry bear fights back turn 1 assault to capture Minsk
spying +1 nationalism +1 does cold winter do advantage against axis minus Finland is so +1 big city -2 army -1 but soviet +3 so 3 to win? Proably not so t correct meKx|oWVoy turn 2 reattack Far East port spying +1 nationalism +1 cold winter nope big city -2 army -1 navy -1
no Air Force advantage +3 capture of Minsk
so 6 to win correct t if necessary
turn 3-4 elite army to Kiev turn 5 recapture of Kiev +5 of nationalism spying plus +3 -2 city
so 4 to win? Correct if required
turn 6 advance on Manchuria Mongolian forces along with Russian army attack the Japanese at khalkin Gol +5 for above -1 for army no airforce advantage -1 for terrain so win 4 to win? Correct if required
if if as it is Far East attack failed others are success if this is too op MODS fix this then
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Post by Jean Lannes on Nov 20, 2015 20:34:18 GMT
The angry bear fights back turn 1 assault to capture Minsk spying +1 nationalism +1 does cold winter do advantage against axis minus Finland is so +1 big city -2 army -1 but soviet +3 so 3 to win? Proably not so t correct me Kx|oWVoyturn 2 reattack Far East port spying +1 nationalism +1 cold winter nope big city -2 army -1 navy -1 no Air Force advantage +3 capture of Minsk so 6 to win correct t if necessary turn 3-4 elite army to Kiev turn 5 recapture of Kiev +5 of nationalism spying plus +3 -2 city so 4 to win? Correct if required turn 6 advance on Manchuria Mongolian forces along with Russian army attack the Japanese at khalkin Gol +5 for above -1 for army no airforce advantage -1 for terrain so win 4 to win? Correct if required if if as it is Far East attack failed others are success if this is too op MODS fix this then ·······Did you read everything? Techs from before don't count anymore. And AR means Assault Rifle
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Post by General William T. Sherman on Nov 20, 2015 21:19:10 GMT
The angry bear fights back turn 1 assault to capture Minsk spying +1 nationalism +1 does cold winter do advantage against axis minus Finland is so +1 big city -2 army -1 but soviet +3 so 3 to win? Proably not so t correct me Kx|oWVoyturn 2 reattack Far East port spying +1 nationalism +1 cold winter nope big city -2 army -1 navy -1 no Air Force advantage +3 capture of Minsk so 6 to win correct t if necessary turn 3-4 elite army to Kiev turn 5 recapture of Kiev +5 of nationalism spying plus +3 -2 city so 4 to win? Correct if required turn 6 advance on Manchuria Mongolian forces along with Russian army attack the Japanese at khalkin Gol +5 for above -1 for army no airforce advantage -1 for terrain so win 4 to win? Correct if required if if as it is Far East attack failed others are success if this is too op MODS fix this then You can't do Manchuria, sorry. You can only push back to the Manchurian border and not push into Manchruia itself. Also your numbers are way way too low. Do +2 for Soviets on the front with the Germans from now on. I believe five is the minimum for this one and not four.
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Post by Vatutin on Nov 20, 2015 21:56:51 GMT
Exactly as I thought mine was too op but I did not take Manchuria as I thought that would not be right
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Post by Vatutin on Nov 20, 2015 21:57:35 GMT
The angry bear fights back turn 1 assault to capture Minsk spying +1 nationalism +1 does cold winter do advantage against axis minus Finland is so +1 big city -2 army -1 but soviet +3 so 3 to win? Proably not so t correct me Kx|oWVoyturn 2 reattack Far East port spying +1 nationalism +1 cold winter nope big city -2 army -1 navy -1 no Air Force advantage +3 capture of Minsk so 6 to win correct t if necessary turn 3-4 elite army to Kiev turn 5 recapture of Kiev +5 of nationalism spying plus +3 -2 city so 4 to win? Correct if required turn 6 advance on Manchuria Mongolian forces along with Russian army attack the Japanese at khalkin Gol +5 for above -1 for army no airforce advantage -1 for terrain so win 4 to win? Correct if required if if as it is Far East attack failed others are success if this is too op MODS fix this then ·······Did you read everything? Techs from before don't count anymore. And AR means Assault Rifle [ What techs are u talking about there's many Lol I read the post it's said the remaining ones are finished
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Post by Mountbatten on Nov 20, 2015 22:16:16 GMT
Exactly as I thought mine was too op but I did not take Manchuria as I thought that would not be right So now all of the techs besides the Patriotism cancels each other out. Everybody currently has equal weaponry and tech except advanced Nationalism. I think you still have to manually research that
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