Post by Deleted on Jul 31, 2018 19:25:31 GMT
Big thank goes to ccw615 for making this
Link to it drive.google.com/open?id=1RvTTpESduDklYGpojn-XphzXMgwMN9j_
Main 128": {
"0x0": "Version",
"0x4": "MapType",
"0x8": "MapX",
"0xC": "MapY",
"0x10": "MapW",
"0x14": "MapL",
"0x18": "Country",
"0x1C": "Building",
"0x20": "Army",
"0x24": "Action",
"0x28": "Event",
"0x2C": "Weather",
"0x30": "VictoryCondition",
"0x34": "MinRound",
"0x38": "MaxRound",
"0x3C": "Reinforcements",
"0x40": "AirStrike",
"0x4C": "Capital ",
"0x58": "Area",
"0x5C": "NeedMoney",
"0x60": "NeedGear",
"0x64": "NeedAtomic",
"0x68": "Trap",
"0x70": "Strategy",
"0x7C": "AirSupport "
},
"Country 300": {
"0x0": "ID",
"0x4": "Country",
"0x8": "Money",
"0xC": "Gear",
"0x10": "Atomic",
"0x14": "AI",
"0x18": "Camp",
"0x1C": "VictoryCondition",
"0x20": "HpRate",
"0x24": "TaxRate",
"0x28": [R,G,B,A],
"0x2C": "Atomic Bomb",
"0x30": "Hydrogen Bomb",
"0x34": "Tri-Phase Bomb",
"0x38": "Antimatter Bomb",
"0x3C": [Mobility,Gun,Camouflage,Sapper,Grenade,Mortar,Marching,Body armour,Armor,Main Artillery,Vehicle,Engine,Machine Gun,Assault,Air-Defense,Reinforced Vehicle ,Artillery,Rocket Artillery,Traction,Armor,Firepower,Rocket Artillery,Disguise,Hull,Propeller,Armor,Weapon,Naval Artillery,Torpedo,Minesweeper,Air-Defense,Reinforced Ship ,Aircraft Fuel,Aircraft Engine,Aircraft Bomb,Air Strike,Bombing,Strategic Bombing,Airborne,Jet Engine,Bunker,Land Fort,Coastal Artillery,Rocket Launcher,Fortifications,Anti-air Gun,Anti-air Artillery ,Anti-air Missile,Radar,Warhead,Rocket Engine,Break Defense,Nuclear Fusion],
"0x118": "Exp",
"0x120": "TechLevel",
"0x124": "Satellite"
},
"Area 16": {
"0x0": "Terrain",
"0x1": "Idx",
"0x2": "Terrain",
"0x3": "Idx",
"0x4": "Refx",
"0x6": "Refy",
"0x8": "Refx",
"0xA": "Refy",
"0xE": "BasicTerrain"
},
"Province 2": {
"0x0": "BuildingCoordinate "
},
"'Territory 1": {
"0x0": "CountryId"
},
"Building 32": {
"0x0": "Coordinate",
"0x2": "Name",
"0x4": "BuildingType",
"0x5": "'Exterior",
"0x6": "Landmark ",
"0x8": "UnlockSkill",
"0xD": "VP",
"0xE": "Event",
"0x14": "Fire",
"0x15": "Round",
"0x18": "Factory",
"0x19": "Lab",
"0x1A": "Depot",
"0x1B": "Airport",
"0x1C": "Missile",
"0x1D": "Nuke"
},
"Army 48": {
"0x0": "Coordinate",
"0x2": "ArmyType",
"0x3": "Level",
"0x4": "Formation",
"0x5": "Direction",
"0x6": "Movement",
"0x7": "BuildCD",
"0x8": "Exp",
"0xA": "HpRate",
"0xC": "HP",
"0xE": "MaxHp",
"0x10": "General",
"0x12": "Rank",
"0x13": "Title",
"0x14": "Medal1",
"0x15": "Medal2",
"0x16": "Medal3",
"0x17": "SkillLevel1",
"0x18": "SkillLevel2",
"0x19": "SkillLevel3",
"0x1A": "SkillLevel4",
"0x1B": "SkillLevel5",
"0x1C": "VP",
"0x1D": "Policy",
"0x22": "ActionId",
"0x26": "Round",
"0x28": "Morale",
"0x29": "Round",
"0x2A": "EventId",
"0x2B": "Attack"
},
"Trap 12": {
"0x0": "Coordinate",
"0x2": "CountryId",
"0x4": "Formation",
"0x6": "HP"
},
"Action 16": {
"0x0": "ID",
"0x4": "EndEvent",
"0x8": "Round",
"0x1C": "Coordinate"
},
"Weather 16": {
"0x0": "WeatherType",
"0x8": "TriggerRound",
"0xC": "Round"
},
"Event 44": {
"0x0": "ID",
"0x4": "RelatedEvent",
"0x8": "TriggerCondition",
"0xC": "TriggerEffect",
"0x10": "Camp",
"0x14": "CountryId",
"0x20": "TriggerRound",
"0x24": "EventId",
"0x28": "OwnerCountry"
},
"Reinforcements 80": {
"0x0": "Coordinate",
"0x4": "ArmyType",
"0x8": "Level",
"0xC": "Formation",
"0x10": "Direction",
"0x1C": "General",
"0x20": "Rank",
"0x24": "Quality",
"0x28": "SkillLevel1",
"0x2C": "SkillLevel2",
"0x30": "SkillLevel3",
"0x34": "SkillLevel4",
"0x38": "SkillLevel5",
"0x3C": "Medal1",
"0x40": "Medal2",
"0x44": "Medal3",
"0x48": "CountryId",
"0x4C": "TriggerRound",
},
"AirStrike 20": {
"0x0": "Coordinate",
"0x4": "ArmyTyoe",
"0x8": "WarheadType",
"0xC": "CountryId",
"0x10": "TriggerRound"
},
"ArmyPlace 8": {
"0x0": "Coordinate",
"0x4": "Direction",
"0x5": "ID",
"0x7": "TransportShip "
},
"Capital 4": {
"0x0": "Coordinate"
},
"Strategy 16": {
"0x0": "CountryId",
"0xC": "StrategyId"
},
"AirSupport 16": {
"0x0": "ID",
"0x4": "WarheadType",
"0x8": "CountryId",
"0xC": "TriggerRound"
},
"By.@斯摩凌太阳,ccw615"
}
]
Link to it drive.google.com/open?id=1RvTTpESduDklYGpojn-XphzXMgwMN9j_
Main 128": {
"0x0": "Version",
"0x4": "MapType",
"0x8": "MapX",
"0xC": "MapY",
"0x10": "MapW",
"0x14": "MapL",
"0x18": "Country",
"0x1C": "Building",
"0x20": "Army",
"0x24": "Action",
"0x28": "Event",
"0x2C": "Weather",
"0x30": "VictoryCondition",
"0x34": "MinRound",
"0x38": "MaxRound",
"0x3C": "Reinforcements",
"0x40": "AirStrike",
"0x4C": "Capital ",
"0x58": "Area",
"0x5C": "NeedMoney",
"0x60": "NeedGear",
"0x64": "NeedAtomic",
"0x68": "Trap",
"0x70": "Strategy",
"0x7C": "AirSupport "
},
"Country 300": {
"0x0": "ID",
"0x4": "Country",
"0x8": "Money",
"0xC": "Gear",
"0x10": "Atomic",
"0x14": "AI",
"0x18": "Camp",
"0x1C": "VictoryCondition",
"0x20": "HpRate",
"0x24": "TaxRate",
"0x28": [R,G,B,A],
"0x2C": "Atomic Bomb",
"0x30": "Hydrogen Bomb",
"0x34": "Tri-Phase Bomb",
"0x38": "Antimatter Bomb",
"0x3C": [Mobility,Gun,Camouflage,Sapper,Grenade,Mortar,Marching,Body armour,Armor,Main Artillery,Vehicle,Engine,Machine Gun,Assault,Air-Defense,Reinforced Vehicle ,Artillery,Rocket Artillery,Traction,Armor,Firepower,Rocket Artillery,Disguise,Hull,Propeller,Armor,Weapon,Naval Artillery,Torpedo,Minesweeper,Air-Defense,Reinforced Ship ,Aircraft Fuel,Aircraft Engine,Aircraft Bomb,Air Strike,Bombing,Strategic Bombing,Airborne,Jet Engine,Bunker,Land Fort,Coastal Artillery,Rocket Launcher,Fortifications,Anti-air Gun,Anti-air Artillery ,Anti-air Missile,Radar,Warhead,Rocket Engine,Break Defense,Nuclear Fusion],
"0x118": "Exp",
"0x120": "TechLevel",
"0x124": "Satellite"
},
"Area 16": {
"0x0": "Terrain",
"0x1": "Idx",
"0x2": "Terrain",
"0x3": "Idx",
"0x4": "Refx",
"0x6": "Refy",
"0x8": "Refx",
"0xA": "Refy",
"0xE": "BasicTerrain"
},
"Province 2": {
"0x0": "BuildingCoordinate "
},
"'Territory 1": {
"0x0": "CountryId"
},
"Building 32": {
"0x0": "Coordinate",
"0x2": "Name",
"0x4": "BuildingType",
"0x5": "'Exterior",
"0x6": "Landmark ",
"0x8": "UnlockSkill",
"0xD": "VP",
"0xE": "Event",
"0x14": "Fire",
"0x15": "Round",
"0x18": "Factory",
"0x19": "Lab",
"0x1A": "Depot",
"0x1B": "Airport",
"0x1C": "Missile",
"0x1D": "Nuke"
},
"Army 48": {
"0x0": "Coordinate",
"0x2": "ArmyType",
"0x3": "Level",
"0x4": "Formation",
"0x5": "Direction",
"0x6": "Movement",
"0x7": "BuildCD",
"0x8": "Exp",
"0xA": "HpRate",
"0xC": "HP",
"0xE": "MaxHp",
"0x10": "General",
"0x12": "Rank",
"0x13": "Title",
"0x14": "Medal1",
"0x15": "Medal2",
"0x16": "Medal3",
"0x17": "SkillLevel1",
"0x18": "SkillLevel2",
"0x19": "SkillLevel3",
"0x1A": "SkillLevel4",
"0x1B": "SkillLevel5",
"0x1C": "VP",
"0x1D": "Policy",
"0x22": "ActionId",
"0x26": "Round",
"0x28": "Morale",
"0x29": "Round",
"0x2A": "EventId",
"0x2B": "Attack"
},
"Trap 12": {
"0x0": "Coordinate",
"0x2": "CountryId",
"0x4": "Formation",
"0x6": "HP"
},
"Action 16": {
"0x0": "ID",
"0x4": "EndEvent",
"0x8": "Round",
"0x1C": "Coordinate"
},
"Weather 16": {
"0x0": "WeatherType",
"0x8": "TriggerRound",
"0xC": "Round"
},
"Event 44": {
"0x0": "ID",
"0x4": "RelatedEvent",
"0x8": "TriggerCondition",
"0xC": "TriggerEffect",
"0x10": "Camp",
"0x14": "CountryId",
"0x20": "TriggerRound",
"0x24": "EventId",
"0x28": "OwnerCountry"
},
"Reinforcements 80": {
"0x0": "Coordinate",
"0x4": "ArmyType",
"0x8": "Level",
"0xC": "Formation",
"0x10": "Direction",
"0x1C": "General",
"0x20": "Rank",
"0x24": "Quality",
"0x28": "SkillLevel1",
"0x2C": "SkillLevel2",
"0x30": "SkillLevel3",
"0x34": "SkillLevel4",
"0x38": "SkillLevel5",
"0x3C": "Medal1",
"0x40": "Medal2",
"0x44": "Medal3",
"0x48": "CountryId",
"0x4C": "TriggerRound",
},
"AirStrike 20": {
"0x0": "Coordinate",
"0x4": "ArmyTyoe",
"0x8": "WarheadType",
"0xC": "CountryId",
"0x10": "TriggerRound"
},
"ArmyPlace 8": {
"0x0": "Coordinate",
"0x4": "Direction",
"0x5": "ID",
"0x7": "TransportShip "
},
"Capital 4": {
"0x0": "Coordinate"
},
"Strategy 16": {
"0x0": "CountryId",
"0xC": "StrategyId"
},
"AirSupport 16": {
"0x0": "ID",
"0x4": "WarheadType",
"0x8": "CountryId",
"0xC": "TriggerRound"
},
"By.@斯摩凌太阳,ccw615"
}
]