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Post by odm on Aug 25, 2018 10:01:57 GMT
The little problem with this kind of approach is that it makes the skills totally irelevant, besides the terrain and aura buffs. Also I advise using Prussia/Sweden 1798 frigate. andrei I think a better way to evaluate general strength is to play Bagration V for land generals and Hood VI for navy generals. Alternatively, you could play Battle of Ligny (Hundred Days' War) and see how far you can get while using only 1 generals. The only problems about this are that 1. It neglects bonus from fighting in cities (like Davout) and 2. The 2nd one is pretty aura skill biased. For test, don't use any items and make sure to post his picture with rank and all skills. The more upgraded, the better. Also play at least 3 times or until you feel you can't do any better. Btw, shouldn't Davout be stationed in a city (because he has Station ) ?
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Post by andrei on Aug 25, 2018 10:12:20 GMT
The little problem with this kind of approach is that it makes the skills totally irelevant, besides the terrain and aura buffs. Also I advise using Prussia/Sweden 1798 frigate. andrei I think a better way to evaluate general strength is to play Bagration V for land generals and Hood VI for navy generals. Alternatively, you could play Battle of Ligny (Hundred Days' War) and see how far you can get while using only 1 generals. The only problems about this are that 1. It neglects bonus from fighting in cities (like Davout) and 2. The 2nd one is pretty aura skill biased. For test, don't use any items and make sure to post his picture with rank and all skills. The more upgraded, the better. Also play at least 3 times or until you feel you can't do any better. Btw, shouldn't Davout be stationed in a city (because he has Station ) ? I would compare Station with skills like Tunnel and Intercept rather than terrain. As it is same situational, even less usable. Regarding comparison. Why aura and terrain. These 2 skill groups are the most powerful in the game and we are almost 100% trying to benefit from it. At least most experienced players. Moreover these are the first that players are trying to upgrade. I completed most of the game content withour upgrading secondary skills. I think it is quite important point. Other skills are either situational or we mostly trade benefiting from those in favour of aura or terrain. Normally You can't benefit from all the skills at the same time. For example if I need to choose either to benefit with my Karl to fight in forest and under 2 more auras against Intercept. I'll give up Intercept benefit without regret That's why just these 2 skill groups. At least I am playing it this way. First of all these 2, only in case these 2 are to be used I am considering everything else. So I think that only real downside with these screens is that we can't see 3rd best skills group - salvo. But we can always keep it in mind. Moreover mostly all strong comparable gens have it, so it is not a big deal that we can't see it. The only one who doesn't have it is Karl. But his high basic stats and aura+terrain raises his overall stats to such a level that he compensates 20 points from salvo with ease.
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Post by kanue on Aug 25, 2018 18:26:12 GMT
andrei , I think the effects of skills like Assault, Precision, and Salvo are not included in the number that appears on the info page. So Karl's number will be overstated (or precisely, the numbers for other generals who have the skills are understated). Taking Massena and Karl for example, Grenadier lv2 base damage is 64, thus their attack numbers are Massena: (64 + 20) * (1 + 30%) = 109 Karl: (64 + 20) * (1 + 35% + 30%) = 138 ; *The +20 must be from aura because Karl's also have it, and since it's from aura, the effect from Assault is absent in Massena's damage calculation. So Karl's number appears to be bigger but Massena still have the effect from Assault up his sleeve (which I am not sure how it will be put in the calculation). PS: I might be wrong but you might want to check this.
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Post by andrei on Aug 25, 2018 18:30:57 GMT
andrei , I think the effects of skills like Assault, Precision, and Salvo are not included in the number that appears on the info page. So Karl's number will be overstated (or precisely, the numbers for other generals who have the skills are understated). Taking Massena and Karl for example, Grenadier lv2 base damage is 64, thus their attack numbers are Massena: (64 + 20) * (1 + 30%) = 109 Karl: (64 + 20) * (1 + 35% + 30%) = 138 ; *The +20 must be from aura because Karl's also have it, and since it's from aura, the effect from Assault is absent in Massena's damage calculation. So Karl's number appears to be bigger but Massena still have the effect from Assault up his sleeve (which I am not sure how it will be put in the calculation). PS: I might be wrong but you might want to check this. I know I mentioned it in my previous post Karl is the only gen without assault/salvo.
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Post by kanue on Aug 26, 2018 4:30:23 GMT
andrei , I think the effects of skills like Assault, Precision, and Salvo are not included in the number that appears on the info page. So Karl's number will be overstated (or precisely, the numbers for other generals who have the skills are understated). Taking Massena and Karl for example, Grenadier lv2 base damage is 64, thus their attack numbers are Massena: (64 + 20) * (1 + 30%) = 109 Karl: (64 + 20) * (1 + 35% + 30%) = 138 ; *The +20 must be from aura because Karl's also have it, and since it's from aura, the effect from Assault is absent in Massena's damage calculation. So Karl's number appears to be bigger but Massena still have the effect from Assault up his sleeve (which I am not sure how it will be put in the calculation). PS: I might be wrong but you might want to check this. I know I mentioned it in my previous post Karl is the only gen without assault/salvo. Oh yes, you did mention it just right over my post. Didn't notice that. My bad
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Post by stoic on Aug 28, 2018 4:11:40 GMT
Thanks to unexpected activity of forum members I've found this thread not without difficulties Ok, Alexander is ready
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Post by stoic on Aug 28, 2018 4:17:30 GMT
Btw, if someone is interested in... Alexander when not in Mountains -
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Post by andrei on Aug 28, 2018 4:34:10 GMT
High battle ability rules.
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Post by stoic on Aug 28, 2018 4:35:49 GMT
High battle ability rules. Yep...
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Post by andrei on Aug 28, 2018 4:36:16 GMT
Thanks to unexpected activity of forum members I've found this thread not without difficulties Necroposting kills topical threads. I wonder whether people doing it don't understand that?
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Post by stoic on Aug 28, 2018 4:40:02 GMT
Thanks to unexpected activity of forum members I've found this thread not without difficulties Necroposting kills topical threads. I wonder whether people doing it don't understand that? Indeed. I have no idea why to discuss such generals as Clinton at all But there's a stoic principle: if you can't change it - accept it
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Post by andrei on Aug 28, 2018 4:40:25 GMT
High battle ability rules. Yep... It is one of the downsides of the Princesses. Their stats are OK.. but they have higher Title in comparison to other gens, means it is quite close to max.
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Post by andrei on Aug 28, 2018 6:09:50 GMT
Added to the comparison screenshot of Alexander I from stoic. We need Mahmud II and Sophia to have most rated gens for arty. Who has Bismark and Washington? Many players use them for sure!
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Post by andrei on Sept 1, 2018 6:39:34 GMT
Started admirals' stats comparison - check page1, starting post.
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Post by best75 on Sept 3, 2018 13:25:23 GMT
I maxed Mahmud's tittle and artillery tech now. I am missing the bonus from desert fighting but the nearest desert tile is quite a long way away and I haven't upgrade his desert fighting.
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