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Post by pz2020 on Jul 1, 2020 18:55:18 GMT
NOOOOOOOO again! I built a cruiser on turn 14 and I was like: I’ve got this on the bag. But nope. AI denied me by launching double ICBM at my cruiser. WAHHHHH
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Post by pz2020 on Jul 1, 2020 22:53:17 GMT
YESSSSSSSS!!!!!!!! I used Funstedt on the reinforced inf. and a triple tank to block the way to the southern port after the super carrier was on the verge of dying. Then the triple tank died and I moved Rundstedt in the port and saved up for Nimitz. Then moved him inland and put Nimitz down. He held from turn 9-12 then I took the northern port back and put Guderian in. Then on turn 14 I built a cruiser but I moved Guderian and Konev near the other port to make the soviets ICBM my gens instead.
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Post by Deleted on Aug 5, 2020 13:26:26 GMT
This level is really a challenge. I have Leeb, Konev, Guderian and Messe. Only Konev and Guderian are deployed on land units. I noticed some movements that the AI always repeats, for example, place the Motorized Infantry next to the South port and it is she who will take the missile, not the transporter, but specific movements must be made for this to happen.
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Post by Darth Nihilus on Aug 5, 2020 14:57:35 GMT
This level is really a challenge. I have Leeb, Konev, Guderian and Messe. Only Konev and Guderian are deployed on land units. I noticed some movements that the AI always repeats, for example, place the Motorized Infantry next to the South port and it is she who will take the missile, not the transporter, but specific movements must be made for this to happen. I suggest you not attack the northern port, and just make sure that a weak enemy holds it, and build a bunch of single subs in the south to plug it up. Once you're about to lose the southern port, steal the northern port, and vice versa. This level ain't easy, but once you know what to do it's ok in terms of difficulty.
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Post by Mr. Beast on Aug 5, 2020 21:15:49 GMT
This level is really a challenge. I have Leeb, Konev, Guderian and Messe. Only Konev and Guderian are deployed on land units. I noticed some movements that the AI always repeats, for example, place the Motorized Infantry next to the South port and it is she who will take the missile, not the transporter, but specific movements must be made for this to happen. I suggest you not attack the northern port, and just make sure that a weak enemy holds it, and build a bunch of single subs in the south to plug it up. Once you're about to lose the southern port, steal the northern port, and vice versa. This level ain't easy, but once you know what to do it's ok in terms of difficulty. and try to use you land units to land in water at the last minute or to wreck the land units in water. Even though Isakov is trash he's so annoying here.
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Post by Deleted on Aug 6, 2020 10:34:09 GMT
I finally made it! After many attempts, I managed to maintain the upper port. It was 3 days trying to do just that level. It is good to know that I will never have to do it again.
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