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Post by yuanzhong on Jul 24, 2019 11:36:20 GMT
What I means although he doesn't equipt uniform, he still have all 4 auras. But only 2 of them work. But I found there is different between 1st uniform and Cleopatra aura. Commander can active Naval aura when he's on land but Cleo can't. That means commander have special one type auras, can active ignoring the command unit. But they're not Scepter aura because can't stack with other generals auras That only confirms what I say to You. IAPs and Cleo's aura is strictly connected to the unit type. Free Commander's aura is his ability whatever unit he uses. That's why he buffs naval units even though he is not in water. I get that when I see the different between Commander and Cleo aura. The last time I check, I remember both of them work when you are on land. I had some mistake
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Post by Friedrich “Fried Rice” Paulus on Jul 24, 2019 11:57:22 GMT
yuanzhong , it is math. It is only 10% difference. As I mentioned in my previous post the problem is that You have to use Huo in this way - around crit attack. While Arminius for instance is even stronger versatile general. They both have no Commander skill, so they are definetely both not in the top league and to be considered as a support gens - to occupy cities, to kill weaker units, to scout etc. And high crit rate for a support general? I doubt it is of great importance. I don’t really like the crit perks either.
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Post by Friedrich “Fried Rice” Paulus on Jul 25, 2019 2:33:15 GMT
I think im gonna do an all chinese generals playthrough for gcr once I complete the game
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Post by Deleted on Jul 25, 2019 7:28:57 GMT
I think im gonna do an all chinese generals playthrough for gcr once I complete the game Do it and post your results
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Post by kingbutawl on Aug 1, 2019 13:37:08 GMT
Scipio is the most underrated general in the game . His skills make you deal a lot of damage and he's a good starting gen that allows you not to purchase Pompey or Crassus , but copying them with your free general I think also that street fighting is more usefull than jungle fighting and second only to plain fighting or maybe comparable in many cases.
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Post by Friedrich “Fried Rice” Paulus on Aug 1, 2019 18:51:56 GMT
So this might a bit controversial but here is what I think. As more time passes, I start to like vercingetotix less and less. He fell out of my top 5 infantry generals.
1. His talent are useless 2. His only offensive skill is jungle fighting, which due to his low mobility will be a pain to use. 3. He is slow 4. Double Damage Reduction skills are useful on paper but is not as good as it seems. Ambush is inactive when defending and has a small chance to trigger (usually won’t). Shield wall is pretty good though. 5. He can’t attack twice.
I think that my new top 5 list is this:
1. Spartacus (9.5/10) 2. Pompey (9.4/10) 3. Labienus (9.2/10) Crassus (9.2/10) 5. Bato (8.7/10) - fixes Ver’s speed issue 6. Vercingetorix (8.4/10)
Just a general that possesses many many issues for me to like him. Or am I wrong on this. He personally has never impressed me when I used him in conquest or in campaign’s.
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Post by kingbutawl on Aug 1, 2019 22:42:15 GMT
So this might a bit controversial but here is what I think. As more time passes, I start to like vercingetotix less and less. He fell out of my top 5 infantry generals. 1. His talent are useless 2. His only offensive skill is jungle fighting, which due to his low mobility will be a pain to use. 3. He is slow 4. Double Damage Reduction skills are useful on paper but is not as good as it seems. Ambush is inactive when defending and has a small chance to trigger (usually won’t). Shield wall is pretty good though. 5. He can’t attack twice. I think that my new top 5 list is this: 1. Spartacus (9.5/10) 2. Pompey (9.4/10) 3. Labienus (9.2/10) Crassus (9.2/10) 5. Bato (8.7/10) - fixes Ver’s speed issue 6. Vercingetorix (8.4/10) Just a general that possesses many many issues for me to like him. Or am I wrong on this. He personally has never impressed me when I used him in conquest or in campaign’s. I killed him so easily in expedition and he was very pimped while my free general (the copy of Pompey) was breaking his winged helmet with only 2 legions...
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Post by Friedrich “Fried Rice” Paulus on Aug 1, 2019 22:52:26 GMT
So this might a bit controversial but here is what I think. As more time passes, I start to like vercingetotix less and less. He fell out of my top 5 infantry generals. 1. His talent are useless 2. His only offensive skill is jungle fighting, which due to his low mobility will be a pain to use. 3. He is slow 4. Double Damage Reduction skills are useful on paper but is not as good as it seems. Ambush is inactive when defending and has a small chance to trigger (usually won’t). Shield wall is pretty good though. 5. He can’t attack twice. I think that my new top 5 list is this: 1. Spartacus (9.5/10) 2. Pompey (9.4/10) 3. Labienus (9.2/10) Crassus (9.2/10) 5. Bato (8.7/10) - fixes Ver’s speed issue 6. Vercingetorix (8.4/10) Just a general that possesses many many issues for me to like him. Or am I wrong on this. He personally has never impressed me when I used him in conquest or in campaign’s. I killed him so easily in expedition and he was very pimped while my free general (the copy of Pompey) was breaking his winged helmet with only 2 legions... If you ever fought him, you expect Scar (Lion King) or Shere Khan (Jungle Book), but you end up getting Garfield. He is really easy to kill and his retaliation is weak
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Post by dsongop on Aug 2, 2019 11:37:36 GMT
kingbutawl, Scipio is ok, but I think he is the worst gold tier cav. Huo survives better, hits hard, and crits often. Huo is not the best, but he is definitely in the top 5 cavalry generals. Friedrich “Fried Rice” Paulus, agree with you on Vercingetorix, but he still is extremely tanky. Ambush and shield wall are good for survivability, and roar adds in some punch. Also infantry attacking twice means getting hit twice, which isn't so ideal. He's also the only non-iap that can reach 9 stars. I'd put him above Labienus and Bato (low ranks).
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 12:17:00 GMT
kingbutawl, Scipio is ok, but I think he is the worst gold tier cav. Huo survives better, hits hard, and crits often. Huo is not the best, but he is definitely in the top 5 cavalry generals. Friedrich “Fried Rice” Paulus, agree with you on Vercingetorix, but he still is extremely tanky. Ambush and shield wall are good for survivability, and roar adds in some punch. Also infantry attacking twice means getting hit twice, which isn't so ideal. He's also the only non-iap that can reach 9 stars. I'd put him above Labienus and Bato (low ranks). I think ranks can be fixed so I won’t take them into account, although you do lose 200 medals with them, so labienus is still above Vercingetorix. I’d prefer labienus massive output with a crossbow to vercingetorix’s. I think infantry attacking twice is a good feature on a strong general, so they can get rid of archers really quickly, but you are right. 9 stars is a good quality, but even the cheapest sword item in the game is enough to compensate. As for Huo, I have been debating about whether he is better than scipio for a long time. I think i have concluded that it really depends on how you want to use both of them. If you give huo the golden crown, he is the best general on the offensive and defensive (although Arminius with a golden crown does sound better on paper). Scipio on the other hand could be quite great at capturing and holding enemy cities. Since infantry is very commonly spammed, he could be a goood countermeasure against that.
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Post by Deleted on Aug 2, 2019 13:31:38 GMT
Scipio deals a +40 against cities and defenders (+60 if it's against a stacked enemy unit) and a +60 damage (+80 if the enemy is stacked) when he counters. Just give him a defense item or hp item, then let take out cities. Huo is more offensive and can reach a higher crit chance. Just give him the crown or the spear, or the crossbow, and he'll do his job. They're both slow, so i won't be considering them atm.
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Post by andrei on Aug 2, 2019 13:38:51 GMT
Guys, take those cheap gens less than 100 medals to complete drill missions. Forget about Huo and Scipio for now
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 14:10:14 GMT
Guys, take those cheap gens less than 100 medals to complete drill missions. Forget about Huo and Scipio for now Nah the payoff is horrible for doing that. I’ll lose a medal at day at most and some gold.
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Post by andrei on Aug 2, 2019 14:16:24 GMT
Guys, take those cheap gens less than 100 medals to complete drill missions. Forget about Huo and Scipio for now Nah the payoff is horrible for doing that. I’ll lose a medal at day at most and some gold. I have already paid off Pacorus and Trebonius. Several drills thanks to each one and here we go, we lose nothing if want to sell them out.
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Post by Reinhard Von Lohengramm on Aug 2, 2019 17:45:20 GMT
In my case and for my team, the 5 top cavalry generals in the shop :
1- Huo (high critical rate + Guerrilla + Counterattack) 2- Antony (maneuverability) 3- Arminius (only 10% less crit rate than Huo, Charge = Counterattack IMO, Jungle fight is better than Raid, But Jungle fight is not very easy to use and is only 6 - 26 points of difference beetween Huo and Arminius and Huo 10% critical rate is permanently active and with oration, 45% critical rate.) 4- Scipio (crit + counterattack + street fight + charge, very good for capture and defend cities.) 5- Commius (Inspire + Guerrilla + Siege, but is more expensive than Scipio, need to upgrade he rank and the skills are in a low level, if you dont upgrade he skills, he practically is Pacorus but more expensive.)
Honorable mentions: Pacorus I , for the price, he is a must in the early stages. Hannibal for IAPS players and we deer Commander for "f2p" players (the commander is best than Hannibal because he have more mobility, but if we have Hannibal, the Commander will be the 2nd best cavalry commander with
-Cav commander -Guerrilla -Plain fight /Siege , -March / Charge / Siege / Plainf fight or even Torch (the fire only remain 1 turn, perfect for deal a 5% of damage when the enemy is in the grind, against strong enemys, we deal around 20 points of damage, not very impressive, but is very cheap and better than nothing and is cool see all on fire xD)
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