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Post by stoic on Jul 24, 2019 10:09:16 GMT
That's the point! Critical damage is good but not everything, neither is the speed (Hi there, worshipers of Antony ). But I still can't say what is the most important thing for a cavalry general. Perhaps, I'll wait for new upgrades in Stables before I'll make a decision. I like so far only 3 cavalry generals - my own Commander, Hannibal (I will miss you, boy ) and Pacorus (man, his price is below 100 medals). What to do next with my cavalry - it is a piece of a puzzle I still can't solve... The problem is that the upcoming update is not the last one. I mean we still do not know what will be the level cap of the tech-upgrades. It gives no possibility to plan You team properly. We'll have the possibility to reset the upgrades, but for the players using minimum quantity of generals it is a problem. IAP are again in advantageous position here Yeah, for sure, but no-one said it will be easy I still don't know whether we need more than 8 generals altogether. And that definitely disturbs any possible planning.
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Post by stoic on Jul 24, 2019 10:16:33 GMT
And if yuanzhong is right in his assumption that our Commander can wear only one uniform with full effect on land - the choice is even more difficult.
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Post by andrei on Jul 24, 2019 10:29:05 GMT
And if yuanzhong is right in his assumption that our Commander can wear only one uniform with full effect on land - the choice is even more difficult. I don't think yuanzhong is right. The reason why Ceaser loses his aura if assigned to non-archer unit is beacause his aura is Archer aura only, while Free Commander aura is Legion aura - so it doesn't matter what unit he is assigned to. He buffs every unit type. It is like You assigned archer gen to non-archer unit -> Your archer skills are irrelevant, but universe skills are still applicable.
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Post by Deleted on Jul 24, 2019 10:35:58 GMT
sadly he have destroy and only max 6 cavalry. Only crit can't save him from been abandoned That's the point! Critical damage is good but not everything, neither is the speed (Hi there, worshipers of Antony ). But I still can't say what is the most important thing for a cavalry general. Perhaps, I'll wait for new upgrades in Stables before I'll make a decision. I like so far only 3 cavalry generals - my own Commander, Hannibal (I will miss you, boy ) and Pacorus (man, his price is below 100 medals). What to do next with my cavalry - it is a piece of a puzzle I still can't solve... Why do i feel like this is directed to me . Although agreed.
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Post by yuanzhong on Jul 24, 2019 10:43:06 GMT
And if yuanzhong is right in his assumption that our Commander can wear only one uniform with full effect on land - the choice is even more difficult. I don't think yuanzhong is right. The reason why Ceaser loses his aura if assigned to non-archer unit is beacause his aura is Archer aura only, while Free Commander aura is Legion aura - so it doesn't matter what unit he is assigned to. He buffs every unit type. It is like You assigned archer gen to non-archer unit -> Your archer skills are irrelevant, but universe skills are still applicable. That's what I want to say. In theory, commander have all 4 auras, but in actual stage, he can only active 2 (1st is navy and 2nd is aura same to his unit). And remember that 1st uniform aura doesn't stack with Cleopatra's aura. 2 of them are consider 1 type of aura. I think 3 next uniform are same.
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Post by andrei on Jul 24, 2019 10:43:58 GMT
I don't think yuanzhong is right. The reason why Ceaser loses his aura if assigned to non-archer unit is beacause his aura is Archer aura only, while Free Commander aura is Legion aura - so it doesn't matter what unit he is assigned to. He buffs every unit type. It is like You assigned archer gen to non-archer unit -> Your archer skills are irrelevant, but universe skills are still applicable. That's what I want to say. In theory, commander have all 4 auras, but in actual stage, he can only active 2 (1st is navy and 2nd is aura same to his unit). But his aura is universal. It doen't matter what unit he is assigned to. I am 100% sure his aura uses same mechanics as Scepter's aura.
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Post by yuanzhong on Jul 24, 2019 10:47:13 GMT
That's what I want to say. In theory, commander have all 4 auras, but in actual stage, he can only active 2 (1st is navy and 2nd is aura same to his unit). But his aura is universal. It doen't matter what unit he is assigned to. 1st uniform aura is Naval aura, it isn't strange when 3 others are archer, inf and Cav aura. 3 separated aura, not legion aura (like Scepter).
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Post by andrei on Jul 24, 2019 10:49:15 GMT
But his aura is universal. It doen't matter what unit he is assigned to. 1st uniform aura is Naval aura, it isn't strange when 3 others are archer, inf and Cav aura. 3 separated aura, not legion aura (like Scepter). ET pointed out that all uniforms are applicable as soon as You have it, doesn't matter whether You wear it or not. I can't understant what makes You think they changed their mind. It is mechanics of Scepter aura.
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Post by yuanzhong on Jul 24, 2019 10:54:48 GMT
1st uniform aura is Naval aura, it isn't strange when 3 others are archer, inf and Cav aura. 3 separated aura, not legion aura (like Scepter). ET pointed out that all uniforms are applicable as soon as You have it, doesn't matter whether You wear it or not. I can't understant what makes You think they changed their mind. It is mechanics of Scepter aura. If like Scepter, why 1st uniform doesn't stack with Cleopatra's aura when Scepter aura does?
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Post by andrei on Jul 24, 2019 10:58:10 GMT
ET pointed out that all uniforms are applicable as soon as You have it, doesn't matter whether You wear it or not. I can't understant what makes You think they changed their mind. It is mechanics of Scepter aura. If like Scepter, why 1st uniform doesn't stack with Cleopatra's aura when Scepter aura does? Because in that case IAP gens aura would also stack (Cleo's aura uses same mechanics as IAP) and it is serious step to a pay-to-win game which ET didn't want. They limited it as it is not fair.
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Post by yuanzhong on Jul 24, 2019 11:05:38 GMT
If like Scepter, why 1st uniform doesn't stack with Cleopatra's aura when Scepter aura does? Because in that case IAP gens aura would also stack (Cleo's aura uses same mechanics as IAP) and it is serious step to a pay-to-win game which ET didn't want. They limited it as it is not fair. I think like this. Uniform aura doesn't stack with generals aura (Navy shows the clue) => Uniform aura is one type aura. 4 diferrent uniforms means commander has 4 one type aura, not Scepter aura (also Scepter, 1st uniform and Cleo aura show clue). And when Caesar on Cavalry unit, his aura is disabled. That means one type aura (land) only work when you deploy general onto same unit. Commander has 4 different aura. When you deploy him to Cav, only Cav and Naval auras work. Same with 2 other land type.
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Post by Sun Ce on Jul 24, 2019 11:14:24 GMT
Because in that case IAP gens aura would also stack (Cleo's aura uses same mechanics as IAP) and it is serious step to a pay-to-win game which ET didn't want. They limited it as it is not fair. I think like this. Uniform aura doesn't stack with generals aura (Navy shows the clue) => Uniform aura is one type aura. 4 diferrent uniforms means commander has 4 one type aura, not Scepter aura (also Scepter, 1st uniform and Cleo aura show clue). And when Caesar on Cavalry unit, his aura is disabled. That means one type aura (land) only work when you deploy general onto same unit. Commander has 4 different aura. When you deploy him to Cav, only Cav and Naval auras work. Same with 2 other land type. If that's the case,either your general skills(except the universal ones) or the two other auras become absolutely crap so why ET should do that?🤨
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Post by andrei on Jul 24, 2019 11:14:27 GMT
Because in that case IAP gens aura would also stack (Cleo's aura uses same mechanics as IAP) and it is serious step to a pay-to-win game which ET didn't want. They limited it as it is not fair. I think like this. Uniform aura doesn't stack with generals aura (Navy shows the clue) => Uniform aura is one type aura. 4 diferrent uniforms means commander has 4 one type aura, not Scepter aura (also Scepter, 1st uniform and Cleo aura show clue). And when Caesar on Cavalry unit, his aura is disabled. That means one type aura (land) only work when you deploy general onto same unit. Commander has 4 different aura. When you deploy him to Cav, only Cav and Naval auras work. Same with 2 other land type. Really don't understand. Uniform is just an appearance - check the Manual. As soon as You complete specific Conquest in the Expedition mode Your free Commander is awarded with specific aura automatically. And it has no any connection to whether Uniform is used or not. If what You say would be true there will be no aura if You take off Your Uniform. But the aura is still there even if You don't wear it. So it is not the Uniform, but the ability which is integral as soon as You received it.
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Post by yuanzhong on Jul 24, 2019 11:22:07 GMT
I think like this. Uniform aura doesn't stack with generals aura (Navy shows the clue) => Uniform aura is one type aura. 4 diferrent uniforms means commander has 4 one type aura, not Scepter aura (also Scepter, 1st uniform and Cleo aura show clue). And when Caesar on Cavalry unit, his aura is disabled. That means one type aura (land) only work when you deploy general onto same unit. Commander has 4 different aura. When you deploy him to Cav, only Cav and Naval auras work. Same with 2 other land type. Really don't understand. Uniform is just an appearance - check the Manual. As soon as You complete specific Conquest in the Expedition mode Your free Commander is awarded with specific aura automatically. And it has no any connection to whether Uniform is used or not. If what You say would be true there will be no aura if You take off Your Uniform. But the aura is still there even if You don't wear it. So it is not the Uniform, but the ability which is integral as soon as You received it. What I means although he doesn't equipt uniform, he still have all 4 auras. But only 2 of them work. But I found there is different between 1st uniform and Cleopatra aura. Commander can active Naval aura when he's on land but Cleo can't. That means commander have special one type auras, can active ignoring the command unit. But they're not Scepter aura because can't stack with other generals auras
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Post by andrei on Jul 24, 2019 11:25:51 GMT
Really don't understand. Uniform is just an appearance - check the Manual. As soon as You complete specific Conquest in the Expedition mode Your free Commander is awarded with specific aura automatically. And it has no any connection to whether Uniform is used or not. If what You say would be true there will be no aura if You take off Your Uniform. But the aura is still there even if You don't wear it. So it is not the Uniform, but the ability which is integral as soon as You received it. What I means although he doesn't equipt uniform, he still have all 4 auras. But only 2 of them work. But I found there is different between 1st uniform and Cleopatra aura. Commander can active Naval aura when he's on land but Cleo can't. That means commander have special one type auras, can active ignoring the command unit. But they're not Scepter aura because can't stack with other generals auras That only confirms what I say to You. IAPs and Cleo's aura is strictly connected to the unit type. Free Commander's aura is his ability whatever unit he uses. That's why he buffs naval units even though he is not in water.
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