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Post by stoic on Aug 2, 2019 17:57:03 GMT
In my case and for my team, the cavalry generals 5 top : 1- Huo (high critical rate + Guerrilla + Counterattack) 2- Antony (maneuverability) 3- Arminius (only 10% less crit rate than Huo, Charge = Counterattack IMO, Jungle fight is better than Raid, But Jungle fight is not very easy to use and is only 6 - 26 points of difference beetween Huo and Arminius and Huo 10% critical rate is permanently active and with oration, 45% critical rate.) 4- Scipio (crit + counterattack + street fight + charge, very good for capture and defend cities.) 5- Commius (Inspire + Guerrilla + Siege, but is more expensive than Scipio, need to upgrade he rank and the skills are in a low level.) It seems that Charge, Accuracy etc. are exclusively offensive skills.
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Post by Reinhard Von Lohengramm on Aug 2, 2019 18:00:37 GMT
stoic, i think the same. Arminius Charge only for offensive against infantry and Huo Counterattack against cavalry and infanty in defense. Imo Charge = Counterattack, or even counterattack is better.
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 18:06:03 GMT
In my case and for my team, the cavalry generals 5 top : 1- Huo (high critical rate + Guerrilla + Counterattack) 2- Antony (maneuverability) 3- Arminius (only 10% less crit rate than Huo, Charge = Counterattack IMO, Jungle fight is better than Raid, But Jungle fight is not very easy to use and is only 6 - 26 points of difference beetween Huo and Arminius and Huo 10% critical rate is permanently active and with oration, 45% critical rate.) 4- Scipio (crit + counterattack + street fight + charge, very good for capture and defend cities.) 5- Commius (Inspire + Guerrilla + Siege, but is more expensive than Scipio, need to upgrade he rank and the skills are in a low level.) I am a bit confused, why does everyone say that huo is better than arminius (not calling you btw, just kind of asking as I was planning on buying him next). Arminius does not possess a single factor about him that isn’t in the “great category.” His talent is a good one for a cavarly unit, he has 4 great offensive skills. Compared to Huo, Arminius has charge + 20 damage against infantry (amazing skill), + 20 damage from jungle fighting, lvl 9 cavarly ability which is another + 6 damage, and -8% damage from counterattacks. Huo has + 10% crit always + raid (usually not active) 20 damage + Counterattack + 20 damage When on the offensive (which is what cavarly is good at), Arminius will have both a 46 damage advantage (jungle tiles on a cavarly unit is not an issue) and take -8% damage. When on the defensive tho, Huo has counterattack and his crit rate advantage (of 10% only mind you) vs Arminius’ Jungle and Additional 6 output from rank 9 in cav. So even when defending, Arminius will do more damage than Huo unless its against a larger force. And lastly, how is Huo any better than a fully upgraded Commuis. Commius and Huo have very similar skills, except Commius losses Assualt and Counterattack for Siege (debatably good tradeoff). If you pour enough medals into commius, he seems to be very deadly. Commius would be a nightmare to fight against (I know from having to fight Pacorus in the Eastern Empire campaign). Due to always high morale, wouldn’t Commius plus a golden spear/crossbow be better than Huo Unless you plan on getting Huo for the laurel crown user, then that is fully understandable. Apologies for the rant, I am a bit confused about the hype surrounding this guy. Although i did have trouble understanding the merits of Crassus at first.
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 18:09:44 GMT
Oh and lets be honest. Sertorius may be a bit meh (siege lvl 1 formation meh talent) but he ain’t Surena tier bad. Not by a longshot. At least he doesn’t have a bronze general (Ambiorix, Cativolcus 😂) who can do his job better than him!
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Post by Reinhard Von Lohengramm on Aug 2, 2019 18:18:34 GMT
Arminius vs Huo Stats: Arminius only have 6 points more, not a great difference, practically Arminius wins, but in practice are the same. Talen: 8% less damage vs 10% of critical rate, imo Huo wins, Garrisson only reduces 8 points every 100 damage points the enemy deals. Skills: Guerilla = Guerrilla Assault = Assault Charge (only work in offensive,only against infantry) = Counterattack(only works in the defense, but works in cavalry and infantry) Jungle fight (better than raid theoritically, but is not very easy to use) = Raid (worse than Jungle fight in overrall)
I value more the 10% critical rate of Huo than the 6-26 attack points of Arminius (arminius have garrison, but the damage reduction is a joke)
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Post by Reinhard Von Lohengramm on Aug 2, 2019 18:20:13 GMT
Friedrich “Fried Rice” Paulus, Sertorius is bad for the price, but this dont mean that he be useless, you can buy him because he do a good job, but for around the same price Crassus and Pompey are far better
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Post by dsongop on Aug 2, 2019 18:20:18 GMT
In my case and for my team, the cavalry generals 5 top : 1- Huo (high critical rate + Guerrilla + Counterattack) 2- Antony (maneuverability) 3- Arminius (only 10% less crit rate than Huo, Charge = Counterattack IMO, Jungle fight is better than Raid, But Jungle fight is not very easy to use and is only 6 - 26 points of difference beetween Huo and Arminius and Huo 10% critical rate is permanently active and with oration, 45% critical rate.) 4- Scipio (crit + counterattack + street fight + charge, very good for capture and defend cities.) 5- Commius (Inspire + Guerrilla + Siege, but is more expensive than Scipio, need to upgrade he rank and the skills are in a low level.) I am a bit confused, why does everyone say that huo is better than arminius (not calling you btw, just kind of asking as I was planning on buying him next). Arminius does not possess a single factor about him that isn’t in the “great category.” His talent is a good one for a cavarly unit, he has 4 great offensive skills. Compared to Huo, Arminius has charge + 20 damage against infantry (amazing skill), + 20 damage from jungle fighting, lvl 9 cavarly ability which is another + 6 damage, and -8% damage from counterattacks. Huo has + 10% crit always + raid (usually not active) 20 damage + Counterattack + 20 damage When on the offensive (which is what cavarly is good at), Arminius will have both a 46 damage advantage (jungle tiles on a cavarly unit is not an issue) and take -8% damage. When on the defensive tho, Huo has counterattack and his crit rate advantage (of 10% only mind you) vs Arminius’ Jungle and Additional 6 output from rank 9 in cav. So even when defending, Arminius will do more damage than Huo unless its against a larger force. And lastly, how is Huo any better than a fully upgraded Commuis. Commius and Huo have very similar skills, except Commius losses Assualt and Counterattack for Siege (debatably good tradeoff). If you pour enough medals into commius, he seems to be very deadly. Commius would be a nightmare to fight against (I know from having to fight Pacorus in the Eastern Empire campaign). Due to always high morale, wouldn’t Commius plus a golden spear/crossbow be better than Huo Unless you plan on getting Huo for the laurel crown user, then that is fully understandable. Apologies for the rant, I am a bit confused about the hype surrounding this guy. Although i did have trouble understanding the merits of Crassus at first. I'd much rather have Huo than Commius. Commius' rank is too low for his price, and mind that rank affects the attack of units, which is why Pacorus doesn't hit very hard compared to other gold tier generals. Also Commius is incapable of equipping a golden spear until you pour hundreds or maybe thousands of medals onto him. I'd rather give Huo a crossbow and the banner to increase assault (sadly unlocks after conquest 4), which results in at least a 50% chance to crit when his morale is high. Unlike Drussus who has advantage, a skill that synergies well with inspire, Commius only has guerilla and raid, and Huo has both those skills at lvl 3 already. Of course, Huo isn't that great, and I don't love him as much as yuanzhong does, but he certainly isn't a terrible choice considering that the only non-iap cavalry general that can match his punch early on is Arminius.
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Post by andrei on Aug 2, 2019 18:20:59 GMT
Reinhard Von Lohengramm, Guerilla + Counterattack are mutually exclusive skills. Awful synergy. And You mentioned it as great set. Yeah.. no more comments.
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 18:22:32 GMT
I am a bit confused, why does everyone say that huo is better than arminius (not calling you btw, just kind of asking as I was planning on buying him next). Arminius does not possess a single factor about him that isn’t in the “great category.” His talent is a good one for a cavarly unit, he has 4 great offensive skills. Compared to Huo, Arminius has charge + 20 damage against infantry (amazing skill), + 20 damage from jungle fighting, lvl 9 cavarly ability which is another + 6 damage, and -8% damage from counterattacks. Huo has + 10% crit always + raid (usually not active) 20 damage + Counterattack + 20 damage When on the offensive (which is what cavarly is good at), Arminius will have both a 46 damage advantage (jungle tiles on a cavarly unit is not an issue) and take -8% damage. When on the defensive tho, Huo has counterattack and his crit rate advantage (of 10% only mind you) vs Arminius’ Jungle and Additional 6 output from rank 9 in cav. So even when defending, Arminius will do more damage than Huo unless its against a larger force. And lastly, how is Huo any better than a fully upgraded Commuis. Commius and Huo have very similar skills, except Commius losses Assualt and Counterattack for Siege (debatably good tradeoff). If you pour enough medals into commius, he seems to be very deadly. Commius would be a nightmare to fight against (I know from having to fight Pacorus in the Eastern Empire campaign). Due to always high morale, wouldn’t Commius plus a golden spear/crossbow be better than Huo Unless you plan on getting Huo for the laurel crown user, then that is fully understandable. Apologies for the rant, I am a bit confused about the hype surrounding this guy. Although i did have trouble understanding the merits of Crassus at first. I'd much rather have Huo than Commius. Commius' rank is too low for his price, and mind that rank affects the attack of units, which is why Pacorus doesn't hit very hard compared to other gold tier generals. Also Commius is incapable of equipping a golden spear until you pour hundreds or maybe thousands of medals onto him. I'd rather give Huo a crossbow and the banner to increase assault (sadly unlocks after conquest 4), which results in at least a 50% chance to crit when his morale is high. Unlike Drussus who has advantage, a skill that synergies well with inspire, Commius only has guerilla and raid, and Huo has both those skills at lvl 3 already. Of course, Huo isn't that great, and I don't love him as much as yuanzhong does, but he certainly isn't a terrible choice considering that the only non-iap cavalry general that can match his punch early on is Arminius. I fully agree with that statement. Upgrading Commius to general will cost an additional 400 medals. But I kind of think that he is worth it. Especially siege on a cavarly unit is pretty great.
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Post by dsongop on Aug 2, 2019 18:26:16 GMT
I fully agree with that statement. Upgrading Commius to general will cost an additional 400 medals. But I kind of think that he is worth it. Especially siege on a cavarly unit is pretty great. If I had infinite medals, Commius might even be top 3 in cavalry fully upgraded, but I don't see anyone investing medals they can spend elsewhere with much higher efficiency. Commius's net price is the worst out of all generals. If we were to build Commius from scratch, his rank and skills cost even less than what his actual price is.
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 18:28:48 GMT
Arminius vs Huo Stats: Arminius only have 6 points more, not a great difference, practically Arminius wins, but in practice are the same. Talen: 8% less damage vs 10% of critical rate, imo Huo wins, Garrisson only reduces 8 points every 100 damage points the enemy deals. Skills: Guerilla = Guerrilla Assault = Assault Charge (only work in offensive,only against infantry) = Counterattack(only works in the defense, but works in cavalry and infantry) Jungle fight (better than raid theoritically, but is not very easy to use) = Raid (worse than Jungle fight in overrall) I value more the 10% critical rate of Huo than the 6-26 attack points of Arminius (arminius have garrison, but the damage reduction is a joke) I mean take into account that it is only 10% though. People are acting like its a 100%. It does make a weak general strong and sure doesn’t make a strong general weak by not having it. As for garisson, I do agree to an extent. But as your attacking with cavarly upwards of 2-3 times each round, I’d say that it is a good perk to have (not ideal). But even if garrison is worse than 10%, I’d say Arminius’ rest of skill set does more to suppliment this lack. And 26 damage is a lot of damage to be missing. Thats essentially the golden spear without the crit rate. As infantry is both one of the cheapest and deadliest opponents anywhere in the game, I’d say that the additional 46 damage against infantry that Arminius can make life a lot easier.
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Post by Reinhard Von Lohengramm on Aug 2, 2019 18:31:32 GMT
andrei, guerrilla + charge (only works when attacking) is good , but counterattack give the same bonus of attack and works against inf and cav and you can be attacked, for me counterattack = charge, but altough you buy Arminius, Antony or Huo, you cant go wrong.
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 18:32:32 GMT
I fully agree with that statement. Upgrading Commius to general will cost an additional 400 medals. But I kind of think that he is worth it. Especially siege on a cavarly unit is pretty great. If I had infinite medals, Commius might even be top 3 in cavalry fully upgraded, but I don't see anyone investing medals they can spend elsewhere with much higher efficiency. Commius's net price is the worst out of all generals. If we were to build Commius from scratch, his rank and skills cost even less than what his actual price is. I have to say I agree with that statement. To get him to general is 400 medals. His skills are also not at a high level (although raid arguably is not worth upgrading), so thats another 100 for his siege skill, and a whopping 210 medals to get his guerilla skill to lvl 3. I do agree with his cost issue. Raid is quite cheap tho and we probably have scrolls left over. You have me beat in that argument.
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Post by Friedrich “Fried Rice” Paulus on Aug 2, 2019 18:34:02 GMT
andrei, guerrilla + charge (only works when attacking) is good , but counterattack give the same bonus of attack and works against inf and cav and you can be attacked, for me counterattack = charge, but altough you buy Arminius, Antony or Huo, you cant go wrong. True. True. I think counterattack is a bit worse than charge, especially on a bad unit. I mean do you real want to be attacked by the enemy. But I agree, its not much worse than charge.
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Post by Reinhard Von Lohengramm on Aug 2, 2019 18:35:59 GMT
Friedrich “Fried Rice” Paulus, but the 26 damage are not secure how the 10% of Huo, almost the time, theorically, arminius only deals 6 more of damage all the time. If to the people like more: Huo = Arminius, because In practice, are almost all the time the same, you dont be in a Forest tile all the time, 10% critical rate is only a probability.
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