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Post by Gone on Jan 24, 2020 21:07:37 GMT
Even if that was the case then it’s a 3,5% damage increase because the crit damage is (if it’s still the same as in 1804) 135%. Still lousy imo, and it was lousy in 1804, since Ney didn’t even have better crit damage that the three aura cav since they just had way higher base damage. Fair point. Infantry master increases output by 10% all the time. Formation master isn’t exactly an emergency to replace as it is still pretty solid imo, but i’ll definitely replace it down the road with something better. I’ll keep mountains because it goes really well with jungles and the fast speed that infantry can march at I tested Infantry Master on my Lee and the bonus is 5% (Trash). Where did you get the idea that the bonus is 10%?
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Post by SolidLight on Jan 24, 2020 21:15:49 GMT
Fair point. Infantry master increases output by 10% all the time. Formation master isn’t exactly an emergency to replace as it is still pretty solid imo, but i’ll definitely replace it down the road with something better. I’ll keep mountains because it goes really well with jungles and the fast speed that infantry can march at I tested Infantry Master on my Lee and the bonus is 5% (Trash). Where did you get the idea that the bonus is 10%? Hm. Interesting. It says 10%.
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Post by Gone on Jan 24, 2020 21:17:52 GMT
I tested Infantry Master on my Lee and the bonus is 5% (Trash). Where did you get the idea that the bonus is 10%? Hm. Interesting. It says 10%.
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Post by SolidLight on Jan 24, 2020 21:19:55 GMT
Hm. Interesting. It says 10%. Ok, I looked at Cav expert and assumed it was the same, my bad. That’s pretty terrible. Pierce then I guess.
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Post by Gone on Jan 24, 2020 21:22:06 GMT
Ok, I looked at Cav expert and assumed it was the same, my bad. That’s pretty terrible. Pierce then I guess. Actually I was considering Revenge...
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Post by Gone on Jan 24, 2020 21:23:57 GMT
I was thinking that giving Lee the chance to attack twice, be it attacking or defending, would be pretty good. But then again, it’s less reliable.
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Post by Friedrich “Fried Rice” Paulus on Jan 25, 2020 15:25:41 GMT
Ok, I looked at Cav expert and assumed it was the same, my bad. That’s pretty terrible. Pierce then I guess. Actually I was considering Revenge... Its 2 per level for cavarly, 3 for artillery, 1 for infantry, 2 for navy. Artillery expert type skills seem to be the best where you can essentially have a +15% modifier.
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Post by Friedrich “Fried Rice” Paulus on Jan 25, 2020 15:26:25 GMT
I was thinking that giving Lee the chance to attack twice, be it attacking or defending, would be pretty good. But then again, it’s less reliable. I am keeping ambush personally
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Post by Friedrich “Fried Rice” Paulus on Jan 25, 2020 16:02:37 GMT
What should I replace formation master with. I think its a really good skill personally. Intercept is aight, revenge is just ok, I personally don’t really see too many skills that might be better. I am going to give defense formation to robert e lee since he will be stuck with only a medpack
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Post by SolidLight on Jan 25, 2020 19:38:09 GMT
What should I replace formation master with. I think its a really good skill personally. Intercept is aight, revenge is just ok, I personally don’t really see too many skills that might be better. I am going to give defense formation to robert e lee since he will be stuck with only a medpack I did Pierce. Not really sure if that was the best decision, probably should have gone with something novel like Deterrence or something.
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Post by Gone on Jan 25, 2020 19:48:07 GMT
What should I replace formation master with. I think its a really good skill personally. Intercept is aight, revenge is just ok, I personally don’t really see too many skills that might be better. I am going to give defense formation to robert e lee since he will be stuck with only a medpack I did Pierce. Not really sure if that was the best decision, probably should have gone with something novel like Deterrence or something. Infantry doesn’t really have a lot of options if your general has Assault, Intercept and Plain Fighting. Personally I would choose Tactics Master and Infantry Commander. Allowing Infantry to attack twice doesn’t sound bad at all (And it allowed my Lee to be quite devastating). Infantry Commander, even if it doesn’t stack anymore, is still a great skill in my opinion because the bonus also applies to the general himself.
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Post by SolidLight on Jan 25, 2020 19:54:30 GMT
I did Pierce. Not really sure if that was the best decision, probably should have gone with something novel like Deterrence or something. Infantry doesn’t really have a lot of options if your general has Assault, Intercept and Plain Fighting. Personally I would choose Tactics Master and Infantry Commander. Allowing Infantry to attack twice doesn’t sound bad at all (And it allowed my Lee to be quite devastating). Infantry Commander, even if it doesn’t stack anymore, is still a great skill in my opinion because the bonus also applies to the general himself. Right, infantry commander could work. I don’t usually group infantry generals together so the aura is just a + 20% atk.
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Post by Gone on Jan 25, 2020 20:02:19 GMT
Infantry doesn’t really have a lot of options if your general has Assault, Intercept and Plain Fighting. Personally I would choose Tactics Master and Infantry Commander. Allowing Infantry to attack twice doesn’t sound bad at all (And it allowed my Lee to be quite devastating). Infantry Commander, even if it doesn’t stack anymore, is still a great skill in my opinion because the bonus also applies to the general himself. Right, infantry commander could work. I don’t usually group infantry generals together so the aura is just a + 20% atk. The damage bonus is flat. Treat it like a second Assault. Assault itself is a great skill so I don’t think you will have issues with Infantry Commander. Edit: Whoops, Kanue told us that it’s actually percentage-based. Still a great option.
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Post by Gone on Mar 8, 2020 14:34:56 GMT
Like Nikolaevich, Boroevic became quite stronger in this update thanks to the mobility bonuses that he also receives from his terrain skills. Now you only need to replace Battle Array and Formation Master. I would recommend giving him Assault and Intercept. He will be a very versatile general: Has good damage against any enemy unit, can go through pretty much all terrains, and can sometimes attack twice to cause double the damage.
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Post by Gone on Mar 8, 2020 14:41:08 GMT
Then again, it’s not really needed because almost all Infantry units don’t have their mobility affected by terrain.
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