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Post by ππ³π°π΅π΄π¬πΊ on Oct 14, 2021 17:22:16 GMT
1. how do you use hex editor for wc4. and what does xgimp do 2. what is xml 3 .but how to sign apk in MT manager? 4. what kind of coding do you need for wc4? regular or java or other 1. There's a btl guide that I strongly recommend that's going to be very helpful to you:Β european-war-4.boards.net/thread/9609/wc4-btl-guideΒ Β TheΒ way I do hex editing is to upload files to my laptop, and then useΒ hexed.it, which is a really good website in my opinion.
2. If a file ends in .xml it either contains a bunch of image files, or it's an image file 3. I'm not familiar with MT manager but I assume that it'll sign the apk for you automatically 4. You need to know how to hex-edit, but the java files are JSON coded and you don't need any coding experience to edit those files. Nice help. Only thing I have to correct: XML - files are Textfiles with a standartisized human-readable syntax (layout), you can edit them with every editor.. For this reasoon they all have to look simmilar, but they are used for all different types of settings. Just a few rules you must know.In ET games XML-files are used for all type of configuration - simmilar to json-files and for spritelibs (or spritesheeds) Spritelibs: Insteaed of having houndreds of single images in an APK, there stucked together in one image and one or more Spritelib-xml files contain a list of these images with position and size.
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Post by Darth Nihilus on Oct 14, 2021 17:26:50 GMT
Nice help. One ting I have to correct: XML - files are Textfiles with a standartisized syntax (layout). They all have to look simmilar, but there used for all types of different settings. Just a few rules you must know.In ET games XML-files are used for all type of configuration - simmilar to json-files and for spritelibs (or spritesheeds) Spritelibs: Insteaed of having houndreds of single images in an APK, there placed togeter on one image and one or more Spritelib-xml files contain a list of these images with position and size. I see, my bad. I haven't really done xml file editing besides editing images, so that's really all I knew about xml files. I do have some experience with Spritelibs
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Post by ππ³π°π΅π΄π¬πΊ on Oct 15, 2021 3:18:58 GMT
Nice help. One ting I have to correct: XML - files are Textfiles with a standartisized syntax (layout). They all have to look simmilar, but there used for all types of different settings. Just a few rules you must know.In ET games XML-files are used for all type of configuration - simmilar to json-files and for spritelibs (or spritesheeds) Spritelibs: Insteaed of having houndreds of single images in an APK, there placed togeter on one image and one or more Spritelib-xml files contain a list of these images with position and size. I see, my bad. I haven't really done xml file editing besides editing images, so that's really all I knew about xml files. I do have some experience with Spritelibs Please, not for bad Darth Nihilus ! And your help was really good. I just posted my XML comment because the possibilities of easy editing XML for modding seem to be not to be used much untill now. I want to promote more XML modding, my EW4 mods are to 90% XML-changes.
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Post by Darth Nihilus on Oct 15, 2021 13:37:22 GMT
I see, my bad. I haven't really done xml file editing besides editing images, so that's really all I knew about xml files. I do have some experience with Spritelibs Please, not for bad Darth Nihilus ! And your help was really good. I just posted my XML comment because the possibilities of easy editing XML for modding seem to be not to be used much untill now. I want to promote more XML modding, my EW4 mods are to 90% XML-changes. Oh, I'm not saying I'm stupid or anything lol, I was just acknowledging my mistake when talking about xml files. I'm always keen to learn more about modding :)
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Post by Manfred von Richthofen on Oct 19, 2021 0:08:21 GMT
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Post by ππ³π°π΅π΄π¬πΊ on Oct 19, 2021 0:26:39 GMT
Somtimes I don't get the question. What do you mean with hex-file? You find in the assets some binary files (IE battle-files, .btl ), that you edit usually with a HEXadecimal-Editor. You handle them like any other file.
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Post by Manfred von Richthofen on Oct 19, 2021 0:31:36 GMT
Somtimes I don't get the question. What do you mean with hex-file? You find in the assets some binary files (IE battle-files, .btl ), that you edit usually with a HEXadecimal-Editor. You handle them like any other file. i mean the numbers. How do i apply the hexadecimals to the game
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Post by ππ³π°π΅π΄π¬πΊ on Oct 19, 2021 0:39:51 GMT
Somtimes I don't get the question. What do you mean with hex-file? You find in the assets some binary files (IE battle-files, .btl ), that you edit usually with a HEXadecimal-Editor. You handle them like any other file. i mean the numbers. How do i apply the hexadecimals to the game Maybe I'm too slow in understanding, please: ΒΏ Which Hexadecimal values ? you want ΒΏ where ? in ΒΏ which game ? to ΒΏ apply ? - we just make changes - modify you mean I assume.
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Post by Manfred von Richthofen on Oct 22, 2021 0:48:06 GMT
i need help because my game keeps crashing after editing the army stats. it crashes when i enter a scenario
how do i prevent this im doing a testing mod
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Post by Darth Nihilus on Oct 22, 2021 15:58:24 GMT
i need help because my game keeps crashing after editing the army stats. it crashes when i enter a scenario how do i prevent this im doing a testing mod Hmm... what army stats did you edit? You might have changed something that is in conflict with a scenario level
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Post by Manfred von Richthofen on Oct 22, 2021 22:33:27 GMT
i need help because my game keeps crashing after editing the army stats. it crashes when i enter a scenario how do i prevent this im doing a testing mod Hmm... what army stats did you edit? You might have changed something that is in conflict with a scenario level iβm just gonna edit the basic units (medium tank, rocket artillery etc.) i have changed light infantry cost from 80 to 40 coins, i opened the mod and it actually worked. Now, i will try to change unit names i edited basically every single commando in the army stats. maybe thats why
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Post by Darth Nihilus on Oct 22, 2021 23:19:11 GMT
Hmm... what army stats did you edit? You might have changed something that is in conflict with a scenario level iβm just gonna edit the basic units (medium tank, rocket artillery etc.) i have changed light infantry cost from 80 to 40 coins, i opened the mod and it actually worked. Now, i will try to change unit names :D i edited basically every single commando in the army stats. maybe thats why Yeah, changing costs is usually fine (unless you make them free, cause that sometimes doesn't end well) I don't know about unit names, but they should be fine as well. As for commandoes, did you change the countries for which they are available? Cause that MIGHT cause a conflict with btl files (scenario files), but I'm not sure what you changed so idk.
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Post by Manfred von Richthofen on Oct 23, 2021 2:01:19 GMT
iβm just gonna edit the basic units (medium tank, rocket artillery etc.) i have changed light infantry cost from 80 to 40 coins, i opened the mod and it actually worked. Now, i will try to change unit names i edited basically every single commando in the army stats. maybe thats why Yeah, changing costs is usually fine (unless you make them free, cause that sometimes doesn't end well) I don't know about unit names, but they should be fine as well. As for commandoes, did you change the countries for which they are available? Cause that MIGHT cause a conflict with btl files (scenario files), but I'm not sure what you changed so idk. all i changed are the costs. yes maybe i accidentally deleted like a comma or something
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Post by ππ³π°π΅π΄π¬πΊ on Oct 23, 2021 11:28:51 GMT
[ ... ] yes maybe i accidentally deleted like a comma or something No syntax errors are allowed, all the interpunctation is absolutely critical. For xml, all what is outside the "" is Key-sensitive! name="" β Name=""Use syntax highlighting in your editor.
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Post by Darth Nihilus on Oct 23, 2021 14:08:38 GMT
all i changed are the costs. yes maybe i accidentally deleted like a comma or something Yeah, check your syntax (wording), you might be missing a comma, a semi-colon, brackets, or quotation marks somewhere. Typically in JSON correct syntax will have a colour (eg. purple or green)
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