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Post by stoic on Jul 30, 2020 19:54:29 GMT
Yeah, I saw it. I just don't know whether it is RNG because of the inf gen movement or viable every try strategy. Unfortunately Max didn't explain in a more detailed way. In my strategy I was focusing on the way when I overwhelm the enemies on each front so the mission wouldn't depend on RNG. Of course it is great when You beat it due to luck, but I am not very lucky Countless attempts You know Well, we have to thank you for "Nelson" strategy anyway. It was the first and still the most reliable way to beat Volgograd
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Post by SolidLight on Jul 30, 2020 20:28:13 GMT
The only con that isn’t detailed in that analysis is that he joins extremely late. Availability is a huge factor in evaluating generals that seems strangely ignored in other threads. Maybe it’s because gunpowder and industrial are really hard, but you have to actually get there with some generals. I agree, but there is another side of the coin as well... Since he is lvl 5 we don't need to invest heavily into his ascension. Saladin is a free general, but if we decide to take him through ages it will cost us quite a sum. The same is even more true in case of Alex. And if we compare Nelson and Li there is one important point. Abilities our generals receive at lvl 6 are very important, and Li has an excellent 100% bonus against cavalry. Nelson has his longbow, but truth be told it is very situational. We really need a cavalry killer late in the game and Li fits in perfectly: Commander plus leadership plus 100% damage bonus. We really don't have many good archers in early ages, but most of the time Nobunaga will do the job and later on we have a good choice between Commanders. I actually think the issue of price vs availability is usually irrelevant unless you’re getting the general late, which means that the general also effectively has bad availability. This is because an earlier general can contribute in the earlier campaigns which are not trivial unless you’re using IAPs. This means they’ll rake in more medals and get you to the point where you earn a lot more medals from daily missions faster. Also, even if the general is not worth long term investment, they still might contribute a little because there are core generals that join late in all three good strategies. This is why most of the starter people are good. And this is why Yoshitsune is yellow but Kemal is red. Basically it’s always worth the extra cost to promote the earlier core generals in addition to many other advantages that joining early brings with you. The only instance where availability doesn’t matter is when a general is pretty useless right there and then but useful later. Like with Jhansi and some of the artillery people.
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Post by andrei on Jul 30, 2020 20:31:09 GMT
It is difficult for me to judge yet, but I've read in another thread that people who already are in Industrial age still can't beat chapter 3 and they need more lvl 6 generals to do it... Have you completed those two chapters (3 and 4)? Actually it is also difficult for me to judge because I am using an endgame team with full legendary sets and the last chapter is still very easy. That's why I guess it to be around Gunpowder... a pure guess. Maybe, it is the equipment and upgraded skills that makes the general growth exponentially. Yeah, fully upgraded and equiped team had no problem. Not a single time any of my gen lost more than 20% of HP. Maybe the final battle only the weakest one. That was archer team. I'll try it with infantry team next time without legendary sets. It suits great as I am too lazy to swap the equipment anyway
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Post by stoic on Jul 31, 2020 1:22:33 GMT
I agree, but there is another side of the coin as well... Since he is lvl 5 we don't need to invest heavily into his ascension. Saladin is a free general, but if we decide to take him through ages it will cost us quite a sum. The same is even more true in case of Alex. And if we compare Nelson and Li there is one important point. Abilities our generals receive at lvl 6 are very important, and Li has an excellent 100% bonus against cavalry. Nelson has his longbow, but truth be told it is very situational. We really need a cavalry killer late in the game and Li fits in perfectly: Commander plus leadership plus 100% damage bonus. We really don't have many good archers in early ages, but most of the time Nobunaga will do the job and later on we have a good choice between Commanders. I actually think the issue of price vs availability is usually irrelevant unless you’re getting the general late, which means that the general also effectively has bad availability. This is because an earlier general can contribute in the earlier campaigns which are not trivial unless you’re using IAPs. This means they’ll rake in more medals and get you to the point where you earn a lot more medals from daily missions faster. Also, even if the general is not worth long term investment, they still might contribute a little because there are core generals that join late in all three good strategies. This is why most of the starter people are good. And this is why Yoshitsune is yellow but Kemal is red. Basically it’s always worth the extra cost to promote the earlier core generals in addition to many other advantages that joining early brings with you. The only instance where availability doesn’t matter is when a general is pretty useless right there and then but useful later. Like with Jhansi and some of the artillery people. It is definitely a viable approach... Unlike GCR or EW 6 1914 there are not many medals inside the game itself. So, daily missions are our main source. And I always said that the main goal of new players is to conquer as many cities as possible as soon as possible. But do we need to invest into heroes we won't use later to achieve this? I would say we should try to avoid it because such investments can be very costly and not always justifiable in terms of "price/usefulness". Let's take early campaigns as an example... We have a choice: either to upgrade several generals we would use only temporarily, or to invest heavily into a single hero (or maybe a couple of heroes) we definitely will use later as well... I other words, for example, either to spend some medals on Hannibal (to increase his braveness a bit, to give him war elephants etc.), Saladin (to improve his logistics a bit) or to spend all available medals on Attila increasing his viable skills and rank as a first priority. I personally changed my opinion on this subject. I thought before that the first approach is quite efficient and can help us to extend our territory. Now I think I will not invest into heroes I won't use later. I think that one or two fully upgraded main characters (like Attila, Caesar etc.) will do the job just as good (and even better) as a bunch of semi-upgraded characters. So, I would rather use Attila with his two skills upgraded to the maximum and coin generals unlocked in tavern in each age (like Belisarius etc.) than Attila with lvl 4-5 skills and promoted to lvl 3 Hannibal with bravenes lvl 6 and Saladin with logistics lvl 5 etc. Because it will lead us to the same goal (as many cities as possible as soon as possible) but without additional expenditures.
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Post by SolidLight on Jul 31, 2020 6:23:32 GMT
I actually think the issue of price vs availability is usually irrelevant unless you’re getting the general late, which means that the general also effectively has bad availability. This is because an earlier general can contribute in the earlier campaigns which are not trivial unless you’re using IAPs. This means they’ll rake in more medals and get you to the point where you earn a lot more medals from daily missions faster. Also, even if the general is not worth long term investment, they still might contribute a little because there are core generals that join late in all three good strategies. This is why most of the starter people are good. And this is why Yoshitsune is yellow but Kemal is red. Basically it’s always worth the extra cost to promote the earlier core generals in addition to many other advantages that joining early brings with you. The only instance where availability doesn’t matter is when a general is pretty useless right there and then but useful later. Like with Jhansi and some of the artillery people. It is definitely a viable approach... Unlike GCR or EW 6 1914 there are not many medals inside the game itself. So, daily missions are our main source. And I always said that the main goal of new players is to conquer as many cities as possible as soon as possible. But do we need to invest into heroes we won't use later to achieve this? I would say we should try to avoid it because such investments can be very costly and not always justifiable in terms of "price/usefulness". Let's take early campaigns as an example... We have a choice: either to upgrade several generals we would use only temporarily, or to invest heavily into a single hero (or maybe a couple of heroes) we definitely will use later as well... I other words, for example, either to spend some medals on Hannibal (to increase his braveness a bit, to give him war elephants etc.), Saladin (to improve his logistics a bit) or to spend all available medals on Attila increasing his viable skills and rank as a first priority. I personally changed my opinion on this subject. I thought before that the first approach is quite efficient and can help us to extend our territory. Now I think I will not invest into heroes I won't use later. I think that one or two fully upgraded main characters (like Attila, Caesar etc.) will do the job just as good (and even better) as a bunch of semi-upgraded characters. So, I would rather use Attila with his two skills upgraded to the maximum and coin generals unlocked in tavern in each age (like Belisarius etc.) than Attila with lvl 4-5 skills and promoted to lvl 3 Hannibal with bravenes lvl 6 and Saladin with logistics lvl 5 etc. Because it will lead us to the same goal (as many cities as possible as soon as possible) but without additional expenditures. That’s absolutely the better approach, but Hannibal can help out early on even without investment since he’s available when a lot of other people are not. Of course he’ll fall off later on, but then you’ll fill in his spot with other free/coin generals that you unlock later.
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Post by stoic on Jul 31, 2020 7:31:32 GMT
There are some free generals who can be very useful indeed on a certain distance: Hannibal, Katherine, Saladin, Lincoln (if unlocked timely), Bismarck. Bismarck is very good for Osaka as well, because Rumor is very important to complete all missions there with 3 stars and to get legendary boots...
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Post by kanue on Jul 31, 2020 9:43:21 GMT
I actually think the issue of price vs availability is usually irrelevant unless you’re getting the general late, which means that the general also effectively has bad availability. This is because an earlier general can contribute in the earlier campaigns which are not trivial unless you’re using IAPs. This means they’ll rake in more medals and get you to the point where you earn a lot more medals from daily missions faster. Also, even if the general is not worth long term investment, they still might contribute a little because there are core generals that join late in all three good strategies. This is why most of the starter people are good. And this is why Yoshitsune is yellow but Kemal is red. Basically it’s always worth the extra cost to promote the earlier core generals in addition to many other advantages that joining early brings with you. The only instance where availability doesn’t matter is when a general is pretty useless right there and then but useful later. Like with Jhansi and some of the artillery people. It is definitely a viable approach... Unlike GCR or EW 6 1914 there are not many medals inside the game itself. So, daily missions are our main source. And I always said that the main goal of new players is to conquer as many cities as possible as soon as possible. But do we need to invest into heroes we won't use later to achieve this? I would say we should try to avoid it because such investments can be very costly and not always justifiable in terms of "price/usefulness". Let's take early campaigns as an example... We have a choice: either to upgrade several generals we would use only temporarily, or to invest heavily into a single hero (or maybe a couple of heroes) we definitely will use later as well... I other words, for example, either to spend some medals on Hannibal (to increase his braveness a bit, to give him war elephants etc.), Saladin (to improve his logistics a bit) or to spend all available medals on Attila increasing his viable skills and rank as a first priority. I personally changed my opinion on this subject. I thought before that the first approach is quite efficient and can help us to extend our territory. Now I think I will not invest into heroes I won't use later. I think that one or two fully upgraded main characters (like Attila, Caesar etc.) will do the job just as good (and even better) as a bunch of semi-upgraded characters. So, I would rather use Attila with his two skills upgraded to the maximum and coin generals unlocked in tavern in each age (like Belisarius etc.) than Attila with lvl 4-5 skills and promoted to lvl 3 Hannibal with bravenes lvl 6 and Saladin with logistics lvl 5 etc. Because it will lead us to the same goal (as many cities as possible as soon as possible) but without additional expenditures. I think it also depends on the level of difficulty subjectively felt by each player. If the player can make it through with upgraded Attila or Caesar plus coin generals then that would be best. But still there are some other players who find that too difficult. In their cases, strategically spending a few medals to improve the quality of life makes sense too. So I think a rule of thumb might be to spend a minimum amount of medals, just enough to get through the contents, on non-endgame generals.
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Post by Hannibal Barca on Jul 31, 2020 9:47:49 GMT
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Post by stoic on Jul 31, 2020 11:34:41 GMT
So, kanue is right in his estimation: Gunpowder age generals are able to do it. Well, let's see how difficult will be new chapters...
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Post by SolidLight on Jul 31, 2020 11:41:38 GMT
I also think ArchCom is better for Legend mode since it's AI-controlled. The AI in this game is so unbelievably bad at everything, but ArchCom is the least punishing strategy for bad play since you can still counterattack most enemies, while CavCom is the most. So I don't think I will be able to do it with Gunpowder troops, but we'll see.
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Post by stoic on Jul 31, 2020 11:51:35 GMT
I also think ArchCom is better for Legend mode since it's AI-controlled. The AI in this game is so unbelievably bad at everything, but ArchCom is the least punishing strategy for bad play since you can still counterattack most enemies, while CavCom is the most. So I don't think I will be able to do it with Gunpowder troops, but we'll see. You are absolutely right! Many battles are AI controlled in EW5 and it is a real pain at times to watch it. I couldn't even think that it is possible to misuse Attila in such way as AI does it Reckless suicidal attacks are AI's response to all situations. And it is true that archers are better in this respect. Nobunaga is a king in such situations...
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Post by stoic on Jul 31, 2020 12:04:55 GMT
Some battles in Osaka we also very annoying for cavalry. For example, a mission when we have to kill overpowered Nobunaga/Nelson/Washington.Just imagine how difficult is it to beat this trio with our cavalry generals in AI-controlled battle. If that is not enough the health bar of our generals should be high enough at the end of the battle to get 3 stars...
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Post by Hannibal Barca on Aug 1, 2020 12:24:29 GMT
I want to go for an ArcCom team, with a few support generals : Nobunaga + Yi Sun-sin Nelson + Li Hongzhang Atilla + Blucher Li Shimin /Bismark + Jhansi/ Barbarossa . Is this a good idea ?
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Post by Iron Duke on Aug 1, 2020 12:38:16 GMT
I want to go for an ArcCom team, with a few support generals : Nobunaga + Yi Sun-sin Nelson + Li Hongzhang Atilla + Blucher Li Shimin /Bismark + Jhansi/ Barbarossa . Is this a good idea ? Solid
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Post by SolidLight on Aug 1, 2020 13:51:50 GMT
I want to go for an ArcCom team, with a few support generals : Nobunaga + Yi Sun-sin Nelson + Li Hongzhang Atilla + Blucher Li Shimin /Bismark + Jhansi/ Barbarossa . Is this a good idea ? what is Barbarossa going to be doing though?
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