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Post by John Marston on Oct 28, 2021 1:31:11 GMT
How come? The AG mode seems great! I personally don't think so. It is a slight improvement of EW5 conquests with still boring 6 vs. 6 fights on a narrow battlefield. It could potentially be great if we had at least 20 units on each side. Besides, I don't think that spamming weak infantry units and sending them to different directions is a synonym of fun. I like the concept and some new ideas, but I don't like this realisation at all. It does require some strategy on which side to attack and which side to defend and also how to spend our income (Initially at least). In the normal conquest, it's not really the case though.
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Post by Manfred von Richthofen on Oct 28, 2021 23:49:27 GMT
any el alamein (2nd one) here?
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Post by stoic on Oct 29, 2021 3:58:47 GMT
any el alamein (2nd one) here? Yeah, can make a guide if needed...
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Post by stoic on Nov 9, 2021 6:20:44 GMT
The final battle "North America" is pretty straightforward without many opportunities for tactical finesse. Just keep in mind that Japanese forces will conclude a separate peace with Americans at some point, so we have to conquer Phoenix as well.
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Post by stoic on Nov 9, 2021 12:34:04 GMT
"Berlin" is the trickiest elite battle so far. Behaviour of AI-CONTROLLED allies is awful. Roko and Patton are dead at turn 3. Germans always have numerical advantage and mostly elite units. It is not easy at all to break their defensive lines. The best strategy is to surround Berlin on all sides, creating as many holes in German defence as possible. If you can't take both Nuremberg AND Prague at turn 3 - restart the game...
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Post by stoic on Nov 9, 2021 15:51:49 GMT
"Okinawa" is a walk in a park in comparison. Apparently harsh winning conditions "40 units killed in 12 turns" are not that harsh in reality. Two admirals (in my case Doenitz and Nagumo) can clear up the whole area while working together. Besides, we have two carriers, so Kesselring/Yamamoto plus Dowding could be a very destructive force too.
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Post by Gerd von Rundstedt on Nov 9, 2021 18:33:32 GMT
Muh Poor Ushijima!!!
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Post by stoic on Nov 10, 2021 3:40:13 GMT
He was not that easy to find, btw
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Post by stoic on Nov 10, 2021 7:29:25 GMT
"Myanmar" is a relatively easy battle. We can call for a carrier and a battleship as reinforcements, but they don't play any important part because our land units can reach all key targets beforehand. If we defend our first key objective successfully, we gain control over our allies in the area. So, in total, we can deploy 3 heavy tanks, and this is a decisive factor.
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Post by stoic on Nov 10, 2021 9:14:51 GMT
"Britain" is somewhat similar in concept to the same campaign battle, but there are a couple of significant differences. First, the channel between Scotland and Northern Ireland is heavily guarded by enemy's ships, so it is not the best landing point. Second, battleships are far more important than it was the case in campaign. I would advise to deploy at least Doenitz and Nimitz, and probably Nagumo too.
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Post by stoic on Nov 10, 2021 10:57:22 GMT
"And Alexander wept bitterly, seeing as he had no more worlds to conquer" I don't have time for this, though, since there are still many things to do. There is a slight chance that I can turn the tide in my life and death struggle with Iron Duke (I don't many hopes, though ) and I promised to join Deleted in his EW6 1914 crusade
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Post by Deleted on Nov 10, 2021 12:04:46 GMT
"And Alexander wept bitterly, seeing as he had no more worlds to conquer" I don't have time for this, though, since there are still many things to do. There is a slight chance that I can turn the tide in my life and death struggle with Iron Duke (I don't many hopes, though ) and I promised to join Deleted in his EW6 1914 crusade Ez clap
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