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Post by resiphius on Sept 9, 2024 18:43:56 GMT
Planning on updating this post later this week. Have been quiet in the forum but I have continued grinding and have insight on most of the new units. Here is the changes I'm planning: Typhoon: Top Tier -> Elite, with upgraded missile and nuke tech this units does absurd damage and is exceptionally useful at lvl 1. Engineer: -> bottom of Mid tier; very middling usage and hard to obtain fragments. RPG / Hind seem rightfully ranked in Top Tier. Akagii: Top Tier -> Mid Tier: simply worse then the typhoon. Hard to aquire. Richelieu: mid Tier -> top tier. Great at cracking forts and best DPS at sea, very obtainable f2p. T72: Top Tier, on par/slightly better then IS3. Expensive. Auf 1: top tier, but heavy investment required. Yukikaze: mid Tier, investment needed to warrant usage. Imo Engineer is just substitute of Brandenburger for air generals like Chennault so that the later can be freed up for infantry generals, worst of mid tier is still kinda overrated. As for Akagi, downgrading it to mid tier just because worse then Typhoon is a bit unfair, as Enterprise is also worse than Typhoon if judged by only damage and range, also Typhoon is lvl 3 port exclusive while Akagi has no such limitation, and Typhoon can’t deal splash damage before lvl 5 as well.
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Post by Boss Tweed on Sept 10, 2024 5:21:37 GMT
Planning on updating this post later this week. Have been quiet in the forum but I have continued grinding and have insight on most of the new units. Here is the changes I'm planning: Typhoon: Top Tier -> Elite, with upgraded missile and nuke tech this units does absurd damage and is exceptionally useful at lvl 1. Engineer: -> bottom of Mid tier; very middling usage and hard to obtain fragments. RPG / Hind seem rightfully ranked in Top Tier. Akagii: Top Tier -> Mid Tier: simply worse then the typhoon. Hard to aquire. Richelieu: mid Tier -> top tier. Great at cracking forts and best DPS at sea, very obtainable f2p. T72: Top Tier, on par/slightly better then IS3. Expensive. Auf 1: top tier, but heavy investment required. Yukikaze: mid Tier, investment needed to warrant usage. I think engineer is the worst elite force in this game period. I would make a separate tier just for engineer and I hold a personal vendetta against them. I call any roll a bad roll if I get a single engineer, even if the pulls from the roll are AuF1s or T72s or Typhoons. The warp tiles are hardly better than just moving the unit, especially as you would have to spend turns trying a complex setup all to teleport a unit a handful of tiles. Oh and they cost 2000 medals for 10. Akagi on the other hand is still more common than Typhoons. In addition, Akagi is available in the medal shop for ef fragments while Typhoon is not. I suppose it holds a few more advantages for being more accessible, but it really needs that level 5 to not be a poor man's Typhoon. T72 is another beast that requires level 5+. Otherwise you will be a bit disappointed in it. My T72 is level 6 and is already pulling numbers close to my same leveled KT outside of friendly territory. The main advantage between the T72 and the KT/IS-3 is that you can buy them in the ef medal shop ... if only for 3000 medals for 10. Auf1 is very good at level 1. My defense for this is that I treat the 3 range as a bonus instead of a feature that makes this unit viable.
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Post by Colonia on Sept 10, 2024 7:29:52 GMT
Planning on updating this post later this week. Have been quiet in the forum but I have continued grinding and have insight on most of the new units. Here is the changes I'm planning: Typhoon: Top Tier -> Elite, with upgraded missile and nuke tech this units does absurd damage and is exceptionally useful at lvl 1. Engineer: -> bottom of Mid tier; very middling usage and hard to obtain fragments. RPG / Hind seem rightfully ranked in Top Tier. Akagii: Top Tier -> Mid Tier: simply worse then the typhoon. Hard to aquire. Richelieu: mid Tier -> top tier. Great at cracking forts and best DPS at sea, very obtainable f2p. T72: Top Tier, on par/slightly better then IS3. Expensive. Auf 1: top tier, but heavy investment required. Yukikaze: mid Tier, investment needed to warrant usage. I think engineer is the worst elite force in this game period. I would make a separate tier just for engineer and I hold a personal vendetta against them. I call any roll a bad roll if I get a single engineer, even if the pulls from the roll are AuF1s or T72s or Typhoons. The warp tiles are hardly better than just moving the unit, especially as you would have to spend turns trying a complex setup all to teleport a unit a handful of tiles. Oh and they cost 2000 medals for 10. Akagi on the other hand is still more common than Typhoons. In addition, Akagi is available in the medal shop for ef fragments while Typhoon is not. I suppose it holds a few more advantages for being more accessible, but it really needs that level 5 to not be a poor man's Typhoon. T72 is another beast that requires level 5+. Otherwise you will be a bit disappointed in it. My T72 is level 6 and is already pulling numbers close to my same leveled KT outside of friendly territory. The main advantage between the T72 and the KT/IS-3 is that you can buy them in the ef medal shop ... if only for 3000 medals for 10. Auf1 is very good at level 1. My defense for this is that I treat the 3 range as a bonus instead of a feature that makes this unit viable. So engineer in the bottom tier. Akagii remains top tier. T72 to the bottom of elite with KT?
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Post by Colonia on Sept 10, 2024 12:44:16 GMT
Combat Medic: _ Abilities: 1) Marching : Consume mobility in a particular terrain -35% 2) Militia (Unlocked at level 7): Supply +50% in the city. 3) Emergency Rescue : 1 turn cooldown + level 1 - 4: Heals 60 HPs / unit + level 5 - 8: Heals 120 HPs / unit + Level 9: Heals 150 HP, +50 HP for 2 turns / unit and heals itself for 100 HPs. _ Analysis: The Combat Medic's useful for both P2W and F2P. It becomes very good at level 5 and better at level 9. It is recommended that the players should unlock the Combat as soon as possible as it is really helpful in the Events which has the buffs like : Fragmentation, Perish Together and Ionizing Radiation. The downside is that the enemies love targeting CM so it is advisable to keep it in the safe area. _ Recommended Generals: Marshall, Malinovsky, MacArthur, Higuchi. + For P2W _ Marshall is the best suitable for CM as he has high mobility to be anywhere on the battlefield and with Guerrilla Master, Organisation and CM's Emergency Resuce lvl3 will make him immortal. + For F2P 1) Malinovsky (5 stars mobility) is also good to command CM, since I give him Crowd Tactics and Raider, when the enemy counterattacks him after his attack to trigger "Decoy and Strike" he can also heal himself and other unit next to him. 2) MacArthur (6 stars mobility) is like Marshall, high mobility. 3) Higuchi (5 stars mobility) is also suitable because of his first skill "Counter". The enemies really love targeting CM, Higuchi "Counter" will activate. _ Recommended target level: 5 _ Fragment cost: 100 (1000 medals / 10 fragments) Implemented.
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Post by Colonia on Sept 10, 2024 13:40:00 GMT
Updated this post: -all new units added and tiered. -moved Richelieu up to top tier. -added analysis on multiple units that hadn't been completed.
I want to spark some debates: -what is the best elite tank? how should the top options KT, IS3 & T72 be tiered? -How do the tier 2 artilleries stack up, behind the obvious SzF how would you rank them? -Is the Akagii worthy of top tier, considering the investment needed for lv 5? should the enterprise move down to top tier with its medium damage ability, even considering the super utility? -Richelieu vs PoW, what do you prefer on your cruiser? -Is skytrain worthy of top tier in the developing endgame with hind being added? Should the Hind be moved into the elite tier?
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Post by Boss Tweed on Sept 10, 2024 15:38:22 GMT
Updated this post:-all new units added and tiered. -moved Richelieu up to top tier. -added analysis on multiple units that hadn't been completed. I want to spark some debates:-what is the best elite tank? how should the top options KT, IS3 & T72 be tiered? -How do the tier 2 artilleries stack up, behind the obvious SzF how would you rank them? -Is the Akagii worthy of top tier, considering the investment needed for lv 5? should the enterprise move down to top tier with its medium damage ability, even considering the super utility? -Richelieu vs PoW, what do you prefer on your cruiser? -Is skytrain worthy of top tier in the developing endgame with hind being added? Should the Hind be moved into the elite tier?
Your Debate Topics: 1. IMO best elite tank is T72 cause of its availability for f2p to be purchased with medals and its other attributes that are kinda scary like its 15 movement stat and having the highest attack stat of all tanks. I run my T72 on Guderian and he has more damage than Manstein. 2. I am willing to challenge your opinion of Stuka Zu Fuss number 1 ef arty. While clearly powerful at level 9, it goes from mediocre at 1-4, good at 5-8 and finally broken at 9 (mine is 7 at the moment). Its very heavy investment and rarity warrant a tier drop and I would consider giving BM-21 a tier promotion. That splash damage is underrated. AuF1 is great at level 1 and gets better from then on as it has most of its goods from the open (except the 3 range but as I said previously, I treat that as a bonus, not as a main attribute). 3. Akagi staying top tier is contentious, but I agree with enterprise drop. For all its talk of versatility, I find myself using it semi frequently and wanting to use it the least, oftentimes without general just to use it as a paratroop that an airport is too far away in event. It is just clunky to use and some of the times, even with maxed Spruance with max air medal, air ribbons and medals, I find the Enterprise desperately wanting more power. Mine is level 4 maybe that's a problem? Or maybe I should buy Spaatz . . . 4. Richelieu 100%, but mine is level 5. As I own Marshall and Tolbukhin, I do not find it particularly difficult to set up for numerous very powerful joint attacks. I find Prince of Wales's additional damage to land units very situational. 5. Helicopter is expensive and frail at low levels. Unless you paid lots of money for helicopter fragments, your skytrain should be way higher level than heli. Skytrain doesn't just transport your air generals, but your infantry and artillery generals too and can clear more space. I personally think the heli is a more extreme form of Stuka zu Fuss: it is more rare, almost trash at 1-4, decent at 5-8 and finally broken at 9. For now, since my helicopter is level 2, I use it as a secondary Brandenburger without general on.
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Post by jonblend on Sept 10, 2024 18:14:47 GMT
Updated this post:-all new units added and tiered. -moved Richelieu up to top tier. -added analysis on multiple units that hadn't been completed. I want to spark some debates:-what is the best elite tank? how should the top options KT, IS3 & T72 be tiered? -How do the tier 2 artilleries stack up, behind the obvious SzF how would you rank them? -Is the Akagii worthy of top tier, considering the investment needed for lv 5? should the enterprise move down to top tier with its medium damage ability, even considering the super utility? -Richelieu vs PoW, what do you prefer on your cruiser? -Is skytrain worthy of top tier in the developing endgame with hind being added? Should the Hind be moved into the elite tier?
Here's my f2p take:
Best tanks: KT and Pershing T72 I have not yet unlocked, KT has some guaranteed fragments, which along with random drops from event pushed it lv5. Pershing is close to lv9, its fragments are widely available, the only downside is that the anti-artillery ability becomes less important once you can one-shot them without the 25% bonus. IS3 is lv3 and thus almost never used. Same goes for the Centurion. T-44 is my only lv9 unit and it still occupies the niche of move fast & hold city.
Artillery: I rarely build them, BM-21 lv5 for damage and Priest lv8/B-4 lv6 for its airlift capabilities. Very occasionally Gustav lv5 for its extended range or for fortress cracking.
Carriers: Both are on lv4 now and I never use the Akagi. Enterprise sometimes, mostly for the ability to put paratroopers where no city can reach and CC.
Richelieu: Ever since it hit lv5, it has become the centerpiece of my fleet. PoW lv5 will only see action in pure navy missions the mine deployment is of limited use, often I prefer land units or resource/air generals.
Skytrain: Still essential for saving lots of turns and time in both events and CC. The Hind is just one unit, but Skytrain can be used from any airport and also multiple times during our turn.
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Post by jonblend on Sept 10, 2024 18:30:22 GMT
Colonia, do you know if the SzF can trigger the 'attack & move again' after killing the city wall or does it only work with units? For example if there is a full health unit in a city and the city only has a few HP left. With standard tanks, we can attack at least twice because the first attack kills the wall. With my lv3 SzF I've yet to see this happen but 30% is a rather low chance, so it could also be bad luck.
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Post by Colonia on Sept 10, 2024 20:25:55 GMT
Colonia, do you know if the SzF can trigger the 'attack & move again' after killing the city wall or does it only work with units? For example if there is a full health unit in a city and the city only has a few HP left. With standard tanks, we can attack at least twice because the first attack kills the wall. With my lv3 SzF I've yet to see this happen but 30% is a rather low chance, so it could also be bad luck. I have a lv 5 SzF and I can confirm it only works when defeating units. The thing that makes even a lv 5 SzF so broken is the Excellence medal. Excellence on a tank is mostly useless, my Manstein on Lv 6 KT can one shot most non-general units anyway and doesn't benefit much from the additional attacks. When timing up the kills from SzF with the Excellence medal we gain immense range and power, both Zhukov and Kluge with both Arty/Excellence medals work amazing for this role. Zhukov is slightly more survivable and flexible while Kluge deals the most damage. Obviously this is P2P-restricted but I use it in this way and thus biased to it.
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Post by Dorado St. Sebastian on Sept 11, 2024 4:23:43 GMT
Colonia , do you know if the SzF can trigger the 'attack & move again' after killing the city wall or does it only work with units? For example if there is a full health unit in a city and the city only has a few HP left. With standard tanks, we can attack at least twice because the first attack kills the wall. With my lv3 SzF I've yet to see this happen but 30% is a rather low chance, so it could also be bad luck. I have a lv 5 SzF and I can confirm it only works when defeating units. The thing that makes even a lv 5 SzF so broken is the Excellence medal. Excellence on a tank is mostly useless, my Manstein on Lv 6 KT can one shot most non-general units anyway and doesn't benefit much from the additional attacks. When timing up the kills from SzF with the Excellence medal we gain immense range and power, both Zhukov and Kluge with both Arty/Excellence medals work amazing for this role. Zhukov is slightly more survivable and flexible while Kluge deals the most damage. Obviously this is P2P-restricted but I use it in this way and thus biased to it. Agreed. Konev on the SzF with Excellence medal is my mainstay.
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Post by Colonia on Sept 12, 2024 7:36:38 GMT
Updated this post:-all new units added and tiered. -moved Richelieu up to top tier. -added analysis on multiple units that hadn't been completed. I want to spark some debates:-what is the best elite tank? how should the top options KT, IS3 & T72 be tiered? -How do the tier 2 artilleries stack up, behind the obvious SzF how would you rank them? -Is the Akagii worthy of top tier, considering the investment needed for lv 5? should the enterprise move down to top tier with its medium damage ability, even considering the super utility? -Richelieu vs PoW, what do you prefer on your cruiser? -Is skytrain worthy of top tier in the developing endgame with hind being added? Should the Hind be moved into the elite tier?
Your Debate Topics: 1. IMO best elite tank is T72 cause of its availability for f2p to be purchased with medals and its other attributes that are kinda scary like its 15 movement stat and having the highest attack stat of all tanks. I run my T72 on Guderian and he has more damage than Manstein. 2. I am willing to challenge your opinion of Stuka Zu Fuss number 1 ef arty. While clearly powerful at level 9, it goes from mediocre at 1-4, good at 5-8 and finally broken at 9 (mine is 7 at the moment). Its very heavy investment and rarity warrant a tier drop and I would consider giving BM-21 a tier promotion. That splash damage is underrated. AuF1 is great at level 1 and gets better from then on as it has most of its goods from the open (except the 3 range but as I said previously, I treat that as a bonus, not as a main attribute). 3. Akagi staying top tier is contentious, but I agree with enterprise drop. For all its talk of versatility, I find myself using it semi frequently and wanting to use it the least, oftentimes without general just to use it as a paratroop that an airport is too far away in event. It is just clunky to use and some of the times, even with maxed Spruance with max air medal, air ribbons and medals, I find the Enterprise desperately wanting more power. Mine is level 4 maybe that's a problem? Or maybe I should buy Spaatz . . . 4. Richelieu 100%, but mine is level 5. As I own Marshall and Tolbukhin, I do not find it particularly difficult to set up for numerous very powerful joint attacks. I find Prince of Wales's additional damage to land units very situational. 5. Helicopter is expensive and frail at low levels. Unless you paid lots of money for helicopter fragments, your skytrain should be way higher level than heli. Skytrain doesn't just transport your air generals, but your infantry and artillery generals too and can clear more space. I personally think the heli is a more extreme form of Stuka zu Fuss: it is more rare, almost trash at 1-4, decent at 5-8 and finally broken at 9. For now, since my helicopter is level 2, I use it as a secondary Brandenburger without general on. 1. I still think KT is slightly superior due to factory level 1. But I could be convinced that they belong in the same tier. 2. For me SzF is the clear Nr. 1. 3. Enterprise has been moved down. Akagii remains for now. 4. pretty much the way I viewed them as well. richelieu a tier above PoW. 5. Hind stays in top tier for now. Felxible in both directions, will need more testing.
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Post by Boss Tweed on Sept 12, 2024 16:06:56 GMT
Your Debate Topics: 1. IMO best elite tank is T72 cause of its availability for f2p to be purchased with medals and its other attributes that are kinda scary like its 15 movement stat and having the highest attack stat of all tanks. I run my T72 on Guderian and he has more damage than Manstein. 2. I am willing to challenge your opinion of Stuka Zu Fuss number 1 ef arty. While clearly powerful at level 9, it goes from mediocre at 1-4, good at 5-8 and finally broken at 9 (mine is 7 at the moment). Its very heavy investment and rarity warrant a tier drop and I would consider giving BM-21 a tier promotion. That splash damage is underrated. AuF1 is great at level 1 and gets better from then on as it has most of its goods from the open (except the 3 range but as I said previously, I treat that as a bonus, not as a main attribute). 3. Akagi staying top tier is contentious, but I agree with enterprise drop. For all its talk of versatility, I find myself using it semi frequently and wanting to use it the least, oftentimes without general just to use it as a paratroop that an airport is too far away in event. It is just clunky to use and some of the times, even with maxed Spruance with max air medal, air ribbons and medals, I find the Enterprise desperately wanting more power. Mine is level 4 maybe that's a problem? Or maybe I should buy Spaatz . . . 4. Richelieu 100%, but mine is level 5. As I own Marshall and Tolbukhin, I do not find it particularly difficult to set up for numerous very powerful joint attacks. I find Prince of Wales's additional damage to land units very situational. 5. Helicopter is expensive and frail at low levels. Unless you paid lots of money for helicopter fragments, your skytrain should be way higher level than heli. Skytrain doesn't just transport your air generals, but your infantry and artillery generals too and can clear more space. I personally think the heli is a more extreme form of Stuka zu Fuss: it is more rare, almost trash at 1-4, decent at 5-8 and finally broken at 9. For now, since my helicopter is level 2, I use it as a secondary Brandenburger without general on. 1. I still think KT is slightly superior due to factory level 1. But I could be convinced that they belong in the same tier. 2. For me SzF is the clear Nr. 1. 3. Enterprise has been moved down. Akagii remains for now. 4. pretty much the way I viewed them as well. richelieu a tier above PoW. 5. Hind stays in top tier for now. Felxible in both directions, will need more testing. 1. I argue that the benefits of T72 make the factory level 3 factory requirement a lesser factor. This tank costs 520 money (5 higher than T44), 95 industry (lowest of all elite force tanks) and 31 technology to spend, and is my go to ef tank when I was doing the 1 star cc speedruns. I am convinced that without T72 I could not have won Denmark 1950 CC and Greece 1950 CC. 2. You see my points, I can no longer really argue against it. 5. I'm still not a big fan of the hind as I find its gameplay to be bit awkward, but I still don't have a good leveled hind from never buying fragments of it. I am a fan of burgers though.
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Post by Dorado St. Sebastian on Sept 16, 2024 1:23:54 GMT
Richlieu is a beast. I use it with either Darlan or Donitz who have leadership/wolfpack which is synergous with this unit giving all nearby friendlies an extra kick.
I use PoW with Horton who has stock explosives which enhances this unit.
I cannot opine on T72, AuF1, as these are still locked for me. Though 1950 CC France has DeGaulle on the AuF1 and it was fun. I didnt like the engineer in an event Where I had the chance to try it.
I recently unlocked Brandenburg lvl 5, good for moving my air hybrids, Typhoon (Rundstedt/Nimitz), and Hind (Yamamoto when not on a carrier). The Typhoon wreaks havoc alone, but, give me a Richlieu flagship in a fleet and Im happy. Of course this all depends on starter units,etc.
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Post by Boss Tweed on Sept 17, 2024 16:16:12 GMT
Richlieu is a beast. I use it with either Darlan or Donitz who have leadership/wolfpack which is synergous with this unit giving all nearby friendlies an extra kick. I use PoW with Horton who has stock explosives which enhances this unit. I cannot opine on T72, AuF1, as these are still locked for me. Though 1950 CC France has DeGaulle on the AuF1 and it was fun. I didnt like the engineer in an event Where I had the chance to try it. I recently unlocked Brandenburg lvl 5, good for moving my air hybrids, Typhoon (Rundstedt/Nimitz), and Hind (Yamamoto when not on a carrier). The Typhoon wreaks havoc alone, but, give me a Richlieu flagship in a fleet and Im happy. Of course this all depends on starter units,etc. Well we got the ability to use the level 9 engineers and even at that high level they are still mediocre. Tunnels not being able to cross bodies of water is a major problem and seriously hinders its flexibility and usage.
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Post by resiphius on Sept 17, 2024 17:40:14 GMT
Richlieu is a beast. I use it with either Darlan or Donitz who have leadership/wolfpack which is synergous with this unit giving all nearby friendlies an extra kick. I use PoW with Horton who has stock explosives which enhances this unit. I cannot opine on T72, AuF1, as these are still locked for me. Though 1950 CC France has DeGaulle on the AuF1 and it was fun. I didnt like the engineer in an event Where I had the chance to try it. I recently unlocked Brandenburg lvl 5, good for moving my air hybrids, Typhoon (Rundstedt/Nimitz), and Hind (Yamamoto when not on a carrier). The Typhoon wreaks havoc alone, but, give me a Richlieu flagship in a fleet and Im happy. Of course this all depends on starter units,etc. Well we got the ability to use the level 9 engineers and even at that high level they are still mediocre. Tunnels not being able to cross bodies of water is a major problem and seriously hinders its flexibility and usage. And tunnel can be blocked off by AI units standing on one side.
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