|
Post by Napoleon Bonaparte on Aug 22, 2016 9:08:37 GMT
Keep going XD XD XD XD XD Oi watch out mate. Don't underestamate the true power of the East! all I'm going to say is; Fight if you want to, or I DOW you .
|
|
|
Post by Von Bismarck jr on Aug 22, 2016 9:21:11 GMT
Saxony Phase 7 1-2: Amphibious assault completed To be contunued How many troops do transports carry, just one? K, have all techs for D-day. 3. Build ships (3 coastal provinces, 3 ships, right?) 4, 30 troops embark into the North Sea from Frysia 5: 30 troops embark from Denmark into the North Sea 6: Storm the beaches of Caledonia 120 against 98... Calculations say I need a six. 6VWqHn1EDaaaaamn. Mk, 30% losses for both. Saxony: 90 BP Picts: 68 BP But we have successfully taken the beaches! 7:Attack on Edinburgh Rounded calculations say I still need a six.
Damn it. I done lost 35% against his 25. I'm down to 58 BP, he at 15. 8: 2nd attack on Edinburgh Rounded still a 6
I lose 20%, he loses 40%. Saxon: 46 BP ( in Caledonia) Picts: 30 BP Hostilities for this phase are over, 2\3 of Caledonia is Saxon. 9-11: recruit 15 infantry, 58 BP in the Saxon Homeland, 46 in Caledonia
·····
|
|
|
Post by Napoleon Bonaparte on Aug 22, 2016 9:51:06 GMT
Declaring war on Saxons.
7+(DefenderBP-attackerBP)/attackerBP×5
Saxon BP = 98 Roman = 340
As my BP is very big I'm putting only 99 to battle as otherwise formula goes to negative.
7+(99-98)/98*5 = .016?
Could someone tell me how this formula works?
Okay forget everything, committing 100 men versus 98, its a fair 7 .
1) Scotland A, 7 LZOOEpzl
2) Scotland B, 7
3) retry , 6
Alright, Scotland liberated, according to the "British Treaty" (which is specifically made for British and not Germans) all the land I took I will give it back to Celts. NAP between Celts and me will continue. Losses in way ·····
|
|
|
Post by Von Bismarck jr on Aug 22, 2016 9:52:15 GMT
Everyone, trying to edit that huge post to look decent is only making it worse. But I DID take 2\3 of Caledonia. Reason it is getting worse is because one my turns was literally forgotten as i was looking for Pict BP and wasn't used, and after I shifted everything a turn upwards, things got messy... So yeah. Math got switched up in the first and second attacks, but the math in the post does correspond.
|
|
|
Post by Von Bismarck jr on Aug 22, 2016 9:57:48 GMT
Declaring war on Saxons. 7+(DefenderBP-attackerBP)/attackerBP×5 Saxon BP = 98 the Roman = 340 As my BP is very big I'm putting only 99 to battle as otherwise formula goes to negative. 7+(99-98)/98*5 = .016? Could someone tell me how this formula works? Okay forget everything, committing 100 men versus 98, its a fair 7 . 1) Scotland A, 7 LZOOEpzl2) Scotland B, 7 3) retry , 6 No no no, that's all wrong. I have 98 BP in HOMELAND Saxony, 46 in Caledonia. You're lucky I'm honest. Also, losses immediately after your rolls, please.
|
|
|
Post by Napoleon Bonaparte on Aug 22, 2016 9:57:48 GMT
Okay, attack one. Was an even 100 so I lost 30% or 30 infantries Attack two was horrible, defenses were good and i got 50% damage so 70/2=35 and total loss is 65 Infantry. Last attack, no loss as got 11, Germans are repelled. They get more losses
|
|
|
Post by Napoleon Bonaparte on Aug 22, 2016 10:00:23 GMT
Declaring war on Saxons. 7+(DefenderBP-attackerBP)/attackerBP×5 Saxon BP = 98 the Roman = 340 As my BP is very big I'm putting only 99 to battle as otherwise formula goes to negative. 7+(99-98)/98*5 = .016? Could someone tell me how this formula works? Okay forget everything, committing 100 men versus 98, its a fair 7 . 1) Scotland A, 7 LZOOEpzl2) Scotland B, 7 3) retry , 6 No no no, that's all wrong. I have 98 BP in HOMELAND Saxony, 46 in Caledonia. You're lucky I'm honest. Also, losses immediately after your rolls, please. did that intentionally as 48 would make the formula negative (this is a disadvantage Picard, do something), can't you see I'm losing 65 here? I got losses too remember?
|
|
|
Post by Von Bismarck jr on Aug 22, 2016 10:03:49 GMT
No no no, that's all wrong. I have 98 BP in HOMELAND Saxony, 46 in Caledonia. You're lucky I'm honest. Also, losses immediately after your rolls, please. did that intentionally as 48 would make the formula negative (this is a disadvantage Picard, do something), can't you see I'm losing 65 here? I got losses too remember? Tis true, would be negative. And I made the post before you did lossss, just wantdd to mae sure
|
|
|
Post by Napoleon Bonaparte on Aug 22, 2016 10:05:08 GMT
Okay, attack one. Was an even 100 so I lost 30% or 30 infantries Attack two was horrible, defenses were good and i got 50% damage so 70/2=35 and total loss is 65 Infantry. Last attack, no loss as got 11, Germans are repelled. They get more losses Manfred, you can see this, wrote immediately after tge attacks. I can sign a NAP if you want. In private but
|
|
|
Post by best75 on Aug 22, 2016 10:07:40 GMT
did that intentionally as 48 would make the formula negative (this is a disadvantage Picard, do something), can't you see I'm losing 65 here? I got losses too remember? Tis true, would be negative. And I made the post before you did lossss, just wantdd to mae sure Guys I am pretty sure it is suppose to go negative. Going negative would mean you have more troops than enemy and the number would minus from the base number. Giving you a lower base number to win
|
|
|
Post by Napoleon Bonaparte on Aug 22, 2016 10:09:22 GMT
Tis true, would be negative. And I made the post before you did lossss, just wantdd to mae sure Guys I am pretty sure it is suppose to go negative. Going negative would mean you have more troops than enemy and the number would minus from the base number. Giving you a lower base number to win so this means I needed a six? But I still got more? Need Picard.
|
|
|
Post by Deleted on Aug 22, 2016 11:48:48 GMT
Celts Phase 7 1-5) build inf(send to Rome according to treaty) As I have no idea of tech levels and bp 6-10) build 10 inf
|
|
|
Post by Von Bismarck jr on Aug 22, 2016 11:49:51 GMT
Tis true, would be negative. And I made the post before you did lossss, just wantdd to mae sure Guys I am pretty sure it is suppose to go negative. Going negative would mean you have more troops than enemy and the number would minus from the base number. Giving you a lower base number to win Picard said sometime around when Phase 5 or phase 6 started that 2 was the minimum. When I was attacking the Norse, my rolls were needed to either be -4 or 2. It was at that point that Picard said battles had a minimum of 2 required.
|
|
|
Post by Quintus Fabius on Aug 22, 2016 13:07:03 GMT
Celts Phase 7 1-5) build inf(send to Rome according to treaty) As I have no idea of tech levels and bp 6-10) build 10 inf Popping in for a sec to clear stuff up: Search the word Eire. I use it in all my phases. Then you can check the BP (I add it up each turn) and Tech. Forward the light Brigade!
|
|
|
Post by Vatutin on Aug 22, 2016 13:45:51 GMT
Wait where TW 8-12?
|
|