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Post by Leonid Govorov on Oct 28, 2017 6:08:52 GMT
5 Golden rules with aliens 1)Spam rocket arty 2)Never spam paratroopers 3)PMI is the best solution 4)Nuke as much as Gandhi nukes at civ5 5)Spam rocket arty. Very important. Remember to defend with FA, RA can't conduct defense in cities Defending cities-FA/ST Combat-RA
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Post by deki on Oct 28, 2017 15:49:03 GMT
5 Golden rules with aliens 1)Spam rocket arty 2)Never spam paratroopers 3)PMI is the best solution 4)Nuke as much as Gandhi nukes at civ5 5)Spam rocket arty. Very important. Remember to defend with FA, RA can't conduct defense in cities. What about infantry? They are also good,and cheap,can take 3,4 hits from ufo.Just when your infantry is on about 1/3 hp move it out from city and create another one.Just switch them while RA's around city kills them
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Post by Wilhelm Ritter von Leeb on Nov 26, 2017 23:25:25 GMT
Remember to defend with FA, RA can't conduct defense in cities. What about infantry? They are also good,and cheap,can take 3,4 hits from ufo.Just when your infantry is on about 1/3 hp move it out from city and create another one.Just switch them while RA's around city kills them Defend with inf if you are attacked by battleship. If you are attacked by UFO, use FA instead.
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Post by New player on Dec 30, 2017 19:09:51 GMT
Best Strategy against is to use very strong weapons. Any person must play a lot before to upgrade the lv of weaponry in hq section and then must make out as much as nukes possible
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Post by deki on Jan 2, 2018 10:42:32 GMT
I finally bave done a lien,once with 3* country and once with 1*.It can be done with RA or FA. But as i learned from game when you reach that part of conquest when u have 2,3 nuklear cities + enough resource income,then it doesnt matter if you produce FA or RA,because you will capture cities quickly with nukes + pmi.With RA using i have done alien conquest with 3* country in 105 turns.Using FA only it took me 80 turns to complete with 1*.I only used RA when there is nearby battleship attacking some city,i defend it with inf in city + 2,3 RA's around it because they dont take damage.Cheers
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Post by Deleted on Apr 26, 2021 12:02:54 GMT
The alien conquest is so tedious and boring after you have 2000 income per turn. Is there a less intense way to mop up the remaning aliens? Im moving like 100 units each turn and it feels like trench war 1914 than world conqueror 3 There is a game named EW6 1914 released in 2019 by easytech and it is definitely not boring, even on western front, but you are from 2015.
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Post by STILETT0 on May 5, 2021 21:35:11 GMT
The alien conquest is so tedious and boring after you have 2000 income per turn. Is there a less intense way to mop up the remaning aliens? Im moving like 100 units each turn and it feels like trench war 1914 than world conqueror 3 There is a game named EW6 1914 released in 2019 by easytech and it is definitely not boring, even on western front, but you are from 2015. there are better things to do than bully inactive users.
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Post by Darth Vader on May 5, 2021 23:01:40 GMT
Best way to destroy Aliens: Mod them to do 0 damage and no defense.
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Post by John Marston on May 8, 2021 14:21:49 GMT
Best way to destroy Aliens: Mod them to do 0 damage and no defense. Well, everything is fine, except for the 'mod', which most of us don't know how to
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Post by Darth Vader on May 8, 2021 14:47:24 GMT
Best way to destroy Aliens: Mod them to do 0 damage and no defense. Well, everything is fine, except for the 'mod', which most of us don't know how to That is your choice if you want to mod or not. Aliens are powerlessness without code.
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Post by resiphius on May 7, 2022 16:55:38 GMT
Well, everything is fine, except for the 'mod', which most of us don't know how to That is your choice if you want to mod or not. Aliens are powerlessness without code. Just what’s the point of playing if you mod the Aliens into moving punching bags? I can still respect you if it is just modding your tech tree to the maximum level, but disarming the enemies are plain dirty trick.
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Post by Darth Vader on May 10, 2022 12:23:24 GMT
That is your choice if you want to mod or not. Aliens are powerlessness without code. Just what’s the point of playing if you mod the Aliens into moving punching bags? I can still respect you if it is just modding your tech tree to the maximum level, but disarming the enemies are plain dirty trick. I mod Aliens to do nothing because it is funny. Who know a assault troop could wipe out a Alien warship in one raid? Seems pretty realistic in the movies at least. I can't help it if I turn Aliens into meat bags, I am a Lord of the Sith, it is what I do...
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