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Post by stoic on Apr 7, 2017 13:42:11 GMT
Andrei, why do you abandon the first wall so quickly?
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Post by andrei on Apr 7, 2017 15:04:00 GMT
Andrei, why do you abandon the first wall so quickly? 1) Walls are weak and there are no gates. So You have to hold the breaches without the possibility to maneuver. 2) As You will anyway abandone it there is no any reason to put the healing princess in the nearby building. That's why I assigned 10% and 15% princesses to the markets behind the second wall. And as soon as healing buildings are there I retreat almost in the very beginning to heal generals one by one all the time.
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Post by Deleted on Apr 7, 2017 17:26:27 GMT
I'm not envious of anyone or anything, but 26 turns? You gotta be using SBGameHacker to hack your damage to 10000 and when you finished attacking, change it to 0 so enemies can't fight you, or something like that. I heard there are mines all around right? So it should be impossible to advance. I agree since I don't think 26 turns is possible. But he must have cheated or have super op general.
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Post by Deleted on Apr 7, 2017 22:47:17 GMT
Even super OP generals could not do that, there is a huge minefield that will stop anyone from advancing
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Post by stoic on Apr 9, 2017 11:10:37 GMT
I've done this! With the help of strategy that is boring and will take a lot of time - but in the end it works! And, believe me or not, Bismarck played a key role. My strategy was based upon well-known facts. 1. Non-general units of the enemy are very weak. 2. They prefer attack walls and only after that your units 3. Mocti can restore walls. 4. Though there are crowds of enemies everywhere, only 4 art pieces are on the battlefield - 3 in the beginning and a mighty general in the last wave. Enemy's weaklings do one important job - they block waves of generals behind them. So it is possible to create a perfect traffic jam and use your advantage in artillery. So it is necessary to keep weak units alive. They are not capable to destroy the wall and thus are of great use to the player. First I thought I will use Li Shimin as a main weapon. But his fire dragon demolished weak units as well as targets. It creates holes and gaps in enemy's lines and this is very dangerous. So I placed Bismarck like this, allowed weak troops to fill the gaps and began to destroy last lines whithin reach - one general after another. It will take a long time (around 400 in my case, but with Napoleon it is possible to reduce the number of turns significantly. Btw nothing intetesting happens in AI's turn most of the time, so it is possible to speed up the process), and it is boring, but all enemies are at your mercy. The only problem would be an arrival of that strong general, but there are several ways to deal with that problem. Panama city under imperial banner :-) So I am the other man on Mars (through the back door, but anyway :-):-):-))
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Post by andrei on Apr 9, 2017 13:56:36 GMT
I've done this! With the help of strategy that is boring and will take a lot of time - but in the end it works! And, believe me or not, Bismarck played a key role. My strategy was based upon well-known facts. 1. Non-general units of the enemy are very weak. 2. They prefer attack walls and only after that your units 3. Mocti can restore walls. 4. Though there are crowds of enemies everywhere, only 4 art pieces are on the battlefield - 3 in the beginning and a mighty general in the last wave. Enemy's weaklings do one important job - they block waves of generals behind them. So it is possible to create a perfect traffic jam and use your advantage in artillery. So it is necessary to keep weak units alive. They are not capable to destroy the wall and thus are of great use to the player. First I thought I will use Li Shimin as a main weapon. But his fire dragon demolished weak units as well as targets. It creates holes and gaps in enemy's lines and this is very dangerous. So I placed Bismarck like this, allowed weak troops to fill the gaps and began to destroy last lines whithin reach - one general after another. It will take a long time (around 400 in my case, but with Napoleon it is possible to reduce the number of turns significantly. Btw nothing intetesting happens in AI's turn most of the time, so it is possible to speed up the process), and it is boring, but all enemies are at your mercy. The only problem would be an arrival of that strong general, but there are several ways to deal with that problem. Panama city under imperial banner :-) So I am the other man on Mars (through the back door, but anyway :-):-):-)) 400 turns?!! I was also trying to use jam strategy several times but had no enough patience... and was killing all those units. How did you deal with strong archer generals wave between turns 45-50? They are quite capable to destroy the walls from the distance. Anyway, great job! Congratulations!
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Post by stoic on Apr 9, 2017 14:16:49 GMT
From the distance - yes. But not from 3 square distance. And system works like that - one unit is out, one unit is in. If we do not kill enemies in the first two squares - they never change positions, so all newcomers are in the third line.
I've never thought that it will be that long. But, you know, one turn after another... I seriously doubt I want to repeat that experience :-):-):-)
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Post by andrei on Apr 9, 2017 14:52:44 GMT
From the distance - yes. But not from 3 square distance. And system works like that - one unit is out, one unit is in. If we do not kill enemies in the first two squares - they never change positions, so all newcomers are in the third line. I've never thought that it will be that long. But, you know, one turn after another... I seriously doubt I want to repeat that experience :-):-):-) Easytech produced quite balanced game! You can use different strategies with different teams and not really depend on one way straight forward solution. It is almost always possible to pass the mission several ways. It makes the game replayable what is great.
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Post by stoic on Apr 9, 2017 15:14:34 GMT
From the distance - yes. But not from 3 square distance. And system works like that - one unit is out, one unit is in. If we do not kill enemies in the first two squares - they never change positions, so all newcomers are in the third line. I've never thought that it will be that long. But, you know, one turn after another... I seriously doubt I want to repeat that experience :-):-):-) Easytech produced quite balanced game! You can use different strategies with different teams and not really depend on one way straight forward solution. It is almost always possible to pass the mission several ways. It makes the game replayable what is great. I absolutely agree with this statement! The game is very difficult, no doubt about that... But it creates numerous opportunites to sharpen the player's mind
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Post by Singlemalt on Apr 9, 2017 15:54:46 GMT
Easytech produced quite balanced game! You can use different strategies with different teams and not really depend on one way straight forward solution. It is almost always possible to pass the mission several ways. It makes the game replayable what is great. I absolutely agree with this statement! The game is very difficult, no doubt about that... But it creates numerous opportunites to sharpen the player's mind I second you both guys! And the info you two put on here helps people in the end finish it krep up the gd work
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Post by stoic on Apr 9, 2017 16:35:13 GMT
I absolutely agree with this statement! The game is very difficult, no doubt about that... But it creates numerous opportunites to sharpen the player's mind I second you both guys! And the info you two put on here helps people in the end finish it krep up the gd work I was grown up on your posts, Singlemalt :-):-):-)
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Post by stoic on Apr 10, 2017 15:28:05 GMT
Andrei, how would you rank most difficult cities in Empire? Let's say top 5...
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Post by andrei on Apr 10, 2017 16:10:54 GMT
I would rank it this way:
1. Volgograd 2. Panama City 3. New Orleans 4. Rio de Janeiro 5. Los Angeles
Volgograd and Panama are much more difficult in comparison to other missions. Probably because You need to play it much longer to work out a reliable strategy.
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Post by Singlemalt on Apr 10, 2017 18:15:31 GMT
I would rank it this way: 1. Volgograd 2. Panama City 3. New Orleans 4. Rio de Janeiro 5. Los Angeles Volgograd and Panama are much more difficult in comparison to other missions. Probably because You need to play it much longer to work out a reliable strategy. I agree again
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Post by Nobunaga Oda on Jun 7, 2017 9:07:30 GMT
So it's impossible to avoid a long siege for the battle for Panama City?
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