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Post by stoic on Sept 19, 2017 10:31:43 GMT
Btw, what will be his price with all discounts? Around 1700+ as I remember. Btw You are thinking about desert fighting looking at the conquest map. But there are missions and challenges that could require more skills flexibility in Your lineup. For me conquest map is not the main reason for choosing the skills as conquest can be done with any team. As I remember there were 2 or 3 campaign missions in desert in WC3 and a couple of challenges. Not bad, but it will be Desert fighting and Crossfire vs. Plain Fighting. And Plain fighting is one of the best skills (at least it was in WC3).
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Post by andrei on Sept 19, 2017 10:35:36 GMT
Around 1700+ as I remember. Btw You are thinking about desert fighting looking at the conquest map. But there are missions and challenges that could require more skills flexibility in Your lineup. For me conquest map is not the main reason for choosing the skills as conquest can be done with any team. As I remember there were 2 or 3 campaign missions in desert in WC3 and a couple of challenges. Not bad, but it will be Desert fighting and Crossfire vs. Plain Fighting. And Plain fighting is one of the best skills (at least it was in WC3). Quite difficult to evaluate without having a game. But according to what I've heard here on the forum and saw in several video there are much more forests and mountains on the map - means much less plain. Deffinetely they have nerfed this skill in comparison to WC3.
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Post by The Light Bringer on Sept 19, 2017 12:15:08 GMT
The Light Bringer, I have a 3800 medals now. Already have Manstein (tank), Konev (arty) and Fletcher (Navy). Do you recommend another artillery general like Leeb or just buy Guderian? definitely guderian
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Post by Erich von Manstein on Sept 19, 2017 19:41:28 GMT
Don't get it why everyone ignores Montgomery. He seems pretty nice with that star and skills. Wc4 should be tank oriented, Blitzkrieg in end game is just too OP, artillery guys are a bit too fragile, maybe they should have some supportive skills like rumor or crowd.
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Post by soonerjbd on Sept 19, 2017 20:44:50 GMT
The game is still tank-oriented. Heavy tanks, especially when stacked, hit harder than anything else and have very high HP and range. Rocket artillery are still valuable because they can hit multiple targets. They also got a really good buff because they no longer hit your own units, though they will damage allied units. Stacked infantry are good for defense because they can get lots of HP without costing you as much industry or tech as mech units. Commandos with a good general are actually quite nice. They have high HP and hit pretty hard. Morale seems to have a bigger effect now. I've noticed much higher damage numbers when my generals have good morale. I'm getting hits of 300 or more with fully upgraded Mannstein using a couple of medals. Guderian can do the same with good medals. Can also get hits that high with Zhukov or Konev in rocket artillery. Howitzers are less useful. Movement can be boosted through tech, which is nice, but they no longer hit as hard and are more likely to take damage.
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Post by soonerjbd on Sept 19, 2017 20:48:12 GMT
The Light Bringer, I have a 3800 medals now. Already have Manstein (tank), Konev (arty) and Fletcher (Navy). Do you recommend another artillery general like Leeb or just buy Guderian? Guderian. Artillery are rather fragile. Guderian and Manstein are rock stars. Also consider getting an infantry general. There are invasion missions where you can only use infantry. Yamashita will make life much easier in those challenges.
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Post by soonerjbd on Sept 19, 2017 21:08:23 GMT
Don't get it why everyone ignores Montgomery. He seems pretty nice with that star and skills. Wc4 should be tank oriented, Blitzkrieg in end game is just too OP, artillery guys are a bit too fragile, maybe they should have some supportive skills like rumor or crowd. Because he doesn't have blitzkrieg, armored assault or panzer leader. All three of those abilities are key for tank generals. The way the leader skills work now, the percentage boost from armored assault makes panzer leader hit even harder. With a medal boost, it's even more outrageous. Plus, it's not terrain dependent, and if you are putting your tank general in a stacked heavy, I think the flat percentage boost will be more than what you get from a terrain-specific ability. I can't live without blitzkrieg on a tank general. My opinion until I see data disproving it is that Manstein and Guderian are indisputably the two best tank generals. Rommel and Rockossovsky are a step below because they can get the blitzkrieg, panzer leader, armored assault combo. Monty, Patton and Vatutin are tier three because they have to give up at least one of those skills.
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Post by bagramyan on Sept 19, 2017 23:35:56 GMT
Erich von Manstein, Monty have the crossfire skill while is definitely OP when defending (PTSD Berlin Challenge 😣). But Guderian's blitzkreig is definitely better because it increases his survivalbility in both campaign and conquest especially at high levels. But honestly, I still choose rumor over blitzkreig. Blitz disables counterattack to one general while rumor disables counterattack to basically everyone!
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Post by soonerjbd on Sept 20, 2017 1:29:15 GMT
Erich von Manstein, Monty have the crossfire skill while is definitely OP when defending (PTSD Berlin Challenge 😣). But Guderian's blitzkreig is definitely better because it increases his survivalbility in both campaign and conquest especially at high levels. But honestly, I still choose rumor over blitzkreig. Blitz disables counterattack to one general while rumor disables counterattack to basically everyone! For rumor to be that effective, you need a lot of units moving in tandem, room to flank, etc. It's not always possible. With blitzkrieg, you can send a tank general out without much support and still dominate a battlefield. I like mixing and matching. Or just use Guderian and get all the best abilities.
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Post by best75 on Sept 20, 2017 2:44:38 GMT
Don't get it why everyone ignores Montgomery. He seems pretty nice with that star and skills. Wc4 should be tank oriented, Blitzkrieg in end game is just too OP, artillery guys are a bit too fragile, maybe they should have some supportive skills like rumor or crowd. His Elastic defence is a waste of a good skill slot. You are normally not defending in campaign
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Post by Erich von Manstein on Sept 20, 2017 3:07:43 GMT
Don't get it why everyone ignores Montgomery. He seems pretty nice with that star and skills. Wc4 should be tank oriented, Blitzkrieg in end game is just too OP, artillery guys are a bit too fragile, maybe they should have some supportive skills like rumor or crowd. His Elastic defence is a waste of a good skill slot. You are normally not defending in campaign Rokossovsky has 1, Rommel has 3/4, Patton has 2, and Graziani has 1/2 and weak output. Montgomery, like he is in WC3, is not a pure tank general. Unlike WC3, almost all gold tier tanks are good or has solid potential, yes I'm including even Graziani.
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Post by best75 on Sept 20, 2017 12:29:30 GMT
Navy/air: 1) Yamamoto (Fleet leader and Sailor to add) IAP Eisenhower 2) Nagumo (Air strike leader? to add) 3) Nimitz (Sailor and Air strike leader? to add) - could be much more expensive than Nagumo ? Air strike leader needs testing. In case skill is almost useless - Rumor instead. To consider additionaly for pure navy: Donitz (Sailor and Rumor to add) I feel like some of the reason to get Yamamoto is he has stars in artillery so he can be useful when not on navy. I would replace sailor with Rumor because it would be useful on both navy and artillery.
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Post by andrei on Sept 20, 2017 13:37:39 GMT
Navy/air: 1) Yamamoto (Fleet leader and Sailor to add) IAP Eisenhower 2) Nagumo (Air strike leader? to add) 3) Nimitz (Sailor and Air strike leader? to add) - could be much more expensive than Nagumo ? Air strike leader needs testing. In case skill is almost useless - Rumor instead. To consider additionaly for pure navy: Donitz (Sailor and Rumor to add) I feel like some of the reason to get Yamamoto is he has stars in artillery so he can be useful when not on navy. I would replace sailor with Rumor because it would be useful on both navy and artillery. Maybe even instead of Fleet Leader as he has no pure navy skills. And as I understood leader skills are great as they benefit from these specific skills also. Needs some testing to figure out what is the impact of the leader skill alone and from leader skill + specific navy/inf/art/tank skills. Would be very interesting. But yes Rumor would probably be most important (independent) skill in the game
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Post by soonerjbd on Sept 20, 2017 15:29:25 GMT
FYI, Rumor does not trigger on air strikes.
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Post by The Light Bringer on Sept 20, 2017 18:15:16 GMT
Ehh somebody help me, how do you get 48 h in 24h?!? I really want to revalue generals, but my time is killing me, I have almost none to spare to this😐
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