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Post by tristanknight on Nov 21, 2020 13:32:13 GMT
So can anyone explain to me what makes Graziani so hyped recently? He has to sacrifice either good damage or survival ability. I don't see him making himself even into the non-IAP top 5. He sacrifices damage. It's not Guderian level, but his survivability (machinist) can help him outlast Guderian, which if the numbers were crunched, he'd end up with more damage during his lifespan. That's just my take on it. Other people may have something else to add that I missed. Overall, I'd put him at #2 on my list above Rommel. I've watched both of them take damage countless times, and Rommel seems to lose hp faster. I'm not sure if that's due to him being targeted more by AI, or if he's just a bit weaker general. Either way, that would seem like an advantage for Graziani.
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Post by Erich von Manstein on Nov 21, 2020 13:51:54 GMT
So can anyone explain to me what makes Graziani so hyped recently? He has to sacrifice either good damage or survival ability. I don't see him making himself even into the non-IAP top 5. He sacrifices damage. It's not Guderian level, but his survivability (machinist) can help him outlast Guderian, which if the numbers were crunched, he'd end up with more damage during his lifespan. That's just my take on it. Other people may have something else to add that I missed. Overall, I'd put him at #2 on my list above Rommel. I've watched both of them take damage countless times, and Rommel seems to lose hp faster. I'm not sure if that's due to him being targeted more by AI, or if he's just a bit weaker general. Either way, that would seem like an advantage for Graziani. Wait, you mean Mechanist is better than Blitzkrieg? Rommel is definitely a better damage dealer. Or are you putting Blitzkrieg on Graziani as well? Then Rommel would definitely be better since he can be more flexible on that last skill slot.
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Post by tristanknight on Nov 22, 2020 6:49:31 GMT
He sacrifices damage. It's not Guderian level, but his survivability (machinist) can help him outlast Guderian, which if the numbers were crunched, he'd end up with more damage during his lifespan. That's just my take on it. Other people may have something else to add that I missed. Overall, I'd put him at #2 on my list above Rommel. I've watched both of them take damage countless times, and Rommel seems to lose hp faster. I'm not sure if that's due to him being targeted more by AI, or if he's just a bit weaker general. Either way, that would seem like an advantage for Graziani. Wait, you mean Mechanist is better than Blitzkrieg? Rommel is definitely a better damage dealer. Or are you putting Blitzkrieg on Graziani as well? Then Rommel would definitely be better since he can be more flexible on that last skill slot. I hadn't thought about it like that. But you did bring to my attention that my Rommel doesn't have blitzkrieg - he has panzer leader and explosives, which if I recall now, was intended for completing terrorist scenarios. Graziani however doesn't have blitzkrieg either. I gave him panzer leader and armored assault
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Post by Erich von Manstein on Nov 22, 2020 9:15:45 GMT
Wait, you mean Mechanist is better than Blitzkrieg? Rommel is definitely a better damage dealer. Or are you putting Blitzkrieg on Graziani as well? Then Rommel would definitely be better since he can be more flexible on that last skill slot. I hadn't thought about it like that. But you did bring to my attention that my Rommel doesn't have blitzkrieg - he has panzer leader and explosives, which if I recall now, was intended for completing terrorist scenarios. Graziani however doesn't have blitzkrieg either. I gave him panzer leader and armored assault Wow... I cannot image tank generals without blitzkrieg. I feel like it should still be a must for most tank generals though, except Timoshenko the supporter.
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Post by Sun Li-jen of the Glorious RoC on Nov 23, 2020 6:00:28 GMT
Wait, you mean Mechanist is better than Blitzkrieg? Rommel is definitely a better damage dealer. Or are you putting Blitzkrieg on Graziani as well? Then Rommel would definitely be better since he can be more flexible on that last skill slot. I hadn't thought about it like that. But you did bring to my attention that my Rommel doesn't have blitzkrieg - he has panzer leader and explosives, which if I recall now, was intended for completing terrorist scenarios. Graziani however doesn't have blitzkrieg either. I gave him panzer leader and armored assault Blitzkrieg is better when your tank often gets counter-attacked, if not then machinist beats it easily.
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Post by Sun Li-jen of the Glorious RoC on Nov 23, 2020 6:09:50 GMT
Calculate it: 60%counterattack/turn = 15
counterattack/turn = 25
25 counterattack-damage/turn, that's the line. If you receive more than 25 damage from counterattack each turn, then blitzkrieg is more effective. If less, then machinist is more effective.
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Post by Erich von Manstein on Nov 23, 2020 10:19:36 GMT
Calculate it: 60%counterattack/turn = 15
counterattack/turn = 25
25 counterattack-damage/turn, that's the line. If you receive more than 25 damage from counterattack each turn, then blitzkrieg is more effective. If less, then machinist is more effective.
And the terrorists can definitely deal more than 25. Problem solved?
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Post by George Rudi on Nov 23, 2020 12:10:53 GMT
And the terrorists can definitely deal more than 25. Problem solved? For me, machinist will optimally work in conquest, not in campaign, especially in the modern war era, when your gen can't leisurely walk without attacking any terrorist unit. Blitz+Rumor is really good, but not all of your tank gen must have that combo, there's a "damage dealer" role too but due to the skill' slot limit can't have blitz. As example in my team I gave Blitz+Rumor for Rommel, and Rumor+AA for Roko
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Post by Erich von Manstein on Nov 23, 2020 12:41:25 GMT
And the terrorists can definitely deal more than 25. Problem solved? For me, machinist will optimally work in conquest, not in campaign, especially in the modern war era, when your gen can't leisurely walk without attacking any terrorist unit. Blitz+Rumor is really good, but not all of your tank gen must have that combo, there's a "damage dealer" role too but due to the skill' slot limit can't have blitz. As example in my team I gave Blitz+Rumor for Rommel, and Rumor+AA for Roko Or the other approach: sacrifice Rumor. AA + Blitzkrieg + Leader, perfect balance between survival ability and damage. Leave the stunning job to Guderian, Konev, and whoever else we have.
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Post by George Rudi on Nov 23, 2020 14:45:52 GMT
Or the other approach: sacrifice Rumor. AA + Blitzkrieg + Leader, perfect balance between survival ability and damage. Leave the stunning job to Guderian, Konev, and whoever else we have. Agree, perfect balance to reach the fastest goal whether its campaign, conquest, or invasion. Every gen has its own role in our strategy/ style of play.
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Post by Erich von Manstein on Nov 23, 2020 16:13:10 GMT
Or the other approach: sacrifice Rumor. AA + Blitzkrieg + Leader, perfect balance between survival ability and damage. Leave the stunning job to Guderian, Konev, and whoever else we have. Agree, perfect balance to reach the fastest goal whether its campaign, conquest, or invasion. Every gen has its own role in our strategy/ style of play. Which makes Guderian, Rommel, and Rokossovsky the top 3 non-IAP damage dealer tanks since only they can have all three at the same time. Then the fourth one should better be a supporter... Timoshenko or Montgomery?
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Post by George Rudi on Nov 24, 2020 1:02:32 GMT
Which makes Guderian, Rommel, and Rokossovsky the top 3 non-IAP damage dealer tanks since only they can have all three at the same time. Then the fourth one should better be a supporter... Timoshenko or Montgomery? If i have a chance and medal to buy 4th tank gen i prefer to buy Graziani than Timo or Monty
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Post by Sun Li-jen of the Glorious RoC on Nov 24, 2020 3:16:41 GMT
Calculate it: 60%counterattack/turn = 15
counterattack/turn = 25
25 counterattack-damage/turn, that's the line. If you receive more than 25 damage from counterattack each turn, then blitzkrieg is more effective. If less, then machinist is more effective.
And the terrorists can definitely deal more than 25. Problem solved? Remember, 25 is only average counter-attack damage, regular damage doesn't count because blitzkrieg only fends off counter-attacks. Also, blitzkrieg is useless if your [usually 4th] tank gen only attack paralyzed (rumored) enemies or infantries within 2 range.
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Post by eeeeef on Nov 24, 2020 3:24:38 GMT
And the terrorists can definitely deal more than 25. Problem solved? Remember, 25 is only average counter-attack damage, regular damage doesn't count because blitzkrieg only fends off counter-attacks. Also, blitzkrieg is useless if your [usually 4th] tank gen only attack paralyzed (rumored) enemies or infantries within 2 range. Why not both blitzkrieg and machinist?
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Post by Sun Li-jen of the Glorious RoC on Nov 24, 2020 3:35:28 GMT
Remember, 25 is only average counter-attack damage, regular damage doesn't count because blitzkrieg only fends off counter-attacks. Also, blitzkrieg is useless if your [usually 4th] tank gen only attack paralyzed (rumored) enemies or infantries within 2 range. Why not both blitzkrieg and machinist? Remember you need rumor on him, so 3 defensive skills would be too much. You have deadline in scenarios, and more firepower means giving less time to the enemy to rearm.
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