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Post by yuanzhong on Jan 28, 2019 23:55:29 GMT
Cool! What other tank generals did you have? What is the maximum damage you have seen graziani dish out(on a mountain if you can remember haha) My other tank generals are guderian and rommel. He is my third tank general and i could say that he is really good when fully upgraded. I see 400 500 damages to the inf units, 200 300 damage to normal units when locating mountains. As third tank commander, he joins the game last, but with ace forces, reaches the red star exp. First mostly. His alll skills are useful and he can use 3 of useless medals. I ll also write about his skills , Machinist: really good skill but really expensive. İmagine that graziani in a city which has field hospital(+20) supply depot (+16) machinist (+19). +55 health for turn! This skill is most useful in conquests. Also work with artilleries. Ace forces: I liked this skill a lot. Yes, this skill is not a game-changer one, but it is realy effective with proper skill combos. İf u try to position him properly in mountains, he has extra attack with mountain fighting, %20 damage reduction for tanks in mountains. With extra output in mountains and ace forces, he level up quickly. With extra defence, his health regain (machinist) became so much effective, his attack and health will improve. Mostly graziani was the last general joining the game after guderian and rommel, but with ace forces he reach red star exp first mostly. ( although guderian have lv5 panz l, lv5 armoured as, lv5 blitz all with medals and guderian and rommel starts with lv 1-2 exp units at the beginning) at max level %150 extra exp really makes difference. Mountain fighting: every map has mountains, although not common as plains. Mountains have damage reduction for tanks, so i found it very useful, too. Panzer leader and armoured assault: must have skills for a tank general. First three of skills are useful for artilleries too. This makes him one of the best hybrid general in game. I spend him 8300 medals to make him great. He was my end game fantasy general after no way for stuck. I wanted to see his full potential and he never disappointed me. How about Rokosovsky with AA and Machinist/Blizt. Your Graziani will nearly always get retaliation and Machinist is not as good as Blitz IMO, on 1950 and later, you meet arti and heavy tank very often and once you got retaliation, machinist can't cover the HP you lost. The price for them I think nearly same. Ps. The shelter of Roko covers the only weakness in air defence of heavy and super tanks.
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Post by Harry Lillis "Bing" Crosby Jr on Jan 29, 2019 10:01:33 GMT
Cool! What other tank generals did you have? What is the maximum damage you have seen graziani dish out(on a mountain if you can remember haha) My other tank generals are guderian and rommel. He is my third tank general and i could say that he is really good when fully upgraded. I see 400 500 damages to the inf units, 200 300 damage to normal units when locating mountains. As third tank commander, he joins the game last, but with ace forces, reaches the red star exp. First mostly. His alll skills are useful and he can use 3 of useless medals. I ll also write about his skills , Machinist: really good skill but really expensive. İmagine that graziani in a city which has field hospital(+20) supply depot (+16) machinist (+19). +55 health for turn! This skill is most useful in conquests. Also work with artilleries. Ace forces: I liked this skill a lot. Yes, this skill is not a game-changer one, but it is realy effective with proper skill combos. İf u try to position him properly in mountains, he has extra attack with mountain fighting, %20 damage reduction for tanks in mountains. With extra output in mountains and ace forces, he level up quickly. With extra defence, his health regain (machinist) became so much effective, his attack and health will improve. Mostly graziani was the last general joining the game after guderian and rommel, but with ace forces he reach red star exp first mostly. ( although guderian have lv5 panz l, lv5 armoured as, lv5 blitz all with medals and guderian and rommel starts with lv 1-2 exp units at the beginning) at max level %150 extra exp really makes difference. Mountain fighting: every map has mountains, although not common as plains. Mountains have damage reduction for tanks, so i found it very useful, too. Panzer leader and armoured assault: must have skills for a tank general. First three of skills are useful for artilleries too. This makes him one of the best hybrid general in game. I spend him 8300 medals to make him great. He was my end game fantasy general after no way for stuck. I wanted to see his full potential and he never disappointed me. I see nice that yall have found your favourite generals... i havent found mine yet
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Post by suleiman on Jan 29, 2019 22:50:31 GMT
My other tank generals are guderian and rommel. He is my third tank general and i could say that he is really good when fully upgraded. I see 400 500 damages to the inf units, 200 300 damage to normal units when locating mountains. As third tank commander, he joins the game last, but with ace forces, reaches the red star exp. First mostly. His alll skills are useful and he can use 3 of useless medals. I ll also write about his skills , Machinist: really good skill but really expensive. İmagine that graziani in a city which has field hospital(+20) supply depot (+16) machinist (+19). +55 health for turn! This skill is most useful in conquests. Also work with artilleries. Ace forces: I liked this skill a lot. Yes, this skill is not a game-changer one, but it is realy effective with proper skill combos. İf u try to position him properly in mountains, he has extra attack with mountain fighting, %20 damage reduction for tanks in mountains. With extra output in mountains and ace forces, he level up quickly. With extra defence, his health regain (machinist) became so much effective, his attack and health will improve. Mostly graziani was the last general joining the game after guderian and rommel, but with ace forces he reach red star exp first mostly. ( although guderian have lv5 panz l, lv5 armoured as, lv5 blitz all with medals and guderian and rommel starts with lv 1-2 exp units at the beginning) at max level %150 extra exp really makes difference. Mountain fighting: every map has mountains, although not common as plains. Mountains have damage reduction for tanks, so i found it very useful, too. Panzer leader and armoured assault: must have skills for a tank general. First three of skills are useful for artilleries too. This makes him one of the best hybrid general in game. I spend him 8300 medals to make him great. He was my end game fantasy general after no way for stuck. I wanted to see his full potential and he never disappointed me. How about Rokosovsky with AA and Machinist/Blizt. Your Graziani will nearly always get retaliation and Machinist is not as good as Blitz IMO, on 1950 and later, you meet arti and heavy tank very often and once you got retaliation, machinist can't cover the HP you lost. The price for them I think nearly same. Ps. The shelter of Roko covers the only weakness in air defence of heavy and super tanks. Long time ago, we talked with stoic about which whom to choose and he said “I would say they are more or less equal. And both are quite expensive (Machinist and Blitzkrieg are very expensive, for example). You have to pay 800 medals only for an additional tank star. Graziani has one advantage that he can use 3 otherwise useless medals. And Blitzkrieg is a great skill only when boosted by a medal. I think that Vatutin is a more cheap alternative to both of them” ı accept his opinions, this is the most cost-effective way for completing game early. But we r playing this game for fun, so trying different paths makes this game more funny. I have guderian and rommel with blitz lv5 ( guderian with medal, rommel none) ı could say that this skill is not so impressive without medal, also too pricey. I think team synergy is more important than only generals or only skills. All of your team must complete each other. konev leeb arnold/nimitz and guderian hits with rumor without getting damage, encircling and 2/4 hits enough to confuse enemy general. After confusing enemy general, rommel graziani comes to finish him. What ı dont like about wc4 is there is so limited general for endgame. I wanted use a non-used general for final lineup. Also he can use useless medal. I like rokossovsky, too. Some of his skills might be more useful in some specific situations. shelter is completely passive ability, ı prefer attack boosts, best defence is offence. Imo, There is no much more difference behind them.
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Post by yuanzhong on Jan 29, 2019 23:37:25 GMT
Long time ago, we talked with stoic about which whom to choose and he said “I would say they are more or less equal. And both are quite expensive (Machinist and Blitzkrieg are very expensive, for example). You have to pay 800 medals only for an additional tank star. Graziani has one advantage that he can use 3 otherwise useless medals. And Blitzkrieg is a great skill only when boosted by a medal. I think that Vatutin is a more cheap alternative to both of them” ı accept his opinions, this is the most cost-effective way for completing game early. But we r playing this game for fun, so trying different paths makes this game more funny. I have guderian and rommel with blitz lv5 ( guderian with medal, rommel none) ı could say that this skill is not so impressive without medal, also too pricey. I think team synergy is more important than only generals or only skills. All of your team must complete each other. konev leeb arnold/nimitz and guderian hits with rumor without getting damage, encircling and 2/4 hits enough to confuse enemy general. After confusing enemy general, rommel graziani comes to finish him. What ı dont like about wc4 is there is so limited general for endgame. I wanted use a non-used general for final lineup. Also he can use useless medal. I like rokossovsky, too. Some of his skills might be more useful in some specific situations. shelter is completely passive ability, ı prefer attack boosts, best defence is offence. Imo, There is no much more difference behind them. Agree with you about the limit of general for end game in ET games, but it's hard to make all generals become useful and have equal strength (except in some mod, they make all gens have maximum stats and best combination of skills, and WC4 become the battle for "Guderians" or "Mansteins" ) I make a test and suprisingly, Graziani is more expensive than Roko when max upgrade. I think if you have a team that all members can work individually, you have more choice to create your plan, it's more fun. Machinist and Shelter are both defence skill but Shelter and Blizt make Roko is the better 1st deployed tank in later conquest or lead the attack to enemy who has rocket silo. But that's only my opinion.
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Post by Harry Lillis "Bing" Crosby Jr on Mar 19, 2019 9:11:12 GMT
I see nice that yall have found your favourite generals... i havent found mine yet welp an update I guess my favourite is either donitz or yamashita haha
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Post by Gone on Jun 26, 2019 19:48:22 GMT
I played as Finland in Conquest 1939, and it lasted 99 turns. Graziani was the only purchasable general that survived the whole conquest.
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Post by Gone on Jul 8, 2019 1:06:26 GMT
Let me give some advice about Rodolfo (Yes, that’s his first name. Full name Rodolfo Graziani): He is useful. Not the best, but useful. He is the cheapest gold-tier tank general and has decent survivability. He is especially useful in Conquest as his Machinist skill allows him to survive the whole game if you use him correctly. He isn’t that hard-hitting at first, but he becomes much more powerful if you give him Armored Assault and Panzer Leader. Like Suleiman said, his Mountain Fighting skill can be useful because being on a mountain allows tank to receive 20% less damage, and in this case will allow Graziani to hit harder as well. Ace Forces skill compensates his initial lack of firepower by allowing him to rank up faster. Unfortunately, Guderian's Blitzkrieg can overshadow Machinist by allowing Heinz to not even receive damage in the first place. Sure, you can give Graziani Blitzkrieg, but then you won’t be able to have both Panzer Leader and Armored Assault, which are arguably more important than Blitzkrieg.
Get him if you know how to use him well. In case you need a complementary tank general that isn’t too expensive like Guderian, I recommend getting Vatutin or Auchinleck instead.
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Post by Friedrich “Fried Rice” Paulus on Jul 8, 2019 3:59:44 GMT
I imagine him being a pretty solid artillery general. I dare someone to make graziani into the best artillery general on your team. Ace forces + mechanist + mf + accuracy + artillery leader would make him very formidable to say the least.
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Post by Gone on Jul 9, 2019 22:17:51 GMT
Yes.
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Post by Gone on Jul 9, 2019 22:20:14 GMT
I imagine him being a pretty solid artillery general. I dare someone to make graziani into the best artillery general on your team. Ace forces + mechanist + mf + accuracy + artillery leader would make him very formidable to say the least. Graziani gets too much hate to be honest. If anything, he is better than Bradley, both as a tank general and as an artillery general.
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Post by Gone on Jul 9, 2019 22:24:21 GMT
I imagine him being a pretty solid artillery general. I dare someone to make graziani into the best artillery general on your team. Ace forces + mechanist + mf + accuracy + artillery leader would make him very formidable to say the least. How much health does he recover per turn if he has max Machinist + Revolution Medal (Machinist/Replacement Medal)?
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Post by Friedrich “Fried Rice” Paulus on Jul 9, 2019 23:05:20 GMT
I imagine him being a pretty solid artillery general. I dare someone to make graziani into the best artillery general on your team. Ace forces + mechanist + mf + accuracy + artillery leader would make him very formidable to say the least. How much health does he recover per turn if he has max Machinist + Revolution Medal (Machinist/Replacement Medal)? Max 19, lvl 3 probably around 12
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Post by Friedrich “Fried Rice” Paulus on Jul 9, 2019 23:07:05 GMT
I imagine him being a pretty solid artillery general. I dare someone to make graziani into the best artillery general on your team. Ace forces + mechanist + mf + accuracy + artillery leader would make him very formidable to say the least. Graziani gets too much hate to be honest. If anything, he is better than Bradley, both as a tank general and as an artillery general. I know. Graziani is just too expensive 😂 i would love to add him to my team, but he just costs so much. Being better than bradley is not saying much haha. Literally anyone is better than him. Freaking Model costs less and is somehow much stronger.
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Post by Gone on Jul 9, 2019 23:11:46 GMT
Graziani gets too much hate to be honest. If anything, he is better than Bradley, both as a tank general and as an artillery general. I know. Graziani is just too expensive 😂 i would love to add him to my team, but he just costs so much. Being better than bradley is not saying much haha. Literally anyone is better than him. Freaking Model costs less and is somehow much stronger. Messe is stronger than Bock, who is stronger than Model, who is stronger than Bradley, who is stronger than... Kesselring?
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Post by Friedrich “Fried Rice” Paulus on Jul 9, 2019 23:52:07 GMT
I know. Graziani is just too expensive 😂 i would love to add him to my team, but he just costs so much. Being better than bradley is not saying much haha. Literally anyone is better than him. Freaking Model costs less and is somehow much stronger. Messe is stronger than Bock, who is stronger than Model, who is stronger than Bradley, who is stronger than... Kesselring? On tank, they are about equal. On artillery however, bradley would tear kes apart. (Well not really again)
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