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Post by Deleted on Apr 6, 2018 15:39:07 GMT
Just a question:I can create a hex map but adding the countries manually which requires a lot of work since I'm working on 2 mods I'm asking if it would be a problem for someone in this team to add the countries instead of me in hex or to split the work with me hope this isn't a problem since I don't have a lot of time to work on mods
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Post by CountVonNumenor on Apr 6, 2018 16:06:49 GMT
@belilakonja, sure, no problem. I will ask Aleksei Antonov to help us second the countries.
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Post by Deleted on Apr 6, 2018 16:55:44 GMT
Thanks...btw update: I figured out how to make water differentiate from,units so Thats progress....
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Post by Deleted on Apr 6, 2018 19:36:07 GMT
I have an idea, 'instead of using the costum map I will edit the the existing Europe map to look like the middle earth(in hex to define the shape) this would make adding countries a lot easier since you don't have to define 01 02 for countries, 'I will post a confirmation if this succeeds
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Post by CountVonNumenor on Apr 6, 2018 20:17:52 GMT
I have an idea, 'instead of using the costum map I will edit the the existing Europe map to look like the middle earth(in hex to define the shape) this would make adding countries a lot easier since you don't have to define 01 02 for countries, 'I will post a confirmation if this succeeds Sure! Make what you consider to be the best way. Aleksandr Vasilevsky , I have a list of Middle Earth generals and captains thst I think is what we had left to do before starting actual work. I think there are a few mire thst we need to be made-up, especially on the Easterlings, Haradrim and orcs. But here's the list: Anduin-Vale Beorn Grimbeorn Arnor Elendil Isildur Anarion Meneldin Ohtar Estelmo Earendur Malgevil Argaleb Araphor Araval Angmar Whitch-King Eriador Aragorn Dunadein Ranger Frodo Sam Merry Pippin Other Dunadein captains, maybe members of the Grey Company Umbar Castamir Corsair-King (from Return of the King movie) - naval general Angamaitë Sangahyando Dale Girion Bard the Bowman / Bard I King Brain King Brand Bard II Dol Amroth Prince Imrahil Adrahil I Imrazôr Aglahad Dol Goldur Orc Captain Nazgul (Khamul) Sauron Adunaphel Dunland Freca Wulf Dunlanding chieftain Eastelings of Rhun Khamul the Easterling Easterling Emperor Easterling chieftain Ulairon Khan Margoz Loke-Khan Rhukar Dwarves (Erebor, Khazad-Dum, Ered Luin) Durin Durin VI Thror Thrain Nain Dain Ironfoot Thorin Oakenshield Gloin, Balin, Dori, Ori, Nori, Bifur, Bofur, Bombur Fili, Kili Gimli Thorin III Stonehelm Durin VII "The Last" Enidwaith Mootlord Tremac Foska Chieftain Harec Urdrek Gondor Romandacil II Earnur Ondoher Beregond Boromir Faramir Denethor II Aragorn/Elassar Tecontar Earnil Steward Pelendur Irolas Madril (Ithilien ranger) Forlong the Fat Fountain Guard captain Gundabad Gundabad Orc General Yazneg Fimbul Varios other captains Harad Mumakil captain (insert here image from Return of the King) Infantry captain Cavalry captain Isengard Saruman Lurtz Ugluk Sharku (cavalry/wargs general) Lugdush Khand Khan Arkish Yilting Warlord Orash Toghrul Lindon Cirdan Aegnor Gil-Galad Gildor Inglorion Lothlorien Lady Ghaladriel Celeborn Celebrian Ghaladhon Haldir Mirkwood Figwit Elvenking Thranduil Legolas Misty Mountains Azog Bolg Golfimbul The Great Goblin Durin's Bane / Balrog (?) Mordor Sauron Gothmog Whitch-King Nazgul Mouth of Sauron Gorbag Grishnákh Shagrat Lagduf Radbug Rivendell Elrond Elladan Elrohir Glorfindel Arwen Rohan Dunhere Elfhelm Theodred King Theoden Helm Hammerhand Eomer Erkenbrand Grimbold Eomund Hama Gamling Eowyn
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Post by Aleksandr Vasilevsky on Apr 7, 2018 3:35:07 GMT
CountVonNumenor Thanks for that list of generals. It's indeed pretty helpful.
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Post by CountVonNumenor on Apr 7, 2018 8:40:38 GMT
Aleksandr Vasilevsky , you are welcomed. What else do I have to create? I will let you create the cavalry (last models to be made before we can actually start combining the things together). I will start working on the campaign ideas.
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Post by CountVonNumenor on Apr 7, 2018 12:46:29 GMT
Aleksandr Vasilevsky, first campaign I was thinking on: Last of the Dunadein
Battle of Dagorlad (3434 Second Age) - player controls Arnor against Mordor. Allieds of the player: Lindon, Rivendell
Liberation of Minas Ithil (3434 Second Age) - player controls Arnor against Mordor
Siege of Barad-Dur (3435 Second Age) - player controls Arnor against Mordor. Allieds: Lindon, Rivendell
Disaster in the Gladden Fields (year 2 of the Third Age) - player controls Arnor against a huge orc band (this a king of a last stand battle)
Evil in the North (1300 Third Age) - player controls Arnor against Angmar
Defence of Amon Sul (1409 Third Age) - player controls Arnor against Angmar
The Kin-strife (1447 Third Age) - player controls Gondor against Castamir's rebellion (newly formed Umbar)
Battle of the Camp (1945 Third Age) - player controls Gondor against the Easterlings of Rhun, Harad and Khand
Last stand of Arnor (1974 Third Age) - player controls Arnor against Angmar. Allieds of the player: Rivendell
Battle of Fornost (1975 Third Age) - player controls Gondor against Angmar. Allieds of the player: Rivendell
Rise of Rohan / Battle of the Field of Celebrant (2510 Third Age) - player controls Gondor against a huge army of Easterlings from Rhun. Allieds: Rohan
Defence of Osgiliath (3018 Third Age) - player needs to defend Osgiliath as Gondor against Gothmog amd Witch-King's legions from Mordor
Siege of Minas Thirith + Battle of the Pellenor Fields (3019 Third Age) - player need Minas Tirith against the armies of Mordor, Rhun and Harad. Allieds: Rohan and Dol Amroth reinforcements
Battle of the Black Gate (3019 Third Age) - player controls Gondor against the ginal hosts of Mordor and Rhun. Allieds of the player: Rohan, Dol Amroth
Securing peace (after year 1 of the Fourth Age) - the Reunited Kingdom seeks to find peace in Middle Earth, so they are securing their realm against the last Haradrim, Khandish and Misty Mountains enemies
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Post by CountVonNumenor on Apr 7, 2018 14:21:55 GMT
I was looking for some cities to be added on the map. Here is a list:
1) Dol Amroth
Dol Amroth (city-state)
2) Gondor
Cair Andros Calembel Ethering Henneth Annûn Linhir Minas Tirith Osgiliath (east and west side, just as Buda and Pest in European War 4) Pelargir Tarnost Henneth Anun
3) Rohan
Edoras Hornburg / Helm's deep Aldburg Dunharrow
4) Mordor
Morannon / The Black Gate Minas Morgul Barad-dur Cirith Ungol Durthang Nargroth Seregost
5) Dol Goldur
Dol Goldur
6) Rhun
(I couldn't find any named city from Tolkien's works - what I got here is from Third Age: Divide and Conquer)
Mistrand Lest Elgaer Rhubar Mattaram Varfest Burth Ermanarikis
7) Harad
Abrakhân Akhûl a few more unnamed towns
8) Khand
(couldn't find any city)
Oibamari Kyzilkum Ammu Khand Siakan Chelkar
9) Dorwinion (city-state)
10) Lothlorien
Caras Ghaladhon Cerin Amroth
11) Khazad-Dum (city-state)
12) Misty Mountains orcs
Goblin-Town Moria / Khazad-Dum Zhad Khala a few more unnamed settlements and camps
13) Gundabad (city-state)
14) Rivendell (city-state)
15) Isengard (city-state)
16) Angmar
Carn Dum
17) Arnor (later in timeline Cardolan, Annúminas, Rhudaur, Free People of Eriador, Reunited Kingdom)
Annúminas Fornost Weathertop Bree The Shire Tharbad Cardolan Thalion Argond Minas Malloth Annon Baran Sudúri
18) Enedwaith
(couldn't find any named city - my sources are from Third Age Total War)
Alcfud Heorot Lond Daer Lond Angren Carras Barad Vin Dol Vorn
19) Mirkwood Elves
Thranduil's Halls Amon Lanc Ost-en-Geil
20) Lindon
Grey Heavens Mithlond Lindon Harlond Forlond
20) Vale of Anduin
(couldn't find any named city) Rhosgobel Erui
21) Erebor dwarves
Erebor Iron Hills
22) Dale
Dale Lake-Town / Esgaroth
23) Dunland
Galtrev Carreglyn
24) Ered Luin
Thorin's Halls Archer
There are still some towns to find and I need a bit of help from you, guys.
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Post by CountVonNumenor on Apr 7, 2018 19:18:12 GMT
Aleksandr Vasilevsky , second campaign planned: Sons of Durin
Enemy at the gates (fall of Khazad-Dum in 1980 Third Age due to the Balrog) - player controls Khazad-Dum Dwarves against the Orcs of Misty Mountains (the orcs will have a Balrog as a general, unless I can create a custom model of superheavy cavalry, placed on the map in the same way as the unique units in Men of War mod of World Conqueror 3) Foundation of Erebor (1981 Third Age) - after the fall of Khazad-Dum, the dwarves are looking for a new home. And it looks like they found one in the Lonely Mountain. But, to ensure their dominance, they need to defeat the orc resistance in the area. Player controls Erebor against the orcs of the Misty Mountains The War of the Dwarves and Orcs (2791 Third Age) - "Our king Thror has been slained by an orc chieftain called Azog in front of our ancient home of Khazad-Dum. We can not accept something like that! Dwarves of Middle Earth, rally! Baruk Khazâd! Khazâd ai-mênu!" Player controls Erebor dwarves against Gundabad and Misty Mountains. His allieds are Ered Luin dwarves and Khazad-Dum Dwarves (representing the dwarven 7 Houses). Battles take place in Gundabad and Misty Mountains territory. Battle of Azanulbizar (2791 Third Age) - "After years of struggle, our revange is close. The mountains have almost been cleaned by orcs. We are on the door of our ancient home of Khazad-Dum. Dwarves, forward! Our victory is close!" Final battle takes place in front of Khazad-Dum/Moria. Player controls Erebor dwarves against a combined host of orcs from Misty Mountains and Gundabad, commanded by Azog and Bolg. For Dwarven generals, we can have Thorin, Dain, Nain and Thrain. The Battle of the Five Armies (2941 Third Age) - "Thorin and his company liberated the Lonely Mountain from the tirany of Smaug the Dragon. Now, he needs our help to keep it free. It's heard that everybidy wants a piece from our treasure, so we need to protect it. For the King under the Mountain and the old home of Erebor, it's time give a lesson to these invaders!" Player controls Erebor dwarves (Thorin's unit, represented by a guards unit in Erebor and Dain Ironfoot's reinforcements from the Iron Hills), against the orcs of Misty Mountains, Gundabad and Dol Goldur, uder the command of Bolg. Player's allieds are Dale, Mirkwood and Vake of Anduin (last one represented by Beorn - I think I will change Anduin's superheavy cavalry to a kind of bear, representing the Beornings - aka "Skin-Changers") Balin's Expedition (2989 Third Age) - "After the Battle of the Five Armies, the number of orcs in the Misty Mountains has dramaticly reduced. Now, it's time to take back our ancient home of Khazad-Dum!" Player controls Khazad-Dum Dwarves (Balin's expeditionary army). Their journey begins near Erebor and it ends in Moria. The objective is to take back the city from the orcs. Battle of Dale (3019 Third Age) - "King Dain has refused to obey to the Dark Lord, so we expecting to be attacked. The enemies are gathering from everywhere, only Dale being close to us. We must hold our ground! The fate of Middle Earth depends on that. With the realms of Men and Elves under attack, we don't afford to lose!" Player controls Erebor dwarves, and has Dale as allied. His enemies are the hosts of Mordor and Rhun. The final struggle (Fourth Age) - "Something went wrong during Balin's expedition. Moria, considered cleaned, was not like that, so the dwarven colony was quickly outrunned and destroyed. But now, after the War of the Ring and the death of Durin's Bane, the Balrog, under the rule of Durin VII, the time has come. There is nobody to stop us!"
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Post by CountVonNumenor on Apr 7, 2018 23:17:37 GMT
Aleksandr Vasilevsky, here is next campaign: Rise of IsengardA new power rises (3018 Third Age) - Saruman transforms Dunland into his vassal (in our version, this is done by military force); first Uruk-Hai are about to be bread (is would be interesting if in the first mission you would rely on Uruk-Hai militia and other orc types, then, in the next missions, yoy would get the proffesional army)
Battle of the Fiords of Isen (3019 Third Age) - first skirmish between Isengard and Rohan. Ugluk's Uruk-Hai are facing prince Theodred of captain Erkenbrand rohhirim army at the border of the two realms.
Battle of Helm's Deep (3019 Third Age) - after Ugluk's victory at the Fiords of Isen, his orc and dunlanding units are attacking the mighty fortress of Hornburg.
Fall of Rohan (3019 Third Age) - as Helm's Deep and most of the rohhirim military leaders have fallen, there is no more real threat facing the war machine of Isengard.
Battle of Cair Andros (3019 Third Age) - Rohan has fallen. Saruman's armies are now marching to Gondor to help the Dark Lord in the Pellenor Fields. But in their way is the gondorian castle of Cair Andros.
End of the war (3020 Third Age) - the Uruk-Hai are prepairing for the final battle. Gondor is close to fallen, and no one can stop them anymore, not even the courage of men. Meanwhile, another Uruk-Hai army is moving north to assist Dol Goldur in the capturing of Lothlorien and Mirkwood.
Mightier than Sauron (3021 Third Age) - many things have changed since the end if the War of the Ring. Now Saruman, looking for total dominance over Middle Earth, har rebelled against Sauron and brought Dunland and Enidwaith on his side. But sauron and his servabts are ready for fight, so this will not be an easy victory for the wizard of Orthanc.
All under one banner (3027 Third Age) - now, with even Sauron defeated, there us time for total dominance over Middle Earth.
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Post by CountVonNumenor on Apr 7, 2018 23:35:17 GMT
What do you think until now about these campaigns?
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Post by Aleksandr Vasilevsky on Apr 8, 2018 2:06:41 GMT
What do you think until now about these campaigns? These missions are pretty cool. If we have time, we should plan each individual mission. This is somewhat important because we can decide the events (in EW4, at certain turns, or when something happens, morale increases or decreases. These sort of events fit perfectly well for this mod), troops, generals and settlements for each and every individual mission.
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Post by CountVonNumenor on Apr 8, 2018 11:23:51 GMT
@belilakonja , I found a little problem: do we have enaugh towns? I fiund a map of Middle Earth containing every town from Third Age Total War, and we are missing...a lot. Should we made-up a few more names in the style of that cultures? Or is it right with the number we already have (I also used The One Wiki to Rule Them All for finding that information). Also, there is the priblem that Tolkien didn't offer much information about the Easterlings and Haradrim, so we don't have very much about their towns and commanders, so we need afain to made-up a few more to complete the gaps. But I also have good news: I found the model for the wargs; now, it's just the work of Aleksei to create the rider for it. Attachments:
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Post by CountVonNumenor on Apr 8, 2018 12:33:21 GMT
Aleksandr Vasilevsky, I made a few changes in the generals and settlements lists, as I found a bit more information.
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