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Post by andrei on Mar 11, 2022 17:34:04 GMT
stoic , jonblend , I used cloudsave to upgrade Arthur. I don't upgrade gens unless I need it. I have resources though. What exactly do You want me to check? Arthur's ration with 192/212 morale is 90,5%. It is more than 90% Do I need to increase it naturally during the mission? My thinking was that the condition for high morale could be >90%. Worst case with the 192/212 could be that it's rounded down to 90%. So (123+80)/(123+100) would be the first >91% case. If this doesn't work then maybe pass one turn. There are 2 questions in my mind:
1) when will high morale appear (regardless of how it's achieved, just the ratio)?
2) can it be done by putting a general with high starting morale?
OK, I made testing in Conquest mode. High morale (+20% DMG dealt) has only appeared at max morale. In my case I redistributed ability points and started with 203/223 which is 91%. Next turn it was 209/223 without any action, just after he was deployed. My legion has the effect of Flagbearer (providing +1 each round), but I received 6 points. At this point ratio is 93,7% with no any effect. Morale is still NORMAL. I captured lvl2 city and received 223/223 and the boost. I assume HIGH MORALE actually means MAX MORALE and only at this point buff is applied. I see no reason to upgrade morale as stat and that makes general's unique items with morale much weaker than the items boosting inf/cav abilities. At least for now. Who knows maybe we'll have serious issues with morale debuffs from stronger opponents later on... Anyway in case somebody wants me to make any test just keep in mind I've saved resources to upgrade and test generals and unique items.
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Post by lunarclaws on Mar 11, 2022 23:09:17 GMT
High morale (golden Eagle thing above your head) gives damage buff, I think it is 20% (?) boost. I don't know if it increases more than 20% if you have higher stat in morale. Fastest way to get high morale is hitting a unit then use a drum. If higher stat in morale doesn't increase that 20% boost then its only use is keeping you in that state longer. This is only a guess.
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Post by zink on Mar 11, 2022 23:34:56 GMT
High morale (golden Eagle thing above your head) gives damage buff, I think it is 20% (?) boost. I don't know if it increases more than 20% if you have higher stat in morale. Fastest way to get high morale is hitting a unit then use a drum. If higher stat in morale doesn't increase that 20% boost then its only use is keeping you in that state longer. This is only a guess. Usually the morale boost is 15% in most ET games In GCR it boosted your units damage numbers (min-max) by 15%
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Post by Gerd von Rundstedt on Mar 12, 2022 0:24:03 GMT
High morale (golden Eagle thing above your head) gives damage buff, I think it is 20% (?) boost. I don't know if it increases more than 20% if you have higher stat in morale. Fastest way to get high morale is hitting a unit then use a drum. If higher stat in morale doesn't increase that 20% boost then its only use is keeping you in that state longer. This is only a guess. Usually the morale boost is 15% in most ET games In GCR it boosted your units damage numbers (min-max) by 15% It says that it is 20%.
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Post by jonblend on Mar 12, 2022 0:56:39 GMT
High morale (golden Eagle thing above your head) gives damage buff, I think it is 20% (?) boost. I don't know if it increases more than 20% if you have higher stat in morale. Fastest way to get high morale is hitting a unit then use a drum. If higher stat in morale doesn't increase that 20% boost then its only use is keeping you in that state longer. This is only a guess. Usually the morale boost is 15% in most ET games In GCR it boosted your units damage numbers (min-max) by 15% The manual (which could be outdated by now) explicitly says it's 25% for GCR.
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Post by Erich von Manstein on Mar 12, 2022 1:14:56 GMT
High morale requires 95% of max morale. Shattered and low seem to be 25 and 50 in fixed number respectively.
I've seen proposals of mixing camel and elephant to quickly shatter enemy morale, but I don't think anyone has actually tried it.
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Post by JustANormalAccount on Mar 12, 2022 1:44:22 GMT
But since Elephant and Camel rarely appear in campaign so this proposal is pretty irrelevant,still it could be good on conquest and hero's legend
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Post by kingbutawl on Mar 12, 2022 1:45:18 GMT
High morale requires 95% of max morale. Shattered and low seem to be 25 and 50 in fixed number respectively. I've seen proposals of mixing camel and elephant to quickly shatter enemy morale, but I don't think anyone has actually tried it. Doesn’t moral reduction on elephants and camels need a successful charge?
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Post by JustANormalAccount on Mar 12, 2022 1:55:59 GMT
High morale requires 95% of max morale. Shattered and low seem to be 25 and 50 in fixed number respectively. I've seen proposals of mixing camel and elephant to quickly shatter enemy morale, but I don't think anyone has actually tried it. Doesn’t moral reduction on elephants and camels need a successful charge? If so then we have to depend on the Charge rate, if it's less than 35% then it's basically kinda useless unless of course you do outburst skill and using calmness skill then it's pretty effective,or at least beneficial
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Post by Erich von Manstein on Mar 12, 2022 2:11:03 GMT
Doesn’t moral reduction on elephants and camels need a successful charge? If so then we have to depend on the Charge rate, if it's less than 35% then it's basically kinda useless unless of course you do outburst skill and using calmness skill then it's pretty effective,or at least beneficial If you put a charge cav in front of them, then the charge rate should be at least 60%. But it's still not too reliable and you might need to keep replenishing the charge cav, which is basically the reason this remains a theory.
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Post by JustANormalAccount on Mar 12, 2022 2:19:19 GMT
If so then we have to depend on the Charge rate, if it's less than 35% then it's basically kinda useless unless of course you do outburst skill and using calmness skill then it's pretty effective,or at least beneficial If you put a charge cav in front of them, then the charge rate should be at least 60%. But it's still not too reliable and you might need to keep replenishing the charge cav, which is basically the reason this remains a theory. 60% is pretty "consistent" compare to others and for health issue i guess just use healing war gears as the strongest can heal up to 20%
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Post by Erich on Mar 12, 2022 4:25:40 GMT
It’s 95% of the max morale to have high morale. Is it <50 to be Low morale and <25 to be Shattered morale? So with a high morale capability, it’s easier to maintain normal morale?
Sometimes I attack with my high morale unit and the MELEE enemy - even with normal morale - can’t counter attack. Maybe there’s something about the morale difference between attacking and defending units.
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Post by andrei on Mar 12, 2022 8:01:29 GMT
It’s 95% of the max morale to have high morale. Is it <50 to be Low morale and <25 to be Shattered morale? So with a high morale capability, it’s easier to maintain normal morale? Sometimes I attack with my high morale unit and the MELEE enemy - even with normal morale - can’t counter attack. Maybe there’s something about the morale difference between attacking and defending units. With higher starting morale it is easier of course not to fall below "Normal Morale" state, but I assume it is not a problem for a player right now. And unfortunately in order to get to 95% You anyway need to earn something like 10 points even if Your starting morale is around 200 which is huge. While with morale around 100 You need 15 points to get to the required ratio. And difference between 100 and 200 morale capability points is enormous if we are speaking about the investments. It is not reasonable imo.
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Post by jonblend on Mar 12, 2022 12:06:57 GMT
High morale (golden Eagle thing above your head) gives damage buff, I think it is 20% (?) boost. I don't know if it increases more than 20% if you have higher stat in morale. Fastest way to get high morale is hitting a unit then use a drum. If higher stat in morale doesn't increase that 20% boost then its only use is keeping you in that state longer. This is only a guess. I tested this with Cnut in campaign (macedonian 1) on 2x counter inf and 1x archer against 2x archer (because I didn't want any charge to interfere).
At first he had 107/127 morale and the average of damage (15 times) was 346 Then I attacked once another enemy, used war drum and attacked the same 2x archer with 127/127 morale and the icon for 347 average. WTF???
So, no high morale bonus? Or he is already in high morale at 107/127 (~84%) but it is not indicated?
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Post by kingbutawl on Mar 12, 2022 12:44:08 GMT
High morale (golden Eagle thing above your head) gives damage buff, I think it is 20% (?) boost. I don't know if it increases more than 20% if you have higher stat in morale. Fastest way to get high morale is hitting a unit then use a drum. If higher stat in morale doesn't increase that 20% boost then its only use is keeping you in that state longer. This is only a guess. I tested this with Cnut in campaign (macedonian 1) on 2x counter inf and 1x archer against 2x archer (because I didn't want any charge to interfere).
At first he had 107/127 morale and the average of damage (15 times) was 346 Then I attacked once another enemy, used war drum and attacked the same 2x archer with 127/127 morale and the icon for 347 average. WTF???
So, no high morale bonus? Or he is already in high morale at 107/127 (~84%) but it is not indicated?
Help me to understand: in conquest I’ve noticed the golden eagle and +20% damage boost, with a morale not completely filled up. Is it a sort of bonus that, when reached, lasts for some turn? I didn’t use drums, skills, nor even conquered any city. Maybe I defeated only some units.
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