aplayer
Captain
I am a gamer and a student
Posts: 66
|
Post by aplayer on Apr 15, 2022 11:29:28 GMT
Hello everyone. I noticed something about enemy capitulation. If your nation has 5 times the amount of cities compared to the enemy’s in Industrial conquest, the enemy will surrender. Any lower, the enemy will not, but rather relocate it’s capital. However, i do not know whether this is true for other conquests. Can anyone provide with any information for other conquests as to the size of the city required before the enemy has to capitulate (surrender)? edit: i tested classical, medievil, empiral, and gunpowder. It seems that this rule is effective across all conquests. however i have not checked ragnok. So i will probably look into it quickly later
|
|
|
Post by jonblend on Apr 19, 2022 13:59:57 GMT
|
|
|
Post by Nobunaga Oda on Apr 19, 2022 14:38:07 GMT
|
|
|
Post by blueberry on Apr 19, 2022 15:17:02 GMT
I didn't test Ragnarok, too boring...
|
|
aplayer
Captain
I am a gamer and a student
Posts: 66
|
Post by aplayer on Apr 26, 2022 5:15:14 GMT
Well, i trialed out for all conquests but ragnok (not bothered to count cities) and the ratio seems to be 5x. I tried it with exact numbers btw ( was annoying to get) but any lower then 5x they capitulate as i said before. The game probably updated so that forcing enemies to surrender became slightly easier. I think ragnok is the same ratio, if not worse. Like I generally wait till they have less then 20 cities before i attack Omsk to kill them but ill fiddle around with the numbers and see the city ratio before they surrender. By the way, the surrender rate after this point is garunteed i think. After all, i tried it three times and it seemed to work (maybe there is a luck factor involved, but i was too lucky with them surrendering multiple times in a row to come to an incorrect conclusion)
|
|
|
Post by jonblend on Apr 26, 2022 16:18:56 GMT
Well, i trialed out for all conquests but ragnok (not bothered to count cities) and the ratio seems to be 5x. I tried it with exact numbers btw ( was annoying to get) but any lower then 5x they capitulate as i said before. The game probably updated so that forcing enemies to surrender became slightly easier. I think ragnok is the same ratio, if not worse. Like I generally wait till they have less then 20 cities before i attack Omsk to kill them but ill fiddle around with the numbers and see the city ratio before they surrender. By the way, the surrender rate after this point is garunteed i think. After all, i tried it three times and it seemed to work (maybe there is a luck factor involved, but i was too lucky with them surrendering multiple times in a row to come to an incorrect conclusion) Would be nice of ET if they used the last update to improve the most hated game mode by making it less tedious and inconsistent
|
|
aplayer
Captain
I am a gamer and a student
Posts: 66
|
Post by aplayer on Apr 28, 2022 6:08:47 GMT
By the way i trialed ragnok as well and it follows the 5 times rule. Hopefully this will help everyone in clearing any conquest as they can mathematically calculate whether the enemy surrenders or not (its a pain when enemies relocate the capital)
|
|
|
Post by visiel on Jun 14, 2022 5:03:21 GMT
I tried Inca in Medieval and the rules above doesn't work. Details are: Inca has 48 towns Holy Roman has 8 towns. Inca get Holy Roman capital and they simply move to another location. Same conquest: Inca has 72 towns China has 12 towns. Inca get China capital and China simply move to another location. You can see pics here: imgur.com/a/6dAOL7M
|
|
|
Post by blueberry on Jun 14, 2022 8:49:16 GMT
I tried Inca in Medieval and the rules above doesn't work. Details are: Inca has 48 towns Holy Roman has 8 towns. Inca get Holy Roman capital and they simply move to another location. Same conquest: Inca has 72 towns China has 12 towns. Inca get China capital and China simply move to another location. You can see pics here: imgur.com/a/6dAOL7MI tested it when the remaining towns were 2, 3, 4 or 5. I don't know if the thresholds would follow a constant progression. If they do, it would take about 56 cities if they have still 8, and about 88 if they have 12
|
|
|
Post by Nobunaga Oda on Jun 14, 2022 14:57:00 GMT
I recommend taking high levelled cities as well because these are potential backup capital cities should the existing city be seized.
|
|
|
Post by visiel on Jun 14, 2022 19:50:29 GMT
So I am progress to Empire age now, taking Carthage: Empire Age _ Play as Carthage Carthage has 22 cities / 30 powers Arab has 4 cities / 11 powers Ottoman has 5 cities / 6 powers Attack Arab first, Arab moves capital. So Carthage: 23 cities / 30 powers Ottoman: 5 cities / 6 powers. Attack Ottoman second, Ottoman moves capital. Detail of those are in the last 3 pictures: imgur.com/a/6dAOL7MSo more cities at least 5 times your enemies is definitely a good trigger, bit it's not all the trigger, because: 1) In my attack to Arab, I have more than 5 times the cities of Arab, but my power is slightly less than 3 times their power. Result: they move their capital. 2) In my attack to Ottoman, I have 4.5 times the cities of Ottoman, and my power is exactly 5 times their power. Result: they move their capital. aplayer never mentions power in his research. I incorporate it simply because the rules that he tested doesn't work. It's like ET that they changed it in this recent update. But either way, just slightly more time, not a big deal. I always finish conquest earlier than the required time for achievement so it's a bit annoying but not big deal for me (As I mainly play conquest for achievement, and don't repeat those if I don't have to).
|
|
|
Post by blueberry on Jun 14, 2022 20:03:56 GMT
visiel, did you take a look at the thread linked by jonblend in the second post of this page?
|
|
|
Post by visiel on Jun 14, 2022 20:26:49 GMT
Thanks bro for pointing that out. I didn't look at that. That's a nice thread. So far, it has not conflict with what I record yet. And it's obviously from that thread that 5 times more cities than your enemies is not the rules. I will stop here, and post there if I find a conflict with your findings then.
|
|