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Post by vivabonaparte on Sept 24, 2017 11:15:13 GMT
May i know the strategy for america? I am really frustating, 3 hours grind and my rank lvl just up by 1. :/ Also tried 3 times as hre, finally got 28 turn but... still 800/500 Gold: 9xxx Metal: 28xx Food: 8xxx For now i guess the only one problem is are my rank or campaign stars :v Since you already got 800 years ruled in Europe, I presume you already have Isabella. Would you be using her for your America 1812 conquest? If u have time may gimme strat for usa or gb? Which got tons of resource at the end,thanks before
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Post by Antonio Luna on Sept 24, 2017 11:28:47 GMT
I will but a little later. And I also need to know if you will be using Isabella because she is recommended for Britain 1812.
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Post by vivabonaparte on Sept 24, 2017 11:48:47 GMT
I will but a little later. And I also need to know if you will be using Isabella because she is recommended for Britain 1812. Sure,do when u can I am using isabela,golitsyn,sophia for america 1812 Items : snare drum, tent+4,warhorse,horse arty,powder+6 x2 , pistol+6 x2 and cavalry movement +2 ( not sure what that name ) Just need advice for fast progress
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Post by vivabonaparte on Sept 27, 2017 16:30:05 GMT
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Post by vivabonaparte on Sept 27, 2017 16:33:02 GMT
.org/] [/url] Lan is most difficult princess to get :/
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Post by Antonio Luna on Sept 28, 2017 13:55:11 GMT
Masterfully done! I was out for a while because I am currently busy in real life. Congratulations on finally getting Victoria. Try reloading the same save then tap Challenge Asia. You might be able to get Lan.
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Post by pathdoc on Sept 29, 2017 14:46:51 GMT
I beg to differ about Sophia's damage - when she has the siege artillery she is MASSIVELY more powerful against fortifications; remember, there is an inbuilt multiplier of the siege gun against fortifications and coastal artillery (something like 2x normal damage). That is true. I completely agree with the massive damage boost when using siege art for Sophia. But for a speed HRE conquest, the high boost in damage is not necessary because waiting for a siege art to spawn will eat some significant turns. And the only fort Sophia will need to break is the one beside Milan. Furthermore, it will take a little while to be able to spawn the siege art from the factory in Vienna, or even more turns if you decide to move the siege art near Brunswick towards Italy. She will be most needed in Rome where she will besiege Balabio in order for Archduke C to capture the city, as well as assist the Duke in killing Napoleon and Marmont. Siege art deals less damage to units outside cities compared to heavy art, and there is one already available near Vienna for Sophia for that purpose. Moreover, siege artillery cannot counter attack in point blank range, which will be dangerous for Sophia in case Napoleon shoots her right in the face. In a speed HRE conquest, fort clean up is to be done by grenadiers or guards. Is it worth sacrificing a few turns for a massive increase in Sophia's damage towards forts? You're dead right, of course. I had a go at HRE last night for fun and didn't remember the correct order of your strategy, plus I made some other terrible mistakes so it was a complete c0ck-up, but on the other hand it certainly confirmed for me just how easy it is when Archduke C and Sophia combine to clean up Italy. I'm going to play it to the end just to see how it goes, and also because playing conquests does get you medals and battle experience for your generals, so that's not wasted either.
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Post by Antonio Luna on Sept 29, 2017 15:39:38 GMT
That is true. I completely agree with the massive damage boost when using siege art for Sophia. But for a speed HRE conquest, the high boost in damage is not necessary because waiting for a siege art to spawn will eat some significant turns. And the only fort Sophia will need to break is the one beside Milan. Furthermore, it will take a little while to be able to spawn the siege art from the factory in Vienna, or even more turns if you decide to move the siege art near Brunswick towards Italy. She will be most needed in Rome where she will besiege Balabio in order for Archduke C to capture the city, as well as assist the Duke in killing Napoleon and Marmont. Siege art deals less damage to units outside cities compared to heavy art, and there is one already available near Vienna for Sophia for that purpose. Moreover, siege artillery cannot counter attack in point blank range, which will be dangerous for Sophia in case Napoleon shoots her right in the face. In a speed HRE conquest, fort clean up is to be done by grenadiers or guards. Is it worth sacrificing a few turns for a massive increase in Sophia's damage towards forts? You're dead right, of course. I had a go at HRE last night for fun and didn't remember the correct order of your strategy, plus I made some other terrible mistakes so it was a complete c0ck-up, but on the other hand it certainly confirmed for me just how easy it is when Archduke C and Sophia combine to clean up Italy. I'm going to play it to the end just to see how it goes, and also because playing conquests does get you medals and battle experience for your generals, so that's not wasted either.
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Post by pathdoc on Sept 30, 2017 10:20:17 GMT
Antonio Luna, I am following the plan and so far things are happening in the right order, but I would like some advice as to when (i.e. at what turn) things ought to be happening (e.g. fall of Paris, Madrid, Istanbul). I have the feeling this is not going to be a Victoria/Lan save, not least because my nobility is not high enough, but it could still do for Isabella. Carteaux did not cope at all well in the pocket formed by Selim, the cannon and his escorting infantry (he went to double down morale) and I had to pull him back and finish Selim off at a distance. I've had this happen to him before at close quarters; I think it's just something hidden in his mechanics that makes him not cope well in these circumstances. On the other hand, the Neapolitans killed Napoleon with minimal help from the British and Sophia is currently on her way to Corsica and Sardinia.
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Post by vivabonaparte on Sept 30, 2017 13:35:34 GMT
Why dont try gb 98 to catch isabela I got her with only untrained sophia and oudinot
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Post by Antonio Luna on Sept 30, 2017 15:04:37 GMT
Antonio Luna , I am following the plan and so far things are happening in the right order, but I would like some advice as to when (i.e. at what turn) things ought to be happening (e.g. fall of Paris, Madrid, Istanbul). I have the feeling this is not going to be a Victoria/Lan save, not least because my nobility is not high enough, but it could still do for Isabella. Carteaux did not cope at all well in the pocket formed by Selim, the cannon and his escorting infantry (he went to double down morale) and I had to pull him back and finish Selim off at a distance. I've had this happen to him before at close quarters; I think it's just something hidden in his mechanics that makes him not cope well in these circumstances. On the other hand, the Neapolitans killed Napoleon with minimal help from the British and Sophia is currently on her way to Corsica and Sardinia. Hmmm, I have already forgotten when the cities mentioned were captured in my playthroughs. If Carteaux encounters difficulties, then just finish the current game so you can get the more powerful Isabella. Also, for Isabella/Carteaux to survive counter attacks, you will need to make sure that after enemy turn the heavy cav does not give her a morale drop. More often than not I also get that morale drop so I just reload the save. In addition, rank/nobility should be at least 110/+8 and a snare drum is extremely recommended. I estimate that Paris should fall at round turn 14-16, Madrid at around turn 18-20 along with Istanbul. Clean up afterwards. I also understand that everything will not always fall in order so you must study the terrain for your troop movement, the enemy troop placement, and the best formation for effective flanking strikes. Also know the timing on when to finish off a dying garrison and capture the occupied city in a single turn. Leaving a crippled garisson alive for one more turn saves you from wasting an additional turn in killing a freshly spawned unit from a city you are trying to capture.
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Post by pathdoc on Sept 30, 2017 16:09:31 GMT
Yeah, I'm basically playing this thing through for Isabella right now with the hope of finishing just before turn 40 I'm at turn 23 right now. Carteaux, Lusignan are on their way to Istanbul, light forces on their way to Athens or about to be spawned for it. Italy has fallen; Paris has fallen; Madrid has fallen. Dumouriez is on his way to Seville and the infantry town just Northeast of it. Sophia is just off the coast of Corsica. Deroy etc. are on their way to Denmark - the Danish peninsula has fallen and Danish Norway only remains. The only possible headache is eastern Turkey, but I am prepared to let the Russians have most of it if it speeds up capture by friendly forces.
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Post by Antonio Luna on Sept 30, 2017 17:14:45 GMT
Yeah, I'm basically playing this thing through for Isabella right now with the hope of finishing just before turn 40 I'm at turn 23 right now. Carteaux, Lusignan are on their way to Istanbul, light forces on their way to Athens or about to be spawned for it. Italy has fallen; Paris has fallen; Madrid has fallen. Dumouriez is on his way to Seville and the infantry town just Northeast of it. Sophia is just off the coast of Corsica. Deroy etc. are on their way to Denmark - the Danish peninsula has fallen and Danish Norway only remains. The only possible headache is eastern Turkey, but I am prepared to let the Russians have most of it if it speeds up capture by friendly forces. The AI can be unpredictable, and they do not have good strategies and tactics. They can help you in doing damage, but your forces should be the deciding factor. If you are now at turn 23, chances are you might be able to finish it at turn 33-ish or so. I trust that you can do it.
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Post by pathdoc on Sept 30, 2017 17:46:58 GMT
Oh yeah, believe me, I know the AI can be treacherous - especially when it is your ally! The dry run I had a couple of days ago showed me that; I wasn't even using S/L because it was just going through the motions, only a dress-rehearsal battle, but I still almost did it in 50 turns except the Russians forgot to kill that Polish artillery unit like you warned. So this time I'm setting aside a couple of cavalry units specifically to hunt it down and kill it. When I get Isabella and run through it with her for Lan or Victoria, I might yet send a spare unit into Russia early and have it lying in wait.
I'm not relying on the Russians (or anyone else, for that matter) but I'm not going to put extra turns and effort into getting something before they do or trying to keep them out of something I want. I may even let them have Istanbul, unless you think that is unadvisable.
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Post by pathdoc on Oct 1, 2017 2:22:14 GMT
Yeah, I'm basically playing this thing through for Isabella right now with the hope of finishing just before turn 40 I'm at turn 23 right now. Carteaux, Lusignan are on their way to Istanbul, light forces on their way to Athens or about to be spawned for it. Italy has fallen; Paris has fallen; Madrid has fallen. Dumouriez is on his way to Seville and the infantry town just Northeast of it. Sophia is just off the coast of Corsica. Deroy etc. are on their way to Denmark - the Danish peninsula has fallen and Danish Norway only remains. The only possible headache is eastern Turkey, but I am prepared to let the Russians have most of it if it speeds up capture by friendly forces. The AI can be unpredictable, and they do not have good strategies and tactics. They can help you in doing damage, but your forces should be the deciding factor. If you are now at turn 23, chances are you might be able to finish it at turn 33-ish or so. I trust that you can do it. Turn 39. And I saved just before the win. Isabella. And Sakurako. Thank you, Antonio Luna for I could not have done it without you.
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