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Post by Harry Lillis "Bing" Crosby Jr on Jun 24, 2019 4:22:49 GMT
having konev and leeb is very useful in modern war, as leeb has nearly the same damage as konev when fully upgraded. Do you think it’s better to use him over Dowding? I don’t have any medals for Leeb. Oh wait. I can give him the Freedom Medal and give Manstein the Assault Medal. Guderian will still have the Hero Medal and the Cross Medal. Bingo. have you read my guide about medal efficiency yet? I sent the link for your reference in another thread
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Post by Gone on Jun 24, 2019 5:29:02 GMT
My mistakeeeeeeeeee.
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Post by Gone on Jul 12, 2019 6:13:11 GMT
So can I check if cover is the best skill for Arnold? Plain fighting could probably also be the best one. It would be better than precision in my opinion as arnold only has one star. Ah, Plain Fighting. The skill that at level 5 basically gives any general 5 stars on whatever unit he is commanding. It would make Arnold seems like he has 6 stars in Artillery, cause 25 damage from PF + 4 damage from Artillery Star = 29 damage which is 1 less damage from a general that has 6 stars in an Unit. He is practically the same as Leeb if he has Level 5 Plain Fighting, just that he can’t trigger Artillery Leader, and deals slightly less damage than him due to lacking Accuracy.
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Post by Gone on Jul 12, 2019 7:18:28 GMT
Guys, I bought him, and OMG. He is amazing!
He is incredibly fast, so he can keep up with my main forces and support them when attacking. Nearly every time that he attacks, he triggers Rumor, which weakens the enemy and helps while attacking. He doesn’t feel lacking at all when used on Artillery cause Artillery already has high damage by default. That coupled with the high chance of not being retaliated allows him to nearly every time attack and weaken the enemy without suffering damage in return. And even if he is retaliated, his high HP due to his Major General rank allows him to take quite a punch. His high speed also lets him enter a captured city quickly, and if that city has an airport, his damage output with the airstrikes is enormous! He isn’t lacking on navy, either. Either he weakens everyone without retaliation on a submarine, or he deals high damage with his airstrikes from a carrier, while having a high chance of weakening someone if being attacked. All of those qualities for just 1486 medals?! Easily one of the best purchases I did. IMO, way better than Dowding. He is performing more impressively than Leeb for me. That coming from someone that used Leeb like 5 times.
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Post by Gone on Jul 12, 2019 7:29:33 GMT
From what I read, he was a hero in WW2, and is responsible for the US Air Force being the most powerful in the world. It’s great to see him being honored in WC4 as one of the best price-performing generals.
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Post by Gone on Jul 12, 2019 7:42:49 GMT
Plain fighting could probably also be the best one. It would be better than precision in my opinion as arnold only has one star. Ah, Plain Fighting. The skill that at level 5 basically gives any general 5 stars on whatever unit he is commanding. It would make Arnold seems like he has 6 stars in Artillery, cause 25 damage from PF + 4 damage from Artillery Star = 29 damage which is 1 less damage from a general that has 6 stars in an Unit. He is practically the same as Leeb if he has Level 5 Plain Fighting, just that he can’t trigger Artillery Leader, and deals slightly less damage than him due to lacking Accuracy. I’ve been thinking about Machinist. Since Arnold is made to be a support, I would want to keep him as healthy as possible, so I think Machinist would be a good skill to give him. It would also bring some use for the Revolution Medal which is barely used, mostly as a medal for Graziani.
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Post by Harry Lillis "Bing" Crosby Jr on Jul 13, 2019 6:10:16 GMT
Maybe, maybe we could place wolfpack on Arnold!
IRL, you see aircraft carrier fleets.
Arnold on a carrier could mega boost cruisers/submarines protecting it
which means to say if you place donitz on sub, nimitz on cruiser and arnold on carrier and they attack something, their damage boosts, three times rumor and critical hits can annhilate any enemy unit!
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Post by Gone on Jul 13, 2019 15:03:22 GMT
Ugh, I won’t be buying Dönitz. I heavily dislike the fact that he has little to no air-stars, and I don’t think that 2 navy generals are necessary. Arnold in a carrier and Nimitz on a cruiser are already enough for me. If I give Nimitz Wolfpack he becomes better than Dönitz.
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Post by Gone on Jul 13, 2019 15:04:24 GMT
I also can use Nimitz as a replacement air whenever necessary due to his 5 air stars.
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Post by Gone on Jul 13, 2019 15:06:28 GMT
But now you gave me the idea of putting Crowd Tactics on Arnold, which would allow him to use the Victory Medal.
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Post by Gone on Aug 17, 2019 17:49:17 GMT
The problem about Arnold is that post Pacific War he’s useless as an air general due to insane tank and ship HP. You will only be able to use him effectively as a mini Timoshenko to weaken enemies with his Rumor. And if you get Timoshenko and upgrade his Rumor to 4, Arnold will lose even more value. Domination battles? Remember that Carriers are considered part of the navy, which means you can just make a double-stacked cruiser or Super Battleship and shove Nimitz on either of them. Nimitz himself has 5 air stars, so even if you absolutely have to use an air general over a navy general (Such situation is practically inexistent, I believe), shove Nimitz on the carrier and he will wreak havoc, despite lacking the air skills (Which TBH only Airforce Leader is good. Carpet Bombing is only for attacking troops defending cities, which is situational given the fact that you use the carriers more for taking out more fragile naval units such as submarines, and an air general in a city for exclusively attacking units defending a city is redundant, especially when you have tank and artillery generals to do that job for you) There are the Missiles, but as far as I know, Missiles don’t benefit from skills, and thus it would be some +30 damage, but using someone just for launching missiles which are already powerful enough without generals is something that you would do only to have some fun, not out of strategy.
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Post by Friedrich “Fried Rice” Paulus on Aug 18, 2019 0:17:00 GMT
The problem about Arnold is that post Pacific War he’s useless as an air general due to insane tank and ship HP. You will only be able to use him effectively as a mini Timoshenko to weaken enemies with his Rumor. And if you get Timoshenko and upgrade his Rumor to 4, Arnold will lose even more value. Domination battles? Remember that Carriers are considered part of the navy, which means you can just make a double-stacked cruiser or Super Battleship and shove Nimitz on either of them. Nimitz himself has 5 air stars, so even if you absolutely have to use an air general over a navy general (Such situation is practically inexistent, I believe), shove Nimitz on the carrier and he will wreak havoc, despite lacking the air skills (Which TBH only Airforce Leader is good. Carpet Bombing is only for attacking troops defending cities, which is situational given the fact that you use the carriers more for taking out more fragile naval units such as submarines, and an air general in a city for exclusively attacking units defending a city is redundant, especially when you have tank and artillery generals to do that job for you) There are the Missiles, but as far as I know, Missiles don’t benefit from skills, and thus it would be some +30 damage, but using someone just for launching missiles which are already powerful enough without generals is something that you would do only to have some fun, not out of strategy. Yep exactly. Arnold will lose his place to leeb eventually, and timoshenko to rokossovsky or rommel. They are very good price performers though, till you eventually have to trade them for better ones. They will get you through the modern war campaign. By the way, use timo on rocket artillery super late in the game.
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Post by Gone on Aug 18, 2019 0:48:17 GMT
The problem about Arnold is that post Pacific War he’s useless as an air general due to insane tank and ship HP. You will only be able to use him effectively as a mini Timoshenko to weaken enemies with his Rumor. And if you get Timoshenko and upgrade his Rumor to 4, Arnold will lose even more value. Domination battles? Remember that Carriers are considered part of the navy, which means you can just make a double-stacked cruiser or Super Battleship and shove Nimitz on either of them. Nimitz himself has 5 air stars, so even if you absolutely have to use an air general over a navy general (Such situation is practically inexistent, I believe), shove Nimitz on the carrier and he will wreak havoc, despite lacking the air skills (Which TBH only Airforce Leader is good. Carpet Bombing is only for attacking troops defending cities, which is situational given the fact that you use the carriers more for taking out more fragile naval units such as submarines, and an air general in a city for exclusively attacking units defending a city is redundant, especially when you have tank and artillery generals to do that job for you) There are the Missiles, but as far as I know, Missiles don’t benefit from skills, and thus it would be some +30 damage, but using someone just for launching missiles which are already powerful enough without generals is something that you would do only to have some fun, not out of strategy. Yep exactly. Arnold will lose his place to leeb eventually, and timoshenko to rokossovsky or rommel. They are very good price performers though, till you eventually have to trade them for better ones. They will get you through the modern war campaign. By the way, use timo on rocket artillery super late in the game. So Timoshenko is destined to be replaced by Rommel after all. I haven’t bought Arnold. I think I will replace Timoshenko with Rommel after I complete Konev, Nimitz and Rommel's discount missions. His Rumor and 6 star movement will prove super useful.
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Post by Friedrich “Fried Rice” Paulus on Aug 18, 2019 0:58:53 GMT
Yep exactly. Arnold will lose his place to leeb eventually, and timoshenko to rokossovsky or rommel. They are very good price performers though, till you eventually have to trade them for better ones. They will get you through the modern war campaign. By the way, use timo on rocket artillery super late in the game. So Timoshenko is destined to be replaced by Rommel after all. I haven’t bought Arnold. I think I will replace Timoshenko with Rommel after I complete Konev, Nimitz and Rommel's discount missions. His Rumor and 6 star movement will prove super useful. Sort of. Although remember, timo is also good on artillery (arguably better too since it takes no retaliation). So he might not be destined to be replaced till you have leeb too.
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Post by Gone on Aug 18, 2019 1:40:53 GMT
Sort of. Although remember, timo is also good on artillery (arguably better too since it takes no retaliation). So he might not be destined to be replaced till you have leeb too. I’m really not much of a fan of Leeb. He starts super slow, all of his skills Level 1 and low rank. He is still useful, but he feels kinda redundant when I have Konev.
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