|
Post by Seger on Mar 22, 2020 6:41:44 GMT
An ambulance, two tents and a med kit. Only covers 4 out of 8-10 generals You can buy 2 tents and the last one comes from the civil war conquest. I would complete the civil the conquest for the last tent. Similarly, you can also buy two medkits and a last one from the civil war campaign. Its pretty hard but very worth it to complete. You can get your last tent from the Austrian campaign but otranto straits is a nightmare
|
|
|
Post by Seger on Mar 22, 2020 6:42:56 GMT
An ambulance, two tents and a med kit. Only covers 4 out of 8-10 generals You can get more tents, iirc 2-3 more. Medical kits are similarly abundant as well, 5 I guess Where do you get so many medkits? I only have 3
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Mar 22, 2020 9:47:56 GMT
You can get more tents, iirc 2-3 more. Medical kits are similarly abundant as well, 5 I guess Where do you get so many medkits? I only have 3 Ok, I did a check and one can get 4 canvas tents and 3 medkits, yes
|
|
|
Post by Friedrich “Fried Rice” Paulus on Mar 22, 2020 23:50:26 GMT
Where do you get so many medkits? I only have 3 Ok, I did a check and one can get 4 canvas tents and 3 medkits, yes Where is the 4th tent from? 2 from tavern and one from 1861 conquest. Where do I obtain the last?
|
|
|
Post by Friedrich “Fried Rice” Paulus on Mar 22, 2020 23:52:04 GMT
I will consede. Mountain fighting is mediocre on cavarly. Its not horrible like counterattack, but there are still far better skills. You do get to take advantage of mountaineous terrain, but this will come at a cost of edge or cavarly expert. Plus you still can’t cross tall mountains such as in the alps with armored cars.
|
|
|
Post by Friedrich “Fried Rice” Paulus on Mar 22, 2020 23:53:28 GMT
what more needs to be said.
|
|
|
Post by Seger on Mar 23, 2020 6:09:55 GMT
Where is the 4th tent from? 2 from tavern and one from 1861 conquest. Where do I obtain the last? To get them you have to complete all challenges from the dual monarchy
|
|
|
Post by Friedrich “Fried Rice” Paulus on Mar 23, 2020 16:09:08 GMT
How good is dogfight in your opinion
|
|
|
Post by Gone on Mar 23, 2020 17:38:51 GMT
How good is dogfight in your opinion Mostly meh but is a good skill for Artillery. However I do not find it to be ideal.
|
|
|
Post by Svetozar Boroević von Bojna on Mar 24, 2020 3:13:14 GMT
How good is dogfight in your opinion good against generals, garrisons and landing craft, but everything else are mediocre
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Mar 24, 2020 9:53:35 GMT
How good is dogfight in your opinion A few scenarios to consider, even those that have yet to be mentioned 1) Generals. You wouldn't want to get destroyed by them, so why not immobilise them and destroy them first. 2) Landing craft. More applicable for high health units or generals though, since with that blast you would probably have destroyed or severely maimed the enemy landing craft for it to pose any significant threat to you, even if it manages to land. Only when a very specific and unlikely circumstance calls for you to use Dogfight to defend against enemy landing craft attempting to take your city. Guarding the city with your own units is sufficient. 3) Prevent units from escaping. In some campaign missions, this is pretty useful, and in conquest mode Dogfight allows you to save your income/population count since by immobilising say a light cavalry unit, it will not be able to take any of your nearby open cities, and you need not spend anything to defend those cities with militias. Useful but rarely applicable, probably when you employ siege and ditch tactics on a front 4) This is probably one of the main reasons why it is a highly advantageous skill. Ever tried sieging a city, but annoying the city defense unit keeps moving out and the AI keeps spawning healthy units? With dogfight, you can trap units in a city without having to go to the lengths of completely surrounding the city, and you will be able to deal substantial damage before the city unit dies and gets replaced.
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Mar 24, 2020 9:54:34 GMT
Oh and even when your (artillery) general is getting ruthlessly attacked by enemy units, this can help him stave off a few enemy units whilst escaping/retreating to safety
|
|
|
Post by Friedrich “Fried Rice” Paulus on Mar 24, 2020 10:57:44 GMT
Oh and even when your (artillery) general is getting ruthlessly attacked by enemy units, this can help him stave off a few enemy units whilst escaping/retreating to safety True. Seems like a good artillery skill, but mediocre elsewhere. But unless i get radko dimitriev, i can’t really give it to any of my other generals as they will not have ideal skill sets.
|
|
|
Post by Naveen Hanza on Apr 3, 2020 6:44:23 GMT
Infantry (Aura): Assault, Infantry Commander, Ambush, Tactics Master, Plain Fighting Infantry (Non-Aura) : Assault, Infantry Expert, Ambush, Tactics Master, Plain Fighting Also, for Infantry (Non-Aura): Assault, Ambush, Tactics Master, Jungle Fighting, Mountain Fighting Or, Infantry (Non-Aura): Assault, Ambush, Tactics Master, Plain Fighting, Intercept Cavalry (Aura): Precision Strike, Cavalry Commander, Tactics Master, Surprise Attack, Jungle Fighting Cavalry (Non-Aura): Precision Strike, Edge, Tactics Master, Surprise Attack, Jungle Fighting Artillery (Aura): Salvo, Artillery Commander, Artillery Expert, Tactics Master, Mountain Fighting Artillery (Non-Aura): Salvo, Storm Fortifications, Artillery Expert, Tactics Master, Mountain Fighting Navy (Aura): Line of Battle, Navy Commander, Escort, Alert, Tactics Master Navy (Non-Aura): Line of Battle, Alert, Tactics Master, Gunsight Master, Pierce Possible Ideal Infantry Aura: Straussenburg Possible Ideal Infantry non-Aura: Haig, Boroevic and Lee Possible Ideal Cavalry Aura: Ludendorff Possible Ideal Cavalry non-Aura: Jackson Possible Ideal Artillery Aura: Ivanov Possible Ideal Artillery non-Aura: Beseler Possible Ideal Navy Aura: Hipper Possible Ideal Navy non-Aura: Beatty Ooops. I gave artillery commander to Beseler and my non aura possible ideal general is Ivanov. Not to mention, in hold the ground missions and Navy, I deploy Hindenburg but I am not sure if Defence Formation work on Navy because there is something called Escort.
|
|
|
Post by Naveen Hanza on Apr 3, 2020 6:50:01 GMT
I think that Max Tactic Master with medal on Cavalry will always grant you second attack after killing a enemy because Victory Rush have 75℅ and Max Tactic Master with the medal got 25℅. I think if I assume directly its a guarantee but if we do precise calculation, I think correct rate of probability will be taken.
|
|